From 7f0ad3e71e392ed4087cc20032b74e4e33ca86fe Mon Sep 17 00:00:00 2001 From: Shadowfacts Date: Mon, 29 Aug 2016 14:49:43 -0400 Subject: [PATCH] Fix Sounds mappings Closes #40 --- .../net/minecraft/reference/Sounds.mapping | 877 +++++++++--------- 1 file changed, 439 insertions(+), 438 deletions(-) diff --git a/mappings/net/minecraft/reference/Sounds.mapping b/mappings/net/minecraft/reference/Sounds.mapping index 10212c31d6..851e4f5a68 100644 --- a/mappings/net/minecraft/reference/Sounds.mapping +++ b/mappings/net/minecraft/reference/Sounds.mapping @@ -1,449 +1,12 @@ CLASS none/nl net/minecraft/reference/Sounds - FIELD A ENTITY_BAT_TAKEOFF Lnone/nk; - FIELD B ENTITY_BLAZE_AMBIENT Lnone/nk; - FIELD C ENTITY_BLAZE_BURN Lnone/nk; - FIELD D ENTITY_BLAZE_DEATH Lnone/nk; - FIELD E ENTITY_BLAZE_HURT Lnone/nk; - FIELD F ENTITY_BLAZE_SHOOT Lnone/nk; - FIELD G ENTITY_BOBBER_SPLASH Lnone/nk; - FIELD H ENTITY_BOBBER_THROW Lnone/nk; - FIELD I ITEM_BOTTLE_FILL Lnone/nk; - FIELD J ITEM_BOTTLE_FILL_DRAGONBREATH Lnone/nk; - FIELD K BLOCK_BREWINGSTAND_BREW Lnone/nk; - FIELD L ITEM_BUCKET_EMPTY Lnone/nk; - FIELD M ITEM_BUCKET_EMPTY_LAVA Lnone/nk; - FIELD N ITEM_BUCKET_FILL Lnone/nk; - FIELD O ITEM_BUCKET_FILL_LAVA Lnone/nk; - FIELD P ENTITY_CAT_AMBIENT Lnone/nk; - FIELD Q ENTITY_CAT_DEATH Lnone/nk; - FIELD R ENTITY_CAT_HISS Lnone/nk; - FIELD S ENTITY_CAT_HURT Lnone/nk; - FIELD T ENTITY_CAT_PURR Lnone/nk; - FIELD U ENTITY_CAT_PURREOW Lnone/nk; - FIELD V BLOCK_CHEST_CLOSE Lnone/nk; - FIELD W BLOCK_CHEST_LOCKED Lnone/nk; - FIELD X BLOCK_CHEST_OPEN Lnone/nk; - FIELD Y ENTITY_CHICKEN_AMBIENT Lnone/nk; - FIELD Z ENTITY_CHICKEN_DEATH Lnone/nk; - FIELD aA ENTITY_DONKEY_DEATH Lnone/nk; - FIELD aB ENTITY_DONKEY_HURT Lnone/nk; - FIELD aC ENTTIY_EGG_THROW Lnone/nk; - FIELD aD ENTITY_ELDER_GUARDIAN_AMBIENT Lnone/nk; - FIELD aE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND Lnone/nk; - FIELD aF ENTITY_ELDER_GUARDIAN_CURSE Lnone/nk; - FIELD aG ENTITY_ELDER_GUARDIAN_DEATH Lnone/nk; - FIELD aH ENTITY_ELDER_GUARDIAN_DEATH_LAND Lnone/nk; - FIELD aI ENTITY_ELDER_GUARDIAN_HURT Lnone/nk; - FIELD aJ ENTITY_ELDER_GUARDIAN_HURT_LAND Lnone/nk; - FIELD aK ITEM_ELYTRA_FLYING Lnone/nk; - FIELD aL BLOCK_ENCHANTMENT_TABLE_USE Lnone/nk; - FIELD a AMBIENT_CAVE Lnone/nk; - FIELD aM BLOCK_ENDERCHEST_CLOSE Lnone/nk; - FIELD aN BLOCK_ENDERCHEST_OPEN Lnone/nk; - FIELD aO ENTITY_ENDERDRAGON_AMBIENT Lnone/nk; - FIELD aP ENTITY_ENDERDRAGON_DEATH Lnone/nk; - FIELD aQ ENTITY_ENDERDRAGON_FIREBALL_EXPLODE Lnone/nk; - FIELD aR ENTITY_ENDERDRAGON_FLAP Lnone/nk; - FIELD aS ENTITY_ENDERDRAGON_GROWL Lnone/nk; - FIELD aT ENTITY_ENDERDRAGON_HURT Lnone/nk; - FIELD aU ENTITY_ENDERDRAGON_SHOOT Lnone/nk; - FIELD aV ENTITY_ENDEREYE_LAUNCH Lnone/nk; - FIELD aW ENTITY_ENDERMEN_AMBIENT Lnone/nk; - FIELD aX ENTITY_ENDERMEN_DEATH Lnone/nk; - FIELD aY ENTITY_ENDERMEN_HURT Lnone/nk; - FIELD aZ ENTITY_ENDERMEN_SCREAM Lnone/nk; - FIELD aa ENTITY_CHICKEN_EGG Lnone/nk; - FIELD ab ENTITY_CHICKEN_HURT Lnone/nk; - FIELD ac ENTITY_CHICKEN_STEP Lnone/nk; - FIELD ad BLOCK_CHORUS_FLOWER_DEATH Lnone/nk; - FIELD ae BLOCK_CHORUS_FLOWER_GROW Lnone/nk; - FIELD af ITEM_CHORUS_FRUIT_TELEPORT Lnone/nk; - FIELD ag BLOCK_CLOTH_BREAK Lnone/nk; - FIELD ah BLOCK_CLOTH_FALL Lnone/nk; - FIELD ai BLOCK_CLOTH_HIT Lnone/nk; - FIELD aj BLOCK_CLOTH_PLACE Lnone/nk; - FIELD ak BLOCK_CLOTH_STEP Lnone/nk; - FIELD al BLOCK_COMPARATOR_CLICK Lnone/nk; - FIELD am ENTITY_COW_AMBIENT Lnone/nk; - FIELD an ENTITY_COW_DEATH Lnone/nk; - FIELD ao ENTITY_COW_HURT Lnone/nk; - FIELD ap ENTITY_COW_MILK Lnone/nk; - FIELD aq ENTITY_COW_STEP Lnone/nk; - FIELD ar ENTITY_CREEPER_DEATH Lnone/nk; - FIELD as ENTITY_CREEPER_HURT Lnone/nk; - FIELD at ENTITY_CREEPER_PRIMED Lnone/nk; - FIELD au BLOCK_DISPENSER_DISPENSE Lnone/nk; - FIELD av BLOCK_DISPENSER_FAIL Lnone/nk; - FIELD aw BLOCK_DISPENSER_LAUNCH Lnone/nk; - FIELD ax ENTITY_DONKEY_AMBIENT Lnone/nk; - FIELD ay ENTITY_DONKEY_ANGRY Lnone/nk; - FIELD az ENTITY_DONKEY_CHEST Lnone/nk; - FIELD bA ENTITY_GENERIC_BIG_FALL Lnone/nk; - FIELD bB ENTITY_GENERIC_BURN Lnone/nk; - FIELD bC ENTITY_GENERIC_DEATH Lnone/nk; - FIELD bD ENTITY_GENERIC_DRINK Lnone/nk; - FIELD bE ENTITY_GENERIC_EAT Lnone/nk; - FIELD bF ENTITY_GENERIC_EXPLODE Lnone/nk; - FIELD bG ENTITY_GENERIC_EXTINGUISH_FIRE Lnone/nk; - FIELD bH ENTITY_GENERIC_GURT Lnone/nk; - FIELD bI ENTITY_GENERIC_SMALL_FALL Lnone/nk; - FIELD bJ ENTITY_GENERIC_SPLASH Lnone/nk; - FIELD bK ENTITY_GENERIC_SWIM Lnone/nk; - FIELD bL ENTITY_GHAST_AMBIENT Lnone/nk; + FIELD a AMBIENT_CAVE Lnone/nk; FIELD b BLOCK_ANVIL_BREAK Lnone/nk; - FIELD bM ENTITY_GHAST_DEATH Lnone/nk; - FIELD bN ENTITY_GHAST_HURT Lnone/nk; - FIELD bO ENTITY_GHAST_SCREAM Lnone/nk; - FIELD bP ENTITY_GHAST_SHOOT Lnone/nk; - FIELD bQ ENTITY_GHAST_WARN Lnone/nk; - FIELD bR BLOCK_GLASS_BREAK Lnone/nk; - FIELD bS BLOCK_GLASS_FALL Lnone/nk; - FIELD bT BLOCK_GLASS_HIT Lnone/nk; - FIELD bU BLOCK_GLASS_PLACE Lnone/nk; - FIELD bV BLOCK_GLASS_STEP Lnone/nk; - FIELD bW BLOCK_GRASS_BREAK Lnone/nk; - FIELD bX BLOCK_GRASS_FALL Lnone/nk; - FIELD bY BLOCK_GRASS_HIT Lnone/nk; - FIELD bZ BLOCK_GRASS_PLACE Lnone/nk; - FIELD ba ENTITY_ENDERMEN_STARE Lnone/nk; - FIELD bb ENTITY_ENDERMEN_TELEPORT Lnone/nk; - FIELD bc ENTITY_ENDERMITE_AMBIENT Lnone/nk; - FIELD bd ENTITY_ENDERMITE_DEATH Lnone/nk; - FIELD be ENTITY_ENDERMITE_HURT Lnone/nk; - FIELD bf ENTITY_ENDERMITE_STEP Lnone/nk; - FIELD bg ENTITY_ENDERPEARL_THROW Lnone/nk; - FIELD bh BLOCK_END_GATEWAY_SPAWN Lnone/nk; - FIELD bi ENTITY_EXPERIENCE_BOTTLE_THROW Lnone/nk; - FIELD bj ENTITY_EXPERIENCE_ORB_PICKUP Lnone/nk; - FIELD bk ENTITY_EXPERIENCE_ORB_TOUCH Lnone/nk; - FIELD bl BLOCK_FENCE_GATE_CLOSE Lnone/nk; - FIELD bm BLOCK_FENCE_GATE_OPEN Lnone/nk; - FIELD bn ITEM_FIRECHARGE_USE Lnone/nk; - FIELD bo ENTITY_FIREWORK_BLAST Lnone/nk; - FIELD bp ENTITY_FIREWORK_BLAST_FAR Lnone/nk; - FIELD bq ENTITY_FIREWORK_LARGE_BLAST Lnone/nk; - FIELD br ENTITY_FIREWORK_LARGE_BLAST_FAR Lnone/nk; - FIELD bs ENTITY_FIREWORK_LAUNCH Lnone/nk; - FIELD bt ENTITY_FIREWORK_SHOOT Lnone/nk; - FIELD bu ENTITY_FIREWORK_TWINKLE Lnone/nk; - FIELD bv ENTITY_FIREWORK_TWINKLE_FAR Lnone/nk; - FIELD bw BLOCK_FIRE_AMBIENT Lnone/nk; - FIELD bx BLOCK_FIRE_EXTINGUISH Lnone/nk; - FIELD by ITEM_FLINTANDSTEEL_USE Lnone/nk; - FIELD bz BLOCK_FURNACE_FIRE_CRACKLE Lnone/nk; - FIELD cA ENTITY_HORSE_STEP Lnone/nk; - FIELD cB ENTITY_HORSE_STEP_WOOD Lnone/nk; - FIELD cC ENTITY_HOSTILE_BIG_FALL Lnone/nk; - FIELD cD ENTITY_HOSTILE_DEATH Lnone/nk; - FIELD cE ENTITY_HOSTILE_HURT Lnone/nk; - FIELD cF ENTITY_HOSTILE_SMALL_FALL Lnone/nk; - FIELD cG ENTITY_HOSTILE_SPLASH Lnone/nk; - FIELD cH ENTITY_HOSTILE_SWIM Lnone/nk; - FIELD cI ENTITY_HUSK_AMBIENT Lnone/nk; - FIELD cJ ENTITY_HUSK_DEATH Lnone/nk; - FIELD cK ENTITY_HUSK_HURT Lnone/nk; - FIELD cL ENTITY_HUSK_STEP Lnone/nk; FIELD c BLOCK_ANVIL_DESTROY Lnone/nk; - FIELD cM ENTITY_IRONGOLEM_ATTACK Lnone/nk; - FIELD cN ENTITY_IRONGOLEM_DEATH Lnone/nk; - FIELD cO ENTITY_IRONGOLEM_HURT Lnone/nk; - FIELD cP ENTITY_IRONGOLEM_STEP Lnone/nk; - FIELD cQ BLOCK_IRON_DOOR_CLOSE Lnone/nk; - FIELD cR BLOCK_IRON_DOOR_OPEN Lnone/nk; - FIELD cS BLOCK_IRON_TRAPDOOR_CLOSE Lnone/nk; - FIELD cT BLOCK_IRON_TRAPDOOR_OPEN Lnone/nk; - FIELD cU ENTITY_ITEMFRAME_ADD_ITEM Lnone/nk; - FIELD cV ENTITY_ITEMFRAME_BREAK Lnone/nk; - FIELD cW ENTITY_ITEMFRAME_PLACE Lnone/nk; - FIELD cX ENTITY_ITEMFRAME_REMOVE_ITEM Lnone/nk; - FIELD cY ENTITY_ITEMFRAME_ROTATE_ITEM Lnone/nk; - FIELD cZ ENTITY_ITEM_BREAK Lnone/nk; - FIELD ca BLOCK_GRASS_STEP Lnone/nk; - FIELD cb BLOCK_GRAVEL_BREAK Lnone/nk; - FIELD cc BLOCK_GRAVEL_FALL Lnone/nk; - FIELD cd BLOCK_GRAVEL_HIT Lnone/nk; - FIELD ce BLOCK_GRAVEL_PLACE Lnone/nk; - FIELD cf BLOCK_GRAVEL_STEP Lnone/nk; - FIELD cg ENTITY_GUARDIAN_AMBIENT Lnone/nk; - FIELD ch ENTITY_GUARDIAN_AMBIENT_LAND Lnone/nk; - FIELD ci ENTITY_GUARDIAN_ATTACK Lnone/nk; - FIELD cj ENTITY_GUARDIAN_DEATH Lnone/nk; - FIELD ck ENTITY_GUARDIAN_DEATH_LAND Lnone/nk; - FIELD cl ENTITY_GUARDIAN_FLOP Lnone/nk; - FIELD cm ENTITY_GUARDIAN_HURT Lnone/nk; - FIELD cn ENTITY_GUARDIAN_HURT_LAND Lnone/nk; - FIELD co ITEM_HOE_TILL Lnone/nk; - FIELD cp ENTITY_HORSE_AMBIENT Lnone/nk; - FIELD cq ENTITY_HORSE_ANGRY Lnone/nk; - FIELD cr ENTITY_HORSE_ARMOR Lnone/nk; - FIELD cs ENTITY_HORSE_BREATHE Lnone/nk; - FIELD ct ENTITY_HORSE_DEATH Lnone/nk; - FIELD cu ENTITY_HORSE_EAT Lnone/nk; - FIELD cv ENTITY_HORSE_GALLOP Lnone/nk; - FIELD cw ENTITY_HORSE_HURT Lnone/nk; - FIELD cx ENTITY_HORSE_JUMP Lnone/nk; - FIELD cy ENTITY_HORSE_LAND Lnone/nk; - FIELD cz ENTITY_HORSE_SADDLE Lnone/nk; - FIELD dA ENTITY_MINECART_INSIDE Lnone/nk; - FIELD dB ENTITY_MINECART_RIDING Lnone/nk; - FIELD dC ENTITY_MOOSHROOM_SHEAR Lnone/nk; - FIELD dD ENTITY_MULE_AMBIENT Lnone/nk; - FIELD dE ENTITY_MULE_DEATH Lnone/nk; - FIELD dF ENTITY_MULE_HURT Lnone/nk; - FIELD dG MUSIC_CREATIVE Lnone/nk; - FIELD dH MUSIC_CREDITS Lnone/nk; - FIELD dI MUSIC_DRAGON Lnone/nk; - FIELD dJ MUSIC_END Lnone/nk; - FIELD dK MUSIC_GAME Lnone/nk; - FIELD dL MUSIC_MENU Lnone/nk; FIELD d BLOCK_ANVIL_FALL Lnone/nk; - FIELD dM MUSIC_NETHER Lnone/nk; - FIELD dN BLOCK_NOTE_BASEDRUM Lnone/nk; - FIELD dO BLOCK_NOTE_BASS Lnone/nk; - FIELD dP BLOCK_NOTE_HARP Lnone/nk; - FIELD dQ BLOCK_NOTE_HAT Lnone/nk; - FIELD dR BLOCK_NOTE_PLING Lnone/nk; - FIELD dS BLOCK_NOTE_SNARE Lnone/nk; - FIELD dT ENTITY_PAINTING_BREAK Lnone/nk; - FIELD dU ENTITY_PAINTING_PLACE Lnone/nk; - FIELD dV ENTITY_PIG_AMBIENT Lnone/nk; - FIELD dW ENTITY_PIG_DEATH Lnone/nk; - FIELD dX ENTITY_PIG_HURT Lnone/nk; - FIELD dY ENTITY_PIG_SADDLE Lnone/nk; - FIELD dZ ENTITY_PIG_STEP Lnone/nk; - FIELD da ENTITY_ITEM_PICKUP Lnone/nk; - FIELD db BLOCK_LADDER_BREAK Lnone/nk; - FIELD dc BLOCK_LADDER_FALL Lnone/nk; - FIELD dd BLOCK_LADDER_HIT Lnone/nk; - FIELD de BLOCK_LADDER_PLACE Lnone/nk; - FIELD df BLOCK_LADDER_STEP Lnone/nk; - FIELD dg BLOCK_LAVA_AMBIENT Lnone/nk; - FIELD dh BLOCK_LAVA_EXTINGUISH Lnone/nk; - FIELD di BLOCK_LAVA_POP Lnone/nk; - FIELD dj ENTITY_LEASHKNOT_BREAK Lnone/nk; - FIELD dk ENTITY_LEASHKNOT_PLACE Lnone/nk; - FIELD dl BLOCK_LEVER_CLICK Lnone/nk; - FIELD dm ENTITY_LIGHTNING_IMPACT Lnone/nk; - FIELD dn ENTITY_LIGHTNING_THUNDER Lnone/nk; - FIELD do ENTITY_LINGERINGPOTION_THROW Lnone/nk; - FIELD dp ENTITY_MAGMACUBE_DEATH Lnone/nk; - FIELD dq ENTITY_MAGMACUBE_HURT Lnone/nk; - FIELD dr ENTITY_MAGMACUBE_JUMP Lnone/nk; - FIELD ds ENTITY_MAGMACUBE_SQUISH Lnone/nk; - FIELD dt BLOCK_METAL_BREAK Lnone/nk; - FIELD du BLOCK_METAL_FALL Lnone/nk; - FIELD dv BLOCK_METAL_HIT Lnone/nk; - FIELD dw BLOCK_METAL_PLACE Lnone/nk; - FIELD dx BLOCK_METAL_PRESSUREPLATE_CLICK_OFF Lnone/nk; - FIELD dy BLOCK_METAL_PRESSUREPLATE_CLICK_ON Lnone/nk; - FIELD dz BLOCK_METAL_STEP Lnone/nk; - FIELD eA ENTITY_RABBIT_AMBIENT Lnone/nk; - FIELD eB ENTITY_RABBIT_ATTACK Lnone/nk; - FIELD eC ENTITY_RABBIT_DEATH Lnone/nk; - FIELD eD ENTITY_RABBIT_HURT Lnone/nk; - FIELD eE ENTITY_RABBIT_JUMP Lnone/nk; - FIELD eF RECORD_11 Lnone/nk; - FIELD eG RECORD_13 Lnone/nk; - FIELD eH RECORD_BLOCKS Lnone/nk; - FIELD eI RECORD_CAT Lnone/nk; - FIELD eJ RECORD_CHIRP Lnone/nk; - FIELD eK RECORD_FAR Lnone/nk; - FIELD eL RECORD_MALL Lnone/nk; FIELD e BLOCK_ANVIL_HIT Lnone/nk; - FIELD eM RECORD_MELLOHI Lnone/nk; - FIELD eN RECORD_STAL Lnone/nk; - FIELD eO RECORD_STRAD Lnone/nk; - FIELD eP RECORD_WAIT Lnone/nk; - FIELD eQ RECORD_WARD Lnone/nk; - FIELD eR BLOCK_REDSTONE_TORCH_BURNOUT Lnone/nk; - FIELD eS BLOCK_SAND_BREAK Lnone/nk; - FIELD eT BLOCK_SAND_FALL Lnone/nk; - FIELD eU BLOCK_SAND_HIT Lnone/nk; - FIELD eV BLOCK_SAND_PLACE Lnone/nk; - FIELD eW BLOCK_SAND_STEP Lnone/nk; - FIELD eX ENTITY_SHEEP_AMBIENT Lnone/nk; - FIELD eY ENTITY_SHEEP_DEATH Lnone/nk; - FIELD eZ ENTITY_SHEEP_HURT Lnone/nk; - FIELD ea BLOCK_PISTON_CONTRACT Lnone/nk; - FIELD eb BLOCK_PISTON_EXTEND Lnone/nk; - FIELD ec ENTITY_PLAYER_ATTACK_CRIT Lnone/nk; - FIELD ed ENTITY_PLAYER_ATTACK_KNOCKBACK Lnone/nk; - FIELD ee ENTITY_PLAYER_ATTACK_NODAMAGE Lnone/nk; - FIELD ef ENTITY_PLAYER_ATTACK_STRONG Lnone/nk; - FIELD eg ENTITY_PLAYER_ATTACK_SWEEP Lnone/nk; - FIELD eh ENTITY_PLAYER_ATTACK_WEAK Lnone/nk; - FIELD ei ENTITY_PLAYER_BIG_FALL Lnone/nk; - FIELD ej ENTITY_PLAYER_BREATH Lnone/nk; - FIELD ek ENTITY_PLAYER_BURP Lnone/nk; - FIELD el ENTITY_PLAYER_DEATH Lnone/nk; - FIELD em ENTITY_PLAYER_HURT Lnone/nk; - FIELD en ENTITY_PLAYER_LEVELUP Lnone/nk; - FIELD eo ENTITY_PLAYER_SMALL_FALL Lnone/nk; - FIELD ep ENTITY_PLAYER_SPLASH Lnone/nk; - FIELD eq ENTITY_PLAYER_SWIM Lnone/nk; - FIELD er ENTITY_POLAR_BEAR_AMBIENT Lnone/nk; - FIELD es rENTITY_POLAR_BEAR_BABY_AMBIENT Lnone/nk; - FIELD et ENTITY_POLAR_BEAR_DEATH Lnone/nk; - FIELD eu ENTITY_POLAR_BEAR_HURT Lnone/nk; - FIELD ev ENTITY_POLAR_BEAR_STEP Lnone/nk; - FIELD ew ENTITY_POLAR_BEAR_WARNING Lnone/nk; - FIELD ex BLOCK_PORTAL_AMBIENT Lnone/nk; - FIELD ey BLOCK_PORTAL_TRAVEL Lnone/nk; - FIELD ez BLOCK_PORTAL_TRIGGER Lnone/nk; - FIELD fA ENTITY_SKELETON_STEP Lnone/nk; - FIELD fB ENTITY_SLIME_ATTACK Lnone/nk; - FIELD fC BLOCK_SLIME_BREAK Lnone/nk; - FIELD fD ENTITY_SLIME_DEATH Lnone/nk; - FIELD fE BLOCK_SLIME_FALL Lnone/nk; - FIELD fF BLOCK_SLIME_HIT Lnone/nk; - FIELD fG ENTITY_SLIME_HURT Lnone/nk; - FIELD fH ENTITY_SLIME_JUMP Lnone/nk; - FIELD fI BLOCK_SLIME_PLACE Lnone/nk; - FIELD fJ ENTITY_SLIME_SQUISH Lnone/nk; - FIELD fK BLOCK_SLIME_STEP Lnone/nk; - FIELD fL ENTITY_SMALL_MAGMACUBE_DEATH Lnone/nk; FIELD f BLOCK_ANVIL_LAND Lnone/nk; - FIELD fM ENTITY_SMALL_MAGMACUBE_HURT Lnone/nk; - FIELD fN ENTITY_SMALL_MAGMACUBE_SQUISH Lnone/nk; - FIELD fO ENTITY_SMALL_SLIME_DEATH Lnone/nk; - FIELD fP ENTITY_SMALL_SLIME_HURT Lnone/nk; - FIELD fQ ENTITY_SMALL_SLIME_JUMP Lnone/nk; - FIELD fR ENTITY_SMALL_SLIME_SQUISH Lnone/nk; - FIELD fS ENTITY_SNOWBALL_THROW Lnone/nk; - FIELD fT ENTITY_SNOWMAN_AMBIENT Lnone/nk; - FIELD fU ENTITY_SNOWMAN_DEATH Lnone/nk; - FIELD fV ENTITY_SNOWMAN_HURT Lnone/nk; - FIELD fW ENTITY_SNOWMAN_SHOOT Lnone/nk; - FIELD fX BLOCK_SNOW_BREAK Lnone/nk; - FIELD fY BLOCK_SNOW_FALL Lnone/nk; - FIELD fZ BLOCK_SNOW_HIT Lnone/nk; - FIELD fa ENTITY_SHEEP_SHEAR Lnone/nk; - FIELD fb ENTITY_SHEEP_STEP Lnone/nk; - FIELD fc ITEM_SHIELD_BLOCK Lnone/nk; - FIELD fd ITEM_SHIELD_BREAK Lnone/nk; - FIELD fe ITEM_SHOVEL_FLATTEN Lnone/nk; - FIELD ff ENTITY_SHULKER_AMBIENT Lnone/nk; - FIELD fg ENTITY_SHULKER_BULLET_HIT Lnone/nk; - FIELD fh ENTITY_SHULKER_BULLET_HURT Lnone/nk; - FIELD fi ENTITY_SHULKER_CLOSE Lnone/nk; - FIELD fj ENTITY_SHULKER_DEATH Lnone/nk; - FIELD fk ENTITY_SHULKER_HURT Lnone/nk; - FIELD fl ENTITY_SHULKER_HURT_CLOSED Lnone/nk; - FIELD fm ENTITY_SHULKER_OPEN Lnone/nk; - FIELD fn ENTITY_SHULKER_SHOOT Lnone/nk; - FIELD fo ENTITY_SHULKER_TELEPORT Lnone/nk; - FIELD fp ENTITY_SILVERFISH_AMBIENT Lnone/nk; - FIELD fq ENTITY_SILVERFISH_DEATH Lnone/nk; - FIELD fr ENTITY_SILVERFISH_HURT Lnone/nk; - FIELD fs ENTITY_SILVERFISH_STEP Lnone/nk; - FIELD ft ENTITY_SKELETON_AMBIENT Lnone/nk; - FIELD fu ENTITY_SKELETON_DEATH Lnone/nk; - FIELD fv ENTITY_SKELETON_HORSE_AMBIENT Lnone/nk; - FIELD fw ENTITY_SKELETON_HORSE_DEATH Lnone/nk; - FIELD fx ENTITY_SKELETON_HORSE_HURT Lnone/nk; - FIELD fy ENTITY_SKELETON_HURT Lnone/nk; - FIELD fz ENTITY_SKELETON_SHOOT Lnone/nk; - FIELD gA BLOCK_TRIPWIRE_ATTACH Lnone/nk; - FIELD gB BLOCK_TRIPWIRE_CLICK_OFF Lnone/nk; - FIELD gC BLOCK_TRIPWIRE_CLICK_ON Lnone/nk; - FIELD gD BLOCK_TRIPWIRE_DETACH Lnone/nk; - FIELD gE UI_BUTTON_CLICK Lnone/nk; - FIELD gF ENTITY_VILLAGER_AMBIENT Lnone/nk; - FIELD gG ENTITY_VILLAGER_DEATH Lnone/nk; - FIELD gH ENTITY_VILLAGER_HURT Lnone/nk; - FIELD gI ENTITY_VILLAGER_NO Lnone/nk; - FIELD gJ ENTITY_VILLAGER_TRADING Lnone/nk; - FIELD gK ENTITY_VILLAGER_YES Lnone/nk; - FIELD gL BLOCK_WATERLILY_PLACE Lnone/nk; FIELD g BLOCK_ANVIL_PLACE Lnone/nk; - FIELD gM BLOCK_WATER_AMBIENT Lnone/nk; - FIELD gN WEATHER_RAIN Lnone/nk; - FIELD gO WEATHER_RAIN_ABOVE Lnone/nk; - FIELD gP ENTITY_WITCH_AMBIENT Lnone/nk; - FIELD gQ ENTITY_WITCH_DEATH Lnone/nk; - FIELD gR ENTITY_WITCH_DRINK Lnone/nk; - FIELD gS ENTITY_WITCH_HURT Lnone/nk; - FIELD gT ENTITY_WITCH_THROW Lnone/nk; - FIELD gU ENTITY_WITHER_AMBIENT Lnone/nk; - FIELD gV ENTITY_WITHER_BREAK_BLOCK Lnone/nk; - FIELD gW ENTITY_WITHER_DEATH Lnone/nk; - FIELD gX ENTITY_WITHER_HURT Lnone/nk; - FIELD gY ENTITY_WITHER_SHOOT Lnone/nk; - FIELD gZ ENTITY_WITHER_SPAWN Lnone/nk; - FIELD ga BLOCK_SNOW_PLACE Lnone/nk; - FIELD gb BLOCK_SNOW_STEP Lnone/nk; - FIELD gc ENTITY_SPIDER_AMBIENT Lnone/nk; - FIELD gd ENTITY_SPIDER_DEATH Lnone/nk; - FIELD ge ENTITY_SPIDER_HURT Lnone/nk; - FIELD gf ENTITY_SPIDER_STEP Lnone/nk; - FIELD gg ENTITY_SPLASH_POTION_BREAK Lnone/nk; - FIELD gh ENTITY_SPLASH_POTION_THROW Lnone/nk; - FIELD gi ENTITY_SQUID_AMBIENT Lnone/nk; - FIELD gj ENTITY_SQUID_DEATH Lnone/nk; - FIELD gk ENTITY_SQUID_HURT Lnone/nk; - FIELD gl BLOCK_STONE_BREAK Lnone/nk; - FIELD gm BLOCK_STONE_BUTTON_CLICK_OFF Lnone/nk; - FIELD gn BLOCK_STONE_BUTTON_CLICK_ON Lnone/nk; - FIELD go BLOCK_STONE_FALL Lnone/nk; - FIELD gp BLOCK_STONE_HIT Lnone/nk; - FIELD gq BLOCK_STONE_PLACE Lnone/nk; - FIELD gr BLOCK_STONE_PRESSUREPLATE_CLICK_OFF Lnone/nk; - FIELD gs BLOCK_STONE_PRESSUREPLATE_CLICK_ON Lnone/nk; - FIELD gt BLOCK_STONE_STEP Lnone/nk; - FIELD gu ENTITY_STRAY_AMBIENT Lnone/nk; - FIELD gv ENTITY_STRAY_DEATH Lnone/nk; - FIELD gw ENTITY_STRAY_HURT Lnone/nk; - FIELD gx ENTITY_STRAY_STEP Lnone/nk; - FIELD gy ENCHANT_THORNS_HIT Lnone/nk; - FIELD gz ENTITY_TNT_PRIMED Lnone/nk; - FIELD hA ENTITY_ZOMBIE_AMBIENT Lnone/nk; - FIELD hB ENTITY_ZOMBIE_ATTACK_DOOR_WOOD Lnone/nk; - FIELD hC ENTITY_ZOMBIE_ATTACK_IRON_DOOR Lnone/nk; - FIELD hD ENTITY_ZOMBIE_BREAK_DOOR_WOOD Lnone/nk; - FIELD hE ENTITY_ZOMBIE_DEATH Lnone/nk; - FIELD hF ENTITY_ZOMBIE_HORSE_AMBIENT Lnone/nk; - FIELD hG ENTITY_ZOMBIE_HORSE_DEATH Lnone/nk; - FIELD hH ENTITY_ZOMBIE_HORSE_HURT Lnone/nk; - FIELD hI ENTITY_ZOMBIE_HURT Lnone/nk; - FIELD hJ ENTITY_ZOMBIE_INFECT Lnone/nk; - FIELD hK ENTITY_ZOMBIE_PIG_AMBIENT Lnone/nk; - FIELD hL ENTITY_ZOMBIE_PIG_ANGRY Lnone/nk; FIELD h BLOCK_ANVIL_STEP Lnone/nk; - FIELD hM ENTITY_ZOMBIE_PIG_DEATH Lnone/nk; - FIELD hN ENTITY_ZOMBIE_PIG_HURT Lnone/nk; - FIELD hO ENTITY_ZOMBIE_STEP Lnone/nk; - FIELD hP ENTITY_ZOMBIE_VILLAGER_AMBIENT Lnone/nk; - FIELD hQ ENTITY_ZOMBIE_VILLAGER_CONVERTED Lnone/nk; - FIELD hR ENTITY_ZOMBIE_VILLAGER_CURE Lnone/nk; - FIELD hS ENTITY_ZOMBIE_VILLAGER_DEATH Lnone/nk; - FIELD hT ENTITY_ZOMBIE_VILLAGER_HURT Lnone/nk; - FIELD hU ENTITY_ZOMBIE_VILLAGER_STEP Lnone/nk; - FIELD ha ENTITY_WITHER_SKELETON_AMBIENT Lnone/nk; - FIELD hb ENTITY_WITHER_SKELETON_DEATH Lnone/nk; - FIELD hc ENTITY_WITHER_SKELETON_HURT Lnone/nk; - FIELD hd ENTITY_WITHER_SKELETON_STEP Lnone/nk; - FIELD he ENTITY_WOLF_AMBIENT Lnone/nk; - FIELD hf ENTITY_WOLF_DEATH Lnone/nk; - FIELD hg ENTITY_WOLF_GROWL Lnone/nk; - FIELD hh ENTITY_WOLF_HOWL Lnone/nk; - FIELD hi ENTITY_WOLF_HURT Lnone/nk; - FIELD hj ENTITY_WOLF_PANT Lnone/nk; - FIELD hk ENTITY_WOLF_SHAKE Lnone/nk; - FIELD hl ENTITY_WOLF_STEP Lnone/nk; - FIELD hm ENTITY_WOLF_WHINE Lnone/nk; - FIELD hn BLOCK_WOODEN_DOOR_CLOSE Lnone/nk; - FIELD ho BLOCK_WOODEN_DOOR_OPEN Lnone/nk; - FIELD hp BLOCK_WOODEN_TRAPDOOR_CLOSE Lnone/nk; - FIELD hq BLOCK_WOODEN_TRAPDOOR_OPEN Lnone/nk; - FIELD hr BLOCK_WOOD_BREAK Lnone/nk; - FIELD hs BLOCK_WOOD_BUTTON_CLICK_OFF Lnone/nk; - FIELD ht BLOCK_WOOD_BUTTON_CLICK_ON Lnone/nk; - FIELD hu BLOCK_WOOD_FALL Lnone/nk; - FIELD hv BLOCK_WOOD_HIT Lnone/nk; - FIELD hw BLOCK_WOOD_PLACE Lnone/nk; - FIELD hx BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF Lnone/nk; - FIELD hy BLOCK_WOOD_PRESSUREPLATE_CLICK_ON Lnone/nk; - FIELD hz BLOCK_WOOD_STEP Lnone/nk; FIELD i BLOCK_ANVIL_USE Lnone/nk; FIELD j ENTITY_ARMORSTAND_BREAK Lnone/nk; FIELD k ENTITY_ARMORSTAND_FALL Lnone/nk; @@ -462,5 +25,443 @@ CLASS none/nl net/minecraft/reference/Sounds FIELD x ENTITY_BAT_DEATH Lnone/nk; FIELD y ENTITY_BAT_HURT Lnone/nk; FIELD z ENTITY_BAT_LOOP Lnone/nk; + FIELD A ENTITY_BAT_TAKEOFF Lnone/nk; + FIELD B ENTITY_BLAZE_AMBIENT Lnone/nk; + FIELD C ENTITY_BLAZE_BURN Lnone/nk; + FIELD D ENTITY_BLAZE_DEATH Lnone/nk; + FIELD E ENTITY_BLAZE_HURT Lnone/nk; + FIELD F ENTITY_BLAZE_SHOOT Lnone/nk; + FIELD G ENTITY_BOBBER_SPLASH Lnone/nk; + FIELD H ENTITY_BOBBER_THROW Lnone/nk; + FIELD I ITEM_BOTTLE_EMPTY Lnone/nk; + FIELD J ITEM_BOTTLE_FILL Lnone/nk; + FIELD K ITEM_BOTTLE_FILL_DRAGONBREATH Lnone/nk; + FIELD L BLOCK_BREWING_STAND_BREW Lnone/nk; + FIELD M ITEM_BUCKET_EMPTY Lnone/nk; + FIELD N ITEM_BUCKET_EMPTY_LAVA Lnone/nk; + FIELD O ITEM_BUCKET_FILL Lnone/nk; + FIELD P ITEM_BUCKET_FILL_LAVA Lnone/nk; + FIELD Q ENTITY_CAT_AMBIENT Lnone/nk; + FIELD R ENTITY_CAT_DEATH Lnone/nk; + FIELD S ENTITY_CAT_HISS Lnone/nk; + FIELD T ENTITY_CAT_HURT Lnone/nk; + FIELD U ENTITY_CAT_PURR Lnone/nk; + FIELD V ENTITY_CAT_PURREOW Lnone/nk; + FIELD W BLOCK_CHEST_CLOSE Lnone/nk; + FIELD X BLOCK_CHEST_LOCKED Lnone/nk; + FIELD Y BLOCK_CHEST_OPEN Lnone/nk; + FIELD Z ENTITY_CHICKEN_AMBIENT Lnone/nk; + FIELD aa ENTITY_CHICKEN_DEATH Lnone/nk; + FIELD ab ENTITY_CHICKEN_EGG Lnone/nk; + FIELD ac ENTITY_CHICKEN_HURT Lnone/nk; + FIELD ad ENTITY_CHICKEN_STEP Lnone/nk; + FIELD ae BLOCK_CHORUS_FLOWER_DEATH Lnone/nk; + FIELD af BLOCK_CHORUS_FLOWER_GROW Lnone/nk; + FIELD ag ITEM_CHORUS_FRUIT_TELEPORT Lnone/nk; + FIELD ah BLOCK_CLOTH_BREAK Lnone/nk; + FIELD ai BLOCK_CLOTH_FALL Lnone/nk; + FIELD aj BLOCK_CLOTH_HIT Lnone/nk; + FIELD ak BLOCK_CLOTH_PLACE Lnone/nk; + FIELD al BLOCK_CLOTH_STEP Lnone/nk; + FIELD am BLOCK_COMPARATOR_CLICK Lnone/nk; + FIELD an ENTITY_COW_AMBIENT Lnone/nk; + FIELD ao ENTITY_COW_DEATH Lnone/nk; + FIELD ap ENTITY_COW_HURT Lnone/nk; + FIELD aq ENTITY_COW_MILK Lnone/nk; + FIELD ar ENTITY_COW_STEP Lnone/nk; + FIELD as ENTITY_CREEPER_DEATH Lnone/nk; + FIELD at ENTITY_CREEPER_HURT Lnone/nk; + FIELD au ENTITY_CREEPER_PRIMED Lnone/nk; + FIELD av BLOCK_DISPENSER_DISPENSE Lnone/nk; + FIELD aw BLOCK_DISPENSER_FAIL Lnone/nk; + FIELD ax BLOCK_DISPENSER_LAUNCH Lnone/nk; + FIELD ay ENTITY_DONKEY_AMBIENT Lnone/nk; + FIELD az ENTITY_DONKEY_ANGRY Lnone/nk; + FIELD aA ENTITY_DONKEY_CHEST Lnone/nk; + FIELD aB ENTITY_DONKEY_DEATH Lnone/nk; + FIELD aC ENTITY_DONKEY_HURT Lnone/nk; + FIELD aD ENTITY_EGG_THROW Lnone/nk; + FIELD aE ENTITY_ELDER_GUARDIAN_AMBIENT Lnone/nk; + FIELD aF ENTITY_ELDER_GUARDIAN_AMBIENT_LAND Lnone/nk; + FIELD aG ENTITY_ELDER_GUARDIAN_CURSE Lnone/nk; + FIELD aH ENTITY_ELDER_GUARDIAN_DEATH Lnone/nk; + FIELD aI ENTITY_ELDER_GUARDIAN_DEATH_LAND Lnone/nk; + FIELD aJ ENTITY_ELDER_GUARDIAN_HURT Lnone/nk; + FIELD aK ENTITY_ELDER_GUARDIAN_HURT_LAND Lnone/nk; + FIELD aL ITEM_ELYTRA_FLYING Lnone/nk; + FIELD aM BLOCK_ENCHANTMENT_TABLE_USE Lnone/nk; + FIELD aN BLOCK_ENDERCHEST_CLOSE Lnone/nk; + FIELD aO BLOCK_ENDERCHEST_OPEN Lnone/nk; + FIELD aP ENTITY_ENDERDRAGON_AMBIENT Lnone/nk; + FIELD aQ ENTITY_ENDERDRAGON_DEATH Lnone/nk; + FIELD aR ENTITY_ENDERDRAGON_FIREBALL_EXPLODE Lnone/nk; + FIELD aS ENTITY_ENDERDRAGON_FLAP Lnone/nk; + FIELD aT ENTITY_ENDERDRAGON_GROWL Lnone/nk; + FIELD aU ENTITY_ENDERDRAGON_HURT Lnone/nk; + FIELD aV ENTITY_ENDERDRAGON_SHOOT Lnone/nk; + FIELD aW ENTITY_ENDEREYE_LAUNCH Lnone/nk; + FIELD aX ENTITY_ENDERMEN_AMBIENT Lnone/nk; + FIELD aY ENTITY_ENDERMEN_DEATH Lnone/nk; + FIELD aZ ENTITY_ENDERMEN_HURT Lnone/nk; + FIELD ba ENTITY_ENDERMEN_SCREAM Lnone/nk; + FIELD bb ENTITY_ENDERMEN_STARE Lnone/nk; + FIELD bc ENTITY_ENDERMEN_TELEPORT Lnone/nk; + FIELD bd ENTITY_ENDERMITE_AMBIENT Lnone/nk; + FIELD be ENTITY_ENDERMITE_DEATH Lnone/nk; + FIELD bf ENTITY_ENDERMITE_HURT Lnone/nk; + FIELD bg ENTITY_ENDERMITE_STEP Lnone/nk; + FIELD bh ENTITY_ENDERPEARL_THROW Lnone/nk; + FIELD bi BLOCK_END_GATEWAY_SPAWN Lnone/nk; + FIELD bj ENTITY_EXPERIENCE_BOTTLE_THROW Lnone/nk; + FIELD bk ENTITY_EXPERIENCE_ORB_PICKUP Lnone/nk; + FIELD bl ENTITY_EXPERIENCE_ORB_TOUCH Lnone/nk; + FIELD bm BLOCK_FENCE_GATE_CLOSE Lnone/nk; + FIELD bn BLOCK_FENCE_GATE_OPEN Lnone/nk; + FIELD bo ITEM_FIRECHARGE_USE Lnone/nk; + FIELD bp ENTITY_FIREWORK_BLAST Lnone/nk; + FIELD bq ENTITY_FIREWORK_BLAST_FAR Lnone/nk; + FIELD br ENTITY_FIREWORK_LARGE_BLAST Lnone/nk; + FIELD bs ENTITY_FIREWORK_LARGE_BLAST_FAR Lnone/nk; + FIELD bt ENTITY_FIREWORK_LAUNCH Lnone/nk; + FIELD bu ENTITY_FIREWORK_SHOOT Lnone/nk; + FIELD bv ENTITY_FIREWORK_TWINKLE Lnone/nk; + FIELD bw ENTITY_FIREWORK_TWINKLE_FAR Lnone/nk; + FIELD bx BLOCK_FIRE_AMBIENT Lnone/nk; + FIELD by BLOCK_FIRE_EXTINGUISH Lnone/nk; + FIELD bz ITEM_FLINTANDSTEEL_USE Lnone/nk; + FIELD bA BLOCK_FURNACE_FIRE_CRACKLE Lnone/nk; + FIELD bB ENTITY_GENERIC_BIG_FALL Lnone/nk; + FIELD bC ENTITY_GENERIC_BURN Lnone/nk; + FIELD bD ENTITY_GENERIC_DEATH Lnone/nk; + FIELD bE ENTITY_GENERIC_DRINK Lnone/nk; + FIELD bF ENTITY_GENERIC_EAT Lnone/nk; + FIELD bG ENTITY_GENERIC_EXPLODE Lnone/nk; + FIELD bH ENTITY_GENERIC_EXTINGUISH_FIRE Lnone/nk; + FIELD bI ENTITY_GENERIC_HURT Lnone/nk; + FIELD bJ ENTITY_GENERIC_SMALL_FALL Lnone/nk; + FIELD bK ENTITY_GENERIC_SPLASH Lnone/nk; + FIELD bL ENTITY_GENERIC_SWIM Lnone/nk; + FIELD bM ENTITY_GHAST_AMBIENT Lnone/nk; + FIELD bN ENTITY_GHAST_DEATH Lnone/nk; + FIELD bO ENTITY_GHAST_HURT Lnone/nk; + FIELD bP ENTITY_GHAST_SCREAM Lnone/nk; + FIELD bQ ENTITY_GHAST_SHOOT Lnone/nk; + FIELD bR ENTITY_GHAST_WARN Lnone/nk; + FIELD bS BLOCK_GLASS_BREAK Lnone/nk; + FIELD bT BLOCK_GLASS_FALL Lnone/nk; + FIELD bU BLOCK_GLASS_HIT Lnone/nk; + FIELD bV BLOCK_GLASS_PLACE Lnone/nk; + FIELD bW BLOCK_GLASS_STEP Lnone/nk; + FIELD bX BLOCK_GRASS_BREAK Lnone/nk; + FIELD bY BLOCK_GRASS_FALL Lnone/nk; + FIELD bZ BLOCK_GRASS_HIT Lnone/nk; + FIELD ca BLOCK_GRASS_PLACE Lnone/nk; + FIELD cb BLOCK_GRASS_STEP Lnone/nk; + FIELD cc BLOCK_GRAVEL_BREAK Lnone/nk; + FIELD cd BLOCK_GRAVEL_FALL Lnone/nk; + FIELD ce BLOCK_GRAVEL_HIT Lnone/nk; + FIELD cf BLOCK_GRAVEL_PLACE Lnone/nk; + FIELD cg BLOCK_GRAVEL_STEP Lnone/nk; + FIELD ch ENTITY_GUARDIAN_AMBIENT Lnone/nk; + FIELD ci ENTITY_GUARDIAN_AMBIENT_LAND Lnone/nk; + FIELD cj ENTITY_GUARDIAN_ATTACK Lnone/nk; + FIELD ck ENTITY_GUARDIAN_DEATH Lnone/nk; + FIELD cl ENTITY_GUARDIAN_DEATH_LAND Lnone/nk; + FIELD cm ENTITY_GUARDIAN_FLOP Lnone/nk; + FIELD cn ENTITY_GUARDIAN_HURT Lnone/nk; + FIELD co ENTITY_GUARDIAN_HURT_LAND Lnone/nk; + FIELD cp ITEM_HOE_TILL Lnone/nk; + FIELD cq ENTITY_HORSE_AMBIENT Lnone/nk; + FIELD cr ENTITY_HORSE_ANGRY Lnone/nk; + FIELD cs ENTITY_HORSE_ARMOR Lnone/nk; + FIELD ct ENTITY_HORSE_BREATHE Lnone/nk; + FIELD cu ENTITY_HORSE_DEATH Lnone/nk; + FIELD cv ENTITY_HORSE_EAT Lnone/nk; + FIELD cw ENTITY_HORSE_GALLOP Lnone/nk; + FIELD cx ENTITY_HORSE_HURT Lnone/nk; + FIELD cy ENTITY_HORSE_JUMP Lnone/nk; + FIELD cz ENTITY_HORSE_LAND Lnone/nk; + FIELD cA ENTITY_HORSE_SADDLE Lnone/nk; + FIELD cB ENTITY_HORSE_STEP Lnone/nk; + FIELD cC ENTITY_HORSE_STEP_WOOD Lnone/nk; + FIELD cD ENTITY_HOSTILE_BIG_FALL Lnone/nk; + FIELD cE ENTITY_HOSTILE_DEATH Lnone/nk; + FIELD cF ENTITY_HOSTILE_HURT Lnone/nk; + FIELD cG ENTITY_HOSTILE_SMALL_FALL Lnone/nk; + FIELD cH ENTITY_HOSTILE_SPLASH Lnone/nk; + FIELD cI ENTITY_HOSTILE_SWIM Lnone/nk; + FIELD cJ ENTITY_HUSK_AMBIENT Lnone/nk; + FIELD cK ENTITY_HUSK_DEATH Lnone/nk; + FIELD cL ENTITY_HUSK_HURT Lnone/nk; + FIELD cM ENTITY_HUSK_STEP Lnone/nk; + FIELD cN ENTITY_IRONGOLEM_ATTACK Lnone/nk; + FIELD cO ENTITY_IRONGOLEM_DEATH Lnone/nk; + FIELD cP ENTITY_IRONGOLEM_HURT Lnone/nk; + FIELD cQ ENTITY_IRONGOLEM_STEP Lnone/nk; + FIELD cR BLOCK_IRON_DOOR_CLOSE Lnone/nk; + FIELD cS BLOCK_IRON_DOOR_OPEN Lnone/nk; + FIELD cT BLOCK_IRON_TRAPDOOR_CLOSE Lnone/nk; + FIELD cU BLOCK_IRON_TRAPDOOR_OPEN Lnone/nk; + FIELD cV ENTITY_ITEMFRAME_ADD_ITEM Lnone/nk; + FIELD cW ENTITY_ITEMFRAME_BREAK Lnone/nk; + FIELD cX ENTITY_ITEMFRAME_PLACE Lnone/nk; + FIELD cY ENTITY_ITEMFRAME_REMOVE_ITEM Lnone/nk; + FIELD cZ ENTITY_ITEMFRAME_ROTATE_ITEM Lnone/nk; + FIELD da ENTITY_ITEM_BREAK Lnone/nk; + FIELD db ENTITY_ITEM_PICKUP Lnone/nk; + FIELD dc BLOCK_LADDER_BREAK Lnone/nk; + FIELD dd BLOCK_LADDER_FALL Lnone/nk; + FIELD de BLOCK_LADDER_HIT Lnone/nk; + FIELD df BLOCK_LADDER_PLACE Lnone/nk; + FIELD dg BLOCK_LADDER_STEP Lnone/nk; + FIELD dh BLOCK_LAVA_AMBIENT Lnone/nk; + FIELD di BLOCK_LAVA_EXTINGUISH Lnone/nk; + FIELD dj BLOCK_LAVA_POP Lnone/nk; + FIELD dk ENTITY_LEASHKNOT_BREAK Lnone/nk; + FIELD dl ENTITY_LEASHKNOT_PLACE Lnone/nk; + FIELD dm BLOCK_LEVER_CLICK Lnone/nk; + FIELD dn ENTITY_LIGHTNING_IMPACT Lnone/nk; + FIELD jdField_do ENTITY_LIGHTNING_THUNDER Lnone/nk; + FIELD dp ENTITY_LINGERINGPOTION_THROW Lnone/nk; + FIELD dq ENTITY_MAGMACUBE_DEATH Lnone/nk; + FIELD dr ENTITY_MAGMACUBE_HURT Lnone/nk; + FIELD ds ENTITY_MAGMACUBE_JUMP Lnone/nk; + FIELD dt ENTITY_MAGMACUBE_SQUISH Lnone/nk; + FIELD du BLOCK_METAL_BREAK Lnone/nk; + FIELD dv BLOCK_METAL_FALL Lnone/nk; + FIELD dw BLOCK_METAL_HIT Lnone/nk; + FIELD dx BLOCK_METAL_PLACE Lnone/nk; + FIELD dy BLOCK_METAL_PRESSUREPLATE_CLICK_OFF Lnone/nk; + FIELD dz BLOCK_METAL_PRESSUREPLATE_CLICK_ON Lnone/nk; + FIELD dA BLOCK_METAL_STEP Lnone/nk; + FIELD dB ENTITY_MINECART_INSIDE Lnone/nk; + FIELD dC ENTITY_MINECART_RIDING Lnone/nk; + FIELD dD ENTITY_MOOSHROOM_SHEAR Lnone/nk; + FIELD dE ENTITY_MULE_AMBIENT Lnone/nk; + FIELD dF ENTITY_MULE_DEATH Lnone/nk; + FIELD dG ENTITY_MULE_HURT Lnone/nk; + FIELD dH MUSIC_CREATIVE Lnone/nk; + FIELD dI MUSIC_CREDITS Lnone/nk; + FIELD dJ MUSIC_DRAGON Lnone/nk; + FIELD dK MUSIC_END Lnone/nk; + FIELD dL MUSIC_GAME Lnone/nk; + FIELD dM MUSIC_MENU Lnone/nk; + FIELD dN MUSIC_NETHER Lnone/nk; + FIELD dO BLOCK_NOTE_BASEDRUM Lnone/nk; + FIELD dP BLOCK_NOTE_BASS Lnone/nk; + FIELD dQ BLOCK_NOTE_HARP Lnone/nk; + FIELD dR BLOCK_NOTE_HAT Lnone/nk; + FIELD dS BLOCK_NOTE_PLING Lnone/nk; + FIELD dT BLOCK_NOTE_SNARE Lnone/nk; + FIELD dU ENTITY_PAINTING_BREAK Lnone/nk; + FIELD dV ENTITY_PAINTING_PLACE Lnone/nk; + FIELD dW ENTITY_PIG_AMBIENT Lnone/nk; + FIELD dX ENTITY_PIG_DEATH Lnone/nk; + FIELD dY ENTITY_PIG_HURT Lnone/nk; + FIELD dZ ENTITY_PIG_SADDLE Lnone/nk; + FIELD ea ENTITY_PIG_STEP Lnone/nk; + FIELD eb BLOCK_PISTON_CONTRACT Lnone/nk; + FIELD ec BLOCK_PISTON_EXTEND Lnone/nk; + FIELD ed ENTITY_PLAYER_ATTACK_CRIT Lnone/nk; + FIELD ee ENTITY_PLAYER_ATTACK_KNOCKBACK Lnone/nk; + FIELD ef ENTITY_PLAYER_ATTACK_NODAMAGE Lnone/nk; + FIELD eg ENTITY_PLAYER_ATTACK_STRONG Lnone/nk; + FIELD eh ENTITY_PLAYER_ATTACK_SWEEP Lnone/nk; + FIELD ei ENTITY_PLAYER_ATTACK_WEAK Lnone/nk; + FIELD ej ENTITY_PLAYER_BIG_FALL Lnone/nk; + FIELD ek ENTITY_PLAYER_BREATH Lnone/nk; + FIELD el ENTITY_PLAYER_BURP Lnone/nk; + FIELD em ENTITY_PLAYER_DEATH Lnone/nk; + FIELD en ENTITY_PLAYER_HURT Lnone/nk; + FIELD eo ENTITY_PLAYER_LEVELUP Lnone/nk; + FIELD ep ENTITY_PLAYER_SMALL_FALL Lnone/nk; + FIELD eq ENTITY_PLAYER_SPLASH Lnone/nk; + FIELD er ENTITY_PLAYER_SWIM Lnone/nk; + FIELD es ENTITY_POLAR_BEAR_AMBIENT Lnone/nk; + FIELD et ENTITY_POLAR_BEAR_BABY_AMBIENT Lnone/nk; + FIELD eu ENTITY_POLAR_BEAR_DEATH Lnone/nk; + FIELD ev ENTITY_POLAR_BEAR_HURT Lnone/nk; + FIELD ew ENTITY_POLAR_BEAR_STEP Lnone/nk; + FIELD ex ENTITY_POLAR_BEAR_WARNING Lnone/nk; + FIELD ey BLOCK_PORTAL_AMBIENT Lnone/nk; + FIELD ez BLOCK_PORTAL_TRAVEL Lnone/nk; + FIELD eA BLOCK_PORTAL_TRIGGER Lnone/nk; + FIELD eB ENTITY_RABBIT_AMBIENT Lnone/nk; + FIELD eC ENTITY_RABBIT_ATTACK Lnone/nk; + FIELD eD ENTITY_RABBIT_DEATH Lnone/nk; + FIELD eE ENTITY_RABBIT_HURT Lnone/nk; + FIELD eF ENTITY_RABBIT_JUMP Lnone/nk; + FIELD eG RECORD_11 Lnone/nk; + FIELD eH RECORD_13 Lnone/nk; + FIELD eI RECORD_BLOCKS Lnone/nk; + FIELD eJ RECORD_CAT Lnone/nk; + FIELD eK RECORD_CHIRP Lnone/nk; + FIELD eL RECORD_FAR Lnone/nk; + FIELD eM RECORD_MALL Lnone/nk; + FIELD eN RECORD_MELLOHI Lnone/nk; + FIELD eO RECORD_STAL Lnone/nk; + FIELD eP RECORD_STRAD Lnone/nk; + FIELD eQ RECORD_WAIT Lnone/nk; + FIELD eR RECORD_WARD Lnone/nk; + FIELD eS BLOCK_REDSTONE_TORCH_BURNOUT Lnone/nk; + FIELD eT BLOCK_SAND_BREAK Lnone/nk; + FIELD eU BLOCK_SAND_FALL Lnone/nk; + FIELD eV BLOCK_SAND_HIT Lnone/nk; + FIELD eW BLOCK_SAND_PLACE Lnone/nk; + FIELD eX BLOCK_SAND_STEP Lnone/nk; + FIELD eY ENTITY_SHEEP_AMBIENT Lnone/nk; + FIELD eZ ENTITY_SHEEP_DEATH Lnone/nk; + FIELD fa ENTITY_SHEEP_HURT Lnone/nk; + FIELD fb ENTITY_SHEEP_SHEAR Lnone/nk; + FIELD fc ENTITY_SHEEP_STEP Lnone/nk; + FIELD fd ITEM_SHIELD_BLOCK Lnone/nk; + FIELD fe ITEM_SHIELD_BREAK Lnone/nk; + FIELD ff ITEM_SHOVEL_FLATTEN Lnone/nk; + FIELD fg ENTITY_SHULKER_AMBIENT Lnone/nk; + FIELD fh ENTITY_SHULKER_BULLET_HIT Lnone/nk; + FIELD fi ENTITY_SHULKER_BULLET_HURT Lnone/nk; + FIELD fj ENTITY_SHULKER_CLOSE Lnone/nk; + FIELD fk ENTITY_SHULKER_DEATH Lnone/nk; + FIELD fl ENTITY_SHULKER_HURT Lnone/nk; + FIELD fm ENTITY_SHULKER_HURT_CLOSED Lnone/nk; + FIELD fn ENTITY_SHULKER_OPEN Lnone/nk; + FIELD fo ENTITY_SHULKER_SHOOT Lnone/nk; + FIELD fp ENTITY_SHULKER_TELEPORT Lnone/nk; + FIELD fq ENTITY_SILVERFISH_AMBIENT Lnone/nk; + FIELD fr ENTITY_SILVERFISH_DEATH Lnone/nk; + FIELD fs ENTITY_SILVERFISH_HURT Lnone/nk; + FIELD ft ENTITY_SILVERFISH_STEP Lnone/nk; + FIELD fu ENTITY_SKELETON_AMBIENT Lnone/nk; + FIELD fv ENTITY_SKELETON_DEATH Lnone/nk; + FIELD fw ENTITY_SKELETON_HORSE_AMBIENT Lnone/nk; + FIELD fx ENTITY_SKELETON_HORSE_DEATH Lnone/nk; + FIELD fy ENTITY_SKELETON_HORSE_HURT Lnone/nk; + FIELD fz ENTITY_SKELETON_HURT Lnone/nk; + FIELD fA ENTITY_SKELETON_SHOOT Lnone/nk; + FIELD fB ENTITY_SKELETON_STEP Lnone/nk; + FIELD fC ENTITY_SLIME_ATTACK Lnone/nk; + FIELD fD BLOCK_SLIME_BREAK Lnone/nk; + FIELD fE ENTITY_SLIME_DEATH Lnone/nk; + FIELD fF BLOCK_SLIME_FALL Lnone/nk; + FIELD fG BLOCK_SLIME_HIT Lnone/nk; + FIELD fH ENTITY_SLIME_HURT Lnone/nk; + FIELD fI ENTITY_SLIME_JUMP Lnone/nk; + FIELD fJ BLOCK_SLIME_PLACE Lnone/nk; + FIELD fK ENTITY_SLIME_SQUISH Lnone/nk; + FIELD fL BLOCK_SLIME_STEP Lnone/nk; + FIELD fM ENTITY_SMALL_MAGMACUBE_DEATH Lnone/nk; + FIELD fN ENTITY_SMALL_MAGMACUBE_HURT Lnone/nk; + FIELD fO ENTITY_SMALL_MAGMACUBE_SQUISH Lnone/nk; + FIELD fP ENTITY_SMALL_SLIME_DEATH Lnone/nk; + FIELD fQ ENTITY_SMALL_SLIME_HURT Lnone/nk; + FIELD fR ENTITY_SMALL_SLIME_JUMP Lnone/nk; + FIELD fS ENTITY_SMALL_SLIME_SQUISH Lnone/nk; + FIELD fT ENTITY_SNOWBALL_THROW Lnone/nk; + FIELD fU ENTITY_SNOWMAN_AMBIENT Lnone/nk; + FIELD fV ENTITY_SNOWMAN_DEATH Lnone/nk; + FIELD fW ENTITY_SNOWMAN_HURT Lnone/nk; + FIELD fX ENTITY_SNOWMAN_SHOOT Lnone/nk; + FIELD fY BLOCK_SNOW_BREAK Lnone/nk; + FIELD fZ BLOCK_SNOW_FALL Lnone/nk; + FIELD ga BLOCK_SNOW_HIT Lnone/nk; + FIELD gb BLOCK_SNOW_PLACE Lnone/nk; + FIELD gc BLOCK_SNOW_STEP Lnone/nk; + FIELD gd ENTITY_SPIDER_AMBIENT Lnone/nk; + FIELD ge ENTITY_SPIDER_DEATH Lnone/nk; + FIELD gf ENTITY_SPIDER_HURT Lnone/nk; + FIELD gg ENTITY_SPIDER_STEP Lnone/nk; + FIELD gh ENTITY_SPLASH_POTION_BREAK Lnone/nk; + FIELD gi ENTITY_SPLASH_POTION_THROW Lnone/nk; + FIELD gj ENTITY_SQUID_AMBIENT Lnone/nk; + FIELD gk ENTITY_SQUID_DEATH Lnone/nk; + FIELD gl ENTITY_SQUID_HURT Lnone/nk; + FIELD gm BLOCK_STONE_BREAK Lnone/nk; + FIELD gn BLOCK_STONE_BUTTON_CLICK_OFF Lnone/nk; + FIELD go BLOCK_STONE_BUTTON_CLICK_ON Lnone/nk; + FIELD gp BLOCK_STONE_FALL Lnone/nk; + FIELD gq BLOCK_STONE_HIT Lnone/nk; + FIELD gr BLOCK_STONE_PLACE Lnone/nk; + FIELD gs BLOCK_STONE_PRESSUREPLATE_CLICK_OFF Lnone/nk; + FIELD gt BLOCK_STONE_PRESSUREPLATE_CLICK_ON Lnone/nk; + FIELD gu BLOCK_STONE_STEP Lnone/nk; + FIELD gv ENTITY_STRAY_AMBIENT Lnone/nk; + FIELD gw ENTITY_STRAY_DEATH Lnone/nk; + FIELD gx ENTITY_STRAY_HURT Lnone/nk; + FIELD gy ENTITY_STRAY_STEP Lnone/nk; + FIELD gz ENCHANT_THORNS_HIT Lnone/nk; + FIELD gA ENTITY_TNT_PRIMED Lnone/nk; + FIELD gB BLOCK_TRIPWIRE_ATTACH Lnone/nk; + FIELD gC BLOCK_TRIPWIRE_CLICK_OFF Lnone/nk; + FIELD gD BLOCK_TRIPWIRE_CLICK_ON Lnone/nk; + FIELD gE BLOCK_TRIPWIRE_DETACH Lnone/nk; + FIELD gF UI_BUTTON_CLICK Lnone/nk; + FIELD gG ENTITY_VILLAGER_AMBIENT Lnone/nk; + FIELD gH ENTITY_VILLAGER_DEATH Lnone/nk; + FIELD gI ENTITY_VILLAGER_HURT Lnone/nk; + FIELD gJ ENTITY_VILLAGER_NO Lnone/nk; + FIELD gK ENTITY_VILLAGER_TRADING Lnone/nk; + FIELD gL ENTITY_VILLAGER_YES Lnone/nk; + FIELD gM BLOCK_WATERLILY_PLACE Lnone/nk; + FIELD gN BLOCK_WATER_AMBIENT Lnone/nk; + FIELD gO WEATHER_RAIN Lnone/nk; + FIELD gP WEATHER_RAIN_ABOVE Lnone/nk; + FIELD gQ ENTITY_WITCH_AMBIENT Lnone/nk; + FIELD gR ENTITY_WITCH_DEATH Lnone/nk; + FIELD gS ENTITY_WITCH_DRINK Lnone/nk; + FIELD gT ENTITY_WITCH_HURT Lnone/nk; + FIELD gU ENTITY_WITCH_THROW Lnone/nk; + FIELD gV ENTITY_WITHER_AMBIENT Lnone/nk; + FIELD gW ENTITY_WITHER_BREAK_BLOCK Lnone/nk; + FIELD gX ENTITY_WITHER_DEATH Lnone/nk; + FIELD gY ENTITY_WITHER_HURT Lnone/nk; + FIELD gZ ENTITY_WITHER_SHOOT Lnone/nk; + FIELD ha ENTITY_WITHER_SPAWN Lnone/nk; + FIELD hb ENTITY_WITHER_SKELETON_AMBIENT Lnone/nk; + FIELD hc ENTITY_WITHER_SKELETON_DEATH Lnone/nk; + FIELD hd ENTITY_WITHER_SKELETON_HURT Lnone/nk; + FIELD he ENTITY_WITHER_SKELETON_STEP Lnone/nk; + FIELD hf ENTITY_WOLF_AMBIENT Lnone/nk; + FIELD hg ENTITY_WOLF_DEATH Lnone/nk; + FIELD hh ENTITY_WOLF_GROWL Lnone/nk; + FIELD hi ENTITY_WOLF_HOWL Lnone/nk; + FIELD hj ENTITY_WOLF_HURT Lnone/nk; + FIELD hk ENTITY_WOLF_PANT Lnone/nk; + FIELD hl ENTITY_WOLF_SHAKE Lnone/nk; + FIELD hm ENTITY_WOLF_STEP Lnone/nk; + FIELD hn ENTITY_WOLF_WHINE Lnone/nk; + FIELD ho BLOCK_WOODEN_DOOR_CLOSE Lnone/nk; + FIELD hp BLOCK_WOODEN_DOOR_OPEN Lnone/nk; + FIELD hq BLOCK_WOODEN_TRAPDOOR_CLOSE Lnone/nk; + FIELD hr BLOCK_WOODEN_TRAPDOOR_OPEN Lnone/nk; + FIELD hs BLOCK_WOOD_BREAK Lnone/nk; + FIELD ht BLOCK_WOOD_BUTTON_CLICK_OFF Lnone/nk; + FIELD hu BLOCK_WOOD_BUTTON_CLICK_ON Lnone/nk; + FIELD hv BLOCK_WOOD_FALL Lnone/nk; + FIELD hw BLOCK_WOOD_HIT Lnone/nk; + FIELD hx BLOCK_WOOD_PLACE Lnone/nk; + FIELD hy BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF Lnone/nk; + FIELD hz BLOCK_WOOD_PRESSUREPLATE_CLICK_ON Lnone/nk; + FIELD hA BLOCK_WOOD_STEP Lnone/nk; + FIELD hB ENTITY_ZOMBIE_AMBIENT Lnone/nk; + FIELD hC ENTITY_ZOMBIE_ATTACK_DOOR_WOOD Lnone/nk; + FIELD hD ENTITY_ZOMBIE_ATTACK_IRON_DOOR Lnone/nk; + FIELD hE ENTITY_ZOMBIE_BREAK_DOOR_WOOD Lnone/nk; + FIELD hF ENTITY_ZOMBIE_DEATH Lnone/nk; + FIELD hG ENTITY_ZOMBIE_HORSE_AMBIENT Lnone/nk; + FIELD hH ENTITY_ZOMBIE_HORSE_DEATH Lnone/nk; + FIELD hI ENTITY_ZOMBIE_HORSE_HURT Lnone/nk; + FIELD hJ ENTITY_ZOMBIE_HURT Lnone/nk; + FIELD hK ENTITY_ZOMBIE_INFECT Lnone/nk; + FIELD hL ENTITY_ZOMBIE_PIG_AMBIENT Lnone/nk; + FIELD hM ENTITY_ZOMBIE_PIG_ANGRY Lnone/nk; + FIELD hN ENTITY_ZOMBIE_PIG_DEATH Lnone/nk; + FIELD hO ENTITY_ZOMBIE_PIG_HURT Lnone/nk; + FIELD hP ENTITY_ZOMBIE_STEP Lnone/nk; + FIELD hQ ENTITY_ZOMBIE_VILLAGER_AMBIENT Lnone/nk; + FIELD hR ENTITY_ZOMBIE_VILLAGER_CONVERTED Lnone/nk; + FIELD hS ENTITY_ZOMBIE_VILLAGER_CURE Lnone/nk; + FIELD hT ENTITY_ZOMBIE_VILLAGER_DEATH Lnone/nk; + FIELD hU ENTITY_ZOMBIE_VILLAGER_HURT Lnone/nk; + FIELD hV ENTITY_ZOMBIE_VILLAGER_STEP Lnone/nk; METHOD a getSoundFromRegistry (Ljava/lang/String;)Lnone/nk; ARG 0 id