From 990203f1969c42eea1e7714caf2ca2ef888afa59 Mon Sep 17 00:00:00 2001 From: Joseph Burton Date: Mon, 1 Jun 2020 22:19:44 +0100 Subject: [PATCH] Map ZOMBIE_TYPE (#1414) * Map ZOMBIE_TYPE * Clarify that we mean "type of entity" --- mappings/net/minecraft/entity/mob/ZombieEntity.mapping | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mappings/net/minecraft/entity/mob/ZombieEntity.mapping b/mappings/net/minecraft/entity/mob/ZombieEntity.mapping index de9948399e..48639f8520 100644 --- a/mappings/net/minecraft/entity/mob/ZombieEntity.mapping +++ b/mappings/net/minecraft/entity/mob/ZombieEntity.mapping @@ -3,6 +3,8 @@ CLASS net/minecraft/class_1642 net/minecraft/entity/mob/ZombieEntity FIELD field_7424 ticksUntilWaterConversion I FIELD field_7425 CONVERTING_IN_WATER Lnet/minecraft/class_2940; FIELD field_7426 inWaterTime I + FIELD field_7427 ZOMBIE_TYPE Lnet/minecraft/class_2940; + COMMENT Unused tracked data, left over from 1.10 when zombies, zombie villagers and husks were all the same type of entity. FIELD field_7429 BABY_SPEED_ID Ljava/util/UUID; FIELD field_7430 BABY_SPEED_BONUS Lnet/minecraft/class_1322; FIELD field_7432 canBreakDoors Z