From 6d4d0f5cf36743c3e64c7a628db967d08a8e0785 Mon Sep 17 00:00:00 2001 From: Juuxel <6596629+Juuxel@users.noreply.github.com> Date: Tue, 17 Mar 2020 15:05:14 +0200 Subject: [PATCH] Fix client/server being swapped in InventoryS2CPacket's docs (#1196) --- .../network/packet/s2c/play/InventoryS2CPacket.mapping | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mappings/net/minecraft/network/packet/s2c/play/InventoryS2CPacket.mapping b/mappings/net/minecraft/network/packet/s2c/play/InventoryS2CPacket.mapping index f76a4aa8f6..f9bc6ef76e 100644 --- a/mappings/net/minecraft/network/packet/s2c/play/InventoryS2CPacket.mapping +++ b/mappings/net/minecraft/network/packet/s2c/play/InventoryS2CPacket.mapping @@ -1,6 +1,6 @@ CLASS net/minecraft/class_2649 net/minecraft/network/packet/s2c/play/InventoryS2CPacket COMMENT Represents the contents of a block or entity inventory being synchronized - COMMENT from the client to the server. + COMMENT from the server to the client. FIELD field_12146 syncId I COMMENT The {@link net.minecraft.screen.ScreenHandler#syncId} of a screen handler. FIELD field_12147 contents Ljava/util/List;