mirror of https://github.com/FabricMC/yarn.git
More misc mappings (#118)
* Mapped a few misc things related to entities and rendering. * Fixed a few things based on Copy's suggestions. * Fixed mainhand/offhand issue.
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CLASS none/box net/minecraft/client/render/FirstPersonRenderer
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FIELD a MAP_BACKGROUND_TEX Lnone/kp;
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FIELD b UNDERWATER_TEX Lnone/kp;
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FIELD c game Lnone/bdr;
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FIELD d mainHand Lnone/aes;
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FIELD e offHand Lnone/aes;
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FIELD f equipProgressMainHand F
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FIELD g prevEquipProgressMainHand F
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FIELD h equipProgressOffHand F
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FIELD i prevEquipProgressOffHand F
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FIELD j renderManager Lnone/btd;
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FIELD k itemRenderer Lnone/btr;
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METHOD <init> (Lnone/bdr;)V
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ARG 0 minecraft
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METHOD a updateHeldItems ()V
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METHOD a renderFirstPersonItem (F)V
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ARG 0 deltaTicks
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METHOD a rotate (FF)V
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ARG 0 degreeX
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ARG 1 degreeY
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METHOD a renderFirstPersonMap (FFF)V
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METHOD a renderBlock (FLnone/bxe;)V
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ARG 0 deltaTicks
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ARG 1 atlas
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METHOD a renderFirstPersonMap (Lnone/aes;)V
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ARG 0 map
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METHOD a isTranslucent (Lnone/aky;)Z
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ARG 0 block
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METHOD a renderFirstPersonItem (Lnone/boe;FFLnone/rb;FLnone/aes;F)V
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ARG 0 player
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ARG 3 hand
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ARG 5 item
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METHOD a resetEquipProgress (Lnone/rb;)V
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ARG 0 hand
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METHOD a renderArm (Lnone/so;)V
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ARG 0 hand
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METHOD a renderItem (Lnone/sp;Lnone/aes;Lnone/bqf$b;)V
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ARG 0 holder
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ARG 1 stack
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ARG 2 transformation
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METHOD a renderItemFromSide (Lnone/sp;Lnone/aes;Lnone/bqf$b;Z)V
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ARG 0 holder
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ARG 1 stack
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ARG 2 transformation
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METHOD b renderOverlays (F)V
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ARG 0 deltaTicks
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METHOD c renderArms ()V
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METHOD e renderWaterOverlay (F)V
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ARG 0 deltaTicks
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METHOD f renderFireOverlay (F)V
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ARG 0 deltaTicks
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CLASS none/btn net/minecraft/client/render/entity/EntityRendererBiped
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FIELD a model Lnone/bkj;
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FIELD b scale F
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FIELD k SKIN Lnone/kp;
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METHOD <init> (Lnone/btd;Lnone/bkj;F)V
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ARG 0 renderManager
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ARG 1 model
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ARG 2 shadowSize
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METHOD <init> (Lnone/btd;Lnone/bkj;FF)V
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ARG 0 renderManager
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ARG 1 model
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ARG 2 shadowSize
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METHOD a getTexture (Lnone/sg;)Lnone/kp;
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ARG 0 model
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METHOD a getTexture (Lnone/sq;)Lnone/kp;
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ARG 0 model
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CLASS none/bln net/minecraft/client/render/entity/model/EntityModelVillager
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FIELD f nose Lnone/blz;
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METHOD a setRotationAngles (FFFFFFLnone/sg;)V
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METHOD a render (Lnone/sg;FFFFFF)V
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ARG 0 entity
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CLASS none/blp net/minecraft/client/render/entity/model/EntityModelWitch
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FIELD g hasItem Z
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FIELD h mole Lnone/blz;
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FIELD i hat Lnone/blz;
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METHOD <init> (F)V
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ARG 0 scale
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METHOD a setRotationAngles (FFFFFFLnone/sg;)V
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CLASS none/yw net/minecraft/entity/EntityWeatherEffect
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CLASS none/sn
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CLASS none/sn net/minecraft/entity/mob/EntityFlying
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METHOD e handleFallDamage (FF)V
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ARG 0 fallDistance
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METHOD m_ canClimb ()Z
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@ -1,2 +0,0 @@
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CLASS none/blp
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METHOD a setRotationAngles (FFFFFFLnone/sg;)V
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CLASS none/btn
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METHOD a getTexture (Lnone/sg;)Lnone/kp;
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ARG 0 model
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METHOD a getTexture (Lnone/sq;)Lnone/kp;
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ARG 0 model
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