small things (#1130)

* ServerPlayNetworkHandler#method_20630(1) -> isPlayerCollidingWithBlocks

* GameRenderer#method_22973(3) -> getBasicProjectionMatrix

* GameRenderer#method_22709(1) -> loadProjectionMatrix

* Update ServerPlayNetworkHandler.mapping
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qouteall 2020-02-23 07:05:53 +08:00 committed by GitHub
parent a049e1828b
commit b9aaf4b959
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 3 additions and 0 deletions

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@ -35,6 +35,8 @@ CLASS net/minecraft/class_757 net/minecraft/client/render/GameRenderer
METHOD <init> (Lnet/minecraft/class_310;Lnet/minecraft/class_3300;Lnet/minecraft/class_4599;)V
ARG 1 client
METHOD method_19418 getCamera ()Lnet/minecraft/class_4184;
METHOD method_22709 loadProjectionMatrix (Lnet/minecraft/class_1159;)V
METHOD method_22973 getBasicProjectionMatrix (Lnet/minecraft/class_4184;FZ)Lnet/minecraft/class_1159;
METHOD method_22974 getLightmapTextureManager ()Lnet/minecraft/class_765;
METHOD method_22975 getOverlayTexture ()Lnet/minecraft/class_4608;
METHOD method_3167 onCameraEntitySet (Lnet/minecraft/class_1297;)V

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@ -58,3 +58,4 @@ CLASS net/minecraft/class_3244 net/minecraft/server/network/ServerPlayNetworkHan
METHOD method_14372 syncWithPlayerPosition ()V
METHOD method_18784 tick ()V
METHOD method_19507 isServerOwner ()Z
METHOD method_20630 isPlayerNotCollidingWithBlocks (Lnet/minecraft/class_4538;)Z