mirror of https://github.com/FabricMC/yarn.git
Document inventories
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CLASS net/minecraft/class_1715 net/minecraft/inventory/CraftingInventory
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COMMENT Represents an inventory for crafting inputs.
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FIELD field_7802 handler Lnet/minecraft/class_1703;
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FIELD field_7803 height I
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FIELD field_7804 width I
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@ -1,3 +1,4 @@
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CLASS net/minecraft/class_1731 net/minecraft/inventory/CraftingResultInventory
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COMMENT Represents an inventory for the crafting output slot.
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FIELD field_7865 lastRecipe Lnet/minecraft/class_1860;
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FIELD field_7866 stacks Lnet/minecraft/class_2371;
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@ -1,8 +1,14 @@
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CLASS net/minecraft/class_1258 net/minecraft/inventory/DoubleInventory
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COMMENT Represents a combined inventory that is backed by two inventories.
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COMMENT This is used by double chests.
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COMMENT
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COMMENT <p>It is possible to nest this inventory to create triple or quadruple
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COMMENT inventories.
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FIELD field_5769 first Lnet/minecraft/class_1263;
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FIELD field_5771 second Lnet/minecraft/class_1263;
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METHOD <init> (Lnet/minecraft/class_1263;Lnet/minecraft/class_1263;)V
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ARG 1 first
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ARG 2 second
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METHOD method_5405 isPart (Lnet/minecraft/class_1263;)Z
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COMMENT {@return whether {@code inventory} is part of the combined inventory}
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ARG 1 inventory
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CLASS net/minecraft/class_1730 net/minecraft/inventory/EnderChestInventory
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COMMENT Represents an inventory used for ender chests.
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COMMENT A new instance is created for each player.
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FIELD field_7864 activeBlockEntity Lnet/minecraft/class_2611;
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METHOD method_31556 isActiveBlockEntity (Lnet/minecraft/class_2611;)Z
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COMMENT {@return whether this inventory is being accessed from {@code blockEntity}}
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ARG 1 blockEntity
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METHOD method_7661 setActiveBlockEntity (Lnet/minecraft/class_2611;)V
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COMMENT Sets the block entity the player is using to access the inventory to {@code
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COMMENT blockEntity}. The block entity is used to delegate {@link #canPlayerUse},
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COMMENT {@link #onOpen}, and {@link #onClose}.
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ARG 1 blockEntity
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@ -1,4 +1,6 @@
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CLASS net/minecraft/class_1262 net/minecraft/inventory/Inventories
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COMMENT Contains utility methods used by {@link Inventory} implementations or for working
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COMMENT with inventories.
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METHOD method_29234 remove (Lnet/minecraft/class_1263;Ljava/util/function/Predicate;IZ)I
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COMMENT Removes a number, not exceeding {@code maxCount}, of items from an inventory based on a predicate and returns that number.
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COMMENT @return the number of items removed
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@ -16,19 +18,65 @@ CLASS net/minecraft/class_1262 net/minecraft/inventory/Inventories
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ARG 3 dryRun
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COMMENT whether to return the number of items which would have been removed without actually removing them
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METHOD method_5426 writeNbt (Lnet/minecraft/class_2487;Lnet/minecraft/class_2371;)Lnet/minecraft/class_2487;
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COMMENT Writes the inventory to {@code nbt}. This method will always write to the NBT,
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COMMENT even if {@code stacks} only contains empty stacks.
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COMMENT
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COMMENT <p>See {@link #writeNbt(NbtCompound, DefaultedList, boolean)} for the serialization
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COMMENT format.
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COMMENT
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COMMENT @see #readNbt(NbtCompound, DefaultedList)
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COMMENT @see #writeNbt(NbtCompound, DefaultedList, boolean)
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COMMENT @return the passed {@code nbt}
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ARG 0 nbt
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ARG 1 stacks
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METHOD method_5427 writeNbt (Lnet/minecraft/class_2487;Lnet/minecraft/class_2371;Z)Lnet/minecraft/class_2487;
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COMMENT Writes the inventory to {@code nbt}.
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COMMENT
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COMMENT <p>The inventory is serialized as a list of non-empty {@linkplain ItemStack#writeNbt
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COMMENT item stacks}. In addition, each compound has a byte entry with the key {@code Slot},
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COMMENT indicating the slot. The list is then written to {@code nbt} under the key {@code
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COMMENT Items}.
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COMMENT
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COMMENT <p>If {@code setIfEmpty} is {@code false} and each stack in {@code stacks} is empty,
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COMMENT then {@code nbt} will not be modified at all. Otherwise, the {@code Items} entry
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COMMENT will always be present.
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COMMENT
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COMMENT @see #readNbt(NbtCompound, DefaultedList)
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COMMENT @return the passed {@code nbt}
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ARG 0 nbt
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ARG 1 stacks
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ARG 2 setIfEmpty
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METHOD method_5428 removeStack (Ljava/util/List;I)Lnet/minecraft/class_1799;
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COMMENT Sets the stack at {@code slot} to {@link ItemStack#EMPTY} and returns the old stack.
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COMMENT
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COMMENT <p>This returns {@link ItemStack#EMPTY} when {@code slot} is out of bounds.
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COMMENT
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COMMENT @apiNote This is used to implement {@link Inventory#removeStack(int)}.
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COMMENT This should not otherwise be used directly.
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COMMENT
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COMMENT @returns the stack previously at {@code slot}
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ARG 0 stacks
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ARG 1 slot
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METHOD method_5429 readNbt (Lnet/minecraft/class_2487;Lnet/minecraft/class_2371;)V
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COMMENT Reads {@code nbt} and sets the elements of {@code stacks} accordingly.
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COMMENT
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COMMENT <p>See {@link #writeNbt(NbtCompound, DefaultedList, boolean)} for the serialization
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COMMENT format. If the slot is out of bounds, it is ignored.
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COMMENT
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COMMENT @see #writeNbt(NbtCompound, DefaultedList)
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COMMENT @see #writeNbt(NbtCompound, DefaultedList, boolean)
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ARG 0 nbt
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ARG 1 stacks
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METHOD method_5430 splitStack (Ljava/util/List;II)Lnet/minecraft/class_1799;
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COMMENT {@return the copy of the stack split from the stack at {@code slot}}
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COMMENT
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COMMENT <p>This returns {@link ItemStack#EMPTY} when {@code slot} is out of bounds,
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COMMENT the stack at the slot is empty, or when {@code amount <= 0}.
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COMMENT
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COMMENT @apiNote This is used to implement {@link Inventory#removeStack(int, int)}.
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COMMENT This should not otherwise be used directly.
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COMMENT
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COMMENT @see ItemStack#split(int)
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ARG 0 stacks
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ARG 1 slot
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ARG 2 amount
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CLASS net/minecraft/class_1263 net/minecraft/inventory/Inventory
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COMMENT A container of {@link ItemStack}s. In general, when a player stores an item stack
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COMMENT and can retrieve the same item stack back, that stack is stored in an
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COMMENT inventory. The inventory can be persistent, like chests or donkeys, or it can
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COMMENT be created without backing storage, like the slots in crafting tables.
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COMMENT It is the responsibility of the user to sync or save the contents of the
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COMMENT inventory.
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COMMENT
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COMMENT <p>Entities and block entities that can hold item stacks generally
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COMMENT implement this interface themselves, allowing hopper interactions. Call {@link
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COMMENT net.minecraft.entity.player.PlayerEntity#getInventory} to get the player's
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COMMENT inventory (including armors and offhand).
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COMMENT
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COMMENT <p>An inventory has a fixed size, and each element in the inventory is identified
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COMMENT by the slot number, which is between zero and {@code size() - 1} like arrays.
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COMMENT When a slot of the inventory is empty, it should be filled with {@link
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COMMENT ItemStack#EMPTY}.
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COMMENT
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COMMENT <p>An implementation of this interface should have a field of {@link
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COMMENT net.minecraft.util.collection.DefaultedList#ofSize(int, Object)} with the second
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COMMENT argument as {@link ItemStack#EMPTY}, and implement methods by delegating to the
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COMMENT list. The list itself should not be modified directly, and the list's size
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COMMENT should remain constant throughout the lifetime of the inventory.
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COMMENT Implementations must call {@link #markDirty} when the inventory is modified.
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COMMENT
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COMMENT @apiNote If an inventory is needed for temporary storage, use {@link
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COMMENT SimpleInventory}. For persistent storage in entities or block entities,
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COMMENT use {@link net.minecraft.entity.vehicle.VehicleInventory} or
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COMMENT {@link net.minecraft.block.entity.LockableContainerBlockEntity}.
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COMMENT
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COMMENT @see net.minecraft.entity.vehicle.VehicleInventory
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COMMENT @see net.minecraft.block.entity.LockableContainerBlockEntity
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FIELD field_29952 MAX_COUNT_PER_STACK I
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METHOD method_18861 count (Lnet/minecraft/class_1792;)I
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COMMENT Returns the number of times the specified item occurs in this inventory across all stored stacks.
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COMMENT {@return the number of times {@code item} occurs in this inventory
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COMMENT across all stored stacks}
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ARG 1 item
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METHOD method_18862 containsAny (Ljava/util/Set;)Z
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COMMENT Determines whether this inventory contains any of the given candidate items.
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COMMENT {@return whether this inventory contains any of {@code items}}
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COMMENT
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COMMENT @see #containsAny(Predicate)
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ARG 1 items
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METHOD method_43255 (Ljava/util/Set;Lnet/minecraft/class_1799;)Z
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ARG 1 stack
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METHOD method_43256 containsAny (Ljava/util/function/Predicate;)Z
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COMMENT {@return whether this inventory contains any of the stacks matching {@code
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COMMENT predicate}}
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COMMENT
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COMMENT @see #containsAny(Set)
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ARG 1 predicate
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METHOD method_49104 canTransferTo (Lnet/minecraft/class_1263;ILnet/minecraft/class_1799;)Z
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COMMENT {@return whether a hopper can transfer {@code stack} from {@code slot} to
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COMMENT the hopper}
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COMMENT
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COMMENT <p>This returns {@code true} by default.
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ARG 1 hopperInventory
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ARG 2 slot
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ARG 3 stack
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METHOD method_49105 canPlayerUse (Lnet/minecraft/class_2586;Lnet/minecraft/class_1657;)Z
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COMMENT {@return whether {@code player} can use this {@code blockEntity}}
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COMMENT
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COMMENT @apiNote This is used by block entities to implement {@link
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COMMENT #canPlayerUse(PlayerEntity)}.
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COMMENT
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COMMENT @implNote This method checks whether the given block entity exists and whether
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COMMENT the player is within 8 blocks of the block entity.
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COMMENT
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COMMENT @see #canPlayerUse(BlockEntity, PlayerEntity, int)
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ARG 0 blockEntity
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ARG 1 player
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METHOD method_49106 canPlayerUse (Lnet/minecraft/class_2586;Lnet/minecraft/class_1657;I)Z
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COMMENT {@return whether {@code player} can use this {@code blockEntity}}
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COMMENT
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COMMENT @apiNote This is used by block entities to implement {@link
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COMMENT #canPlayerUse(PlayerEntity)}.
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COMMENT
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COMMENT @implNote This method checks whether the given block entity exists and whether
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COMMENT the player is within {@code range} blocks of the block entity.
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COMMENT
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COMMENT @see #canPlayerUse(BlockEntity, PlayerEntity)
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ARG 0 blockEntity
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ARG 1 player
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ARG 2 range
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METHOD method_5431 markDirty ()V
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COMMENT Marks the inventory as modified. Implementations should call this method
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COMMENT every time the inventory is changed in any way.
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COMMENT
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COMMENT @apiNote Implementations should mark the inventory for synchronization or
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COMMENT saving in this method. Since this is called frequently, it is not recommended to
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COMMENT synchronize or save the inventory directly in this method. If this inventory is
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COMMENT implemented in a block entity, then it should <strong>always</strong> call
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COMMENT {@code super.markDirty();} to ensure the block entity gets saved.
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COMMENT
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COMMENT @see net.minecraft.block.entiy.BlockEntity#markDirty
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METHOD method_5432 onClose (Lnet/minecraft/class_1657;)V
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COMMENT Called when the inventory is closed. Specifically, this is called inside
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COMMENT {@link net.minecraft.screen.ScreenHandler#onClosed}. This does nothing
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COMMENT by default.
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COMMENT
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COMMENT <p>The method is called in both the client and the server. However, because
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COMMENT clientside screen handler is created with a {@link SimpleInventory},
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COMMENT other implementations can (and the vanilla code does) assume that the method is called
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COMMENT in the server.
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ARG 1 player
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METHOD method_5434 removeStack (II)Lnet/minecraft/class_1799;
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COMMENT Removes a specific number of items from the given slot.
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COMMENT Removes a specific number of items from {@code slot}.
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COMMENT
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COMMENT @return the removed items as a stack
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ARG 1 slot
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ARG 2 amount
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METHOD method_5435 onOpen (Lnet/minecraft/class_1657;)V
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COMMENT Called when the inventory is opened. Specifically, this is called inside the
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COMMENT {@link net.minecraft.screen.ScreenHandler} constructor. This does nothing
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COMMENT by default.
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COMMENT
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COMMENT <p>The method is called in both the client and the server. However, because
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COMMENT clientside screen handler is created with a {@link SimpleInventory},
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COMMENT other implementations can (and the vanilla code does) assume that the method is called
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COMMENT in the server.
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ARG 1 player
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METHOD method_5437 isValid (ILnet/minecraft/class_1799;)Z
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COMMENT Returns whether the given stack is a valid for the indicated slot position.
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COMMENT {@return whether {@code stack} is valid for the {@code slot}}
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COMMENT
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COMMENT <p>Implementations can, for example, use this to check whether the item
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COMMENT is in a specific tag. This returns {@code true} by default.
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ARG 1 slot
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ARG 2 stack
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METHOD method_5438 getStack (I)Lnet/minecraft/class_1799;
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COMMENT Fetches the stack currently stored at the given slot. If the slot is empty,
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COMMENT or is outside the bounds of this inventory, returns see {@link ItemStack#EMPTY}.
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COMMENT {@return the stack currently stored at {@code slot}}
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COMMENT
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COMMENT <p>If the slot is empty, or is outside the bounds of this inventory,
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COMMENT this returns {@link ItemStack#EMPTY}.
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ARG 1 slot
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METHOD method_5439 size ()I
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METHOD method_5441 removeStack (I)Lnet/minecraft/class_1799;
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COMMENT Removes the stack currently stored at the indicated slot.
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COMMENT {@return the size of the inventory}
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COMMENT
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COMMENT @return the stack previously stored at the indicated slot.
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COMMENT <p>The inventory should support the slot ID from {@code 0} to {@code size() - 1}.
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COMMENT This should remain constant throughout the inventory's lifetime.
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METHOD method_5441 removeStack (I)Lnet/minecraft/class_1799;
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COMMENT Removes the stack currently stored at {@code slot}.
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COMMENT
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COMMENT @return the stack previously stored at the indicated slot
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ARG 1 slot
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METHOD method_5442 isEmpty ()Z
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COMMENT {@return whether the inventory consists entirely of {@linkplain ItemStack#isEmpty
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COMMENT empty item stacks}}
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METHOD method_5443 canPlayerUse (Lnet/minecraft/class_1657;)Z
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COMMENT {@return whether {@code player} can use this inventory}
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COMMENT
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COMMENT <p>This is called by {@link net.minecraft.screen.ScreenHandler#canUse}.
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COMMENT
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COMMENT @apiNote Implementations should check the distance between the inventory
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COMMENT holder and {@code player}. For convenience, this interface offers two methods
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COMMENT used by block entities to implement this check.
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COMMENT
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COMMENT @see #canPlayerUse(BlockEntity, PlayerEntity)
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COMMENT @see #canPlayerUse(BlockEntity, PlayerEntity, int)
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ARG 1 player
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METHOD method_5444 getMaxCountPerStack ()I
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COMMENT Returns the maximum number of items a stack can contain when placed inside this inventory.
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COMMENT No slots may have more than this number of items. It is effectively the
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COMMENT stacking limit for this inventory's slots.
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COMMENT {@return the maximum {@linkplain ItemStack#getCount number of items} a stack
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COMMENT can contain when placed inside this inventory}
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COMMENT
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COMMENT @return the max {@link ItemStack#getCount() count} of item stacks in this inventory
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COMMENT <p>No slots may have more than this number of items. It is effectively the
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COMMENT stacking limit for this inventory's slots.
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METHOD method_5447 setStack (ILnet/minecraft/class_1799;)V
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COMMENT Sets the stack stored at {@code slot} to {@code stack}.
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ARG 1 slot
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ARG 2 stack
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CLASS net/minecraft/class_1265 net/minecraft/inventory/InventoryChangedListener
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COMMENT A functional interface used in {@link SimpleInventory#addListener}.
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COMMENT
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COMMENT <p>Other inventories can listen for inventory changes by overriding
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COMMENT {@link Inventory#markDirty}.
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METHOD method_5453 onInventoryChanged (Lnet/minecraft/class_1263;)V
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ARG 1 sender
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CLASS net/minecraft/class_8566 net/minecraft/inventory/RecipeInputInventory
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COMMENT Represents an inventory that is an input for a recipe, such as
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COMMENT crafting table inputs.
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METHOD method_17397 getHeight ()I
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COMMENT {@return the height of the recipe grid}
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METHOD method_17398 getWidth ()I
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COMMENT {@return the width of the recipe grid}
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METHOD method_51305 getInputStacks ()Ljava/util/List;
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COMMENT {@return the stacks held by the inventory}
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CLASS net/minecraft/class_1278 net/minecraft/inventory/SidedInventory
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COMMENT A special inventory interface for inventories that expose different slots for different sides, such as furnaces.
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METHOD method_5492 canInsert (ILnet/minecraft/class_1799;Lnet/minecraft/class_2350;)Z
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COMMENT Determines whether the given stack can be inserted into this inventory at the specified slot position from the given direction.
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COMMENT {@return whether the given stack can be inserted into this inventory
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COMMENT at the specified slot position from the given direction}
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ARG 1 slot
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ARG 2 stack
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ARG 3 dir
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METHOD method_5493 canExtract (ILnet/minecraft/class_1799;Lnet/minecraft/class_2350;)Z
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COMMENT Determines whether the given stack can be removed from this inventory at the specified slot position from the given direction.
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COMMENT {@return whether the given stack can be removed from this inventory at the
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COMMENT specified slot position from the given direction}
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ARG 1 slot
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ARG 2 stack
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ARG 3 dir
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METHOD method_5494 getAvailableSlots (Lnet/minecraft/class_2350;)[I
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COMMENT Gets the available slot positions that are reachable from a given side.
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COMMENT {@return the available slot positions that are reachable from a given side}
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ARG 1 side
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CLASS net/minecraft/class_1277 net/minecraft/inventory/SimpleInventory
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COMMENT A generic implementation of {@link Inventory}. This is used in a number of
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COMMENT places, mostly:
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COMMENT
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COMMENT <ul>
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COMMENT <li>To store the input of a {@link net.minecraft.screen.ScreenHandler} while
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COMMENT it is open. The inventory is stored as a field, and the screen handler will have
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COMMENT a slot backed by that inventory.</li>
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COMMENT <li>When defining the clientside constructor for a {@link
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COMMENT net.minecraft.screen.ScreenHandler} subclass. The contents of the inventory will
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COMMENT then be automatically synced from the serverside screen handler, which queries
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COMMENT the original inventory.</li>
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COMMENT <li>For entities and block entities which do not interact with hoppers and therefore
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COMMENT do not need to implement {@link Inventory} themselves.
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COMMENT </ul>
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COMMENT
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COMMENT <p>Changes to the inventory can be listened to either by subclassing this and
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COMMENT overriding {@link #markDirty}, or by using {@link #addListener}.
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FIELD field_5828 stacks Lnet/minecraft/class_2371;
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FIELD field_5829 listeners Ljava/util/List;
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FIELD field_5831 size I
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@ -24,15 +41,37 @@ CLASS net/minecraft/class_1277 net/minecraft/inventory/SimpleInventory
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METHOD method_24513 (Lnet/minecraft/class_1799;)Z
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ARG 0 stack
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METHOD method_24514 clearToList ()Ljava/util/List;
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COMMENT Clears this inventory and return all the non-empty stacks in a list.
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COMMENT Clears this inventory and returns all the non-empty stacks in a list.
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COMMENT
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COMMENT @return the non-empty stacks previously in the inventory
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METHOD method_27070 canInsert (Lnet/minecraft/class_1799;)Z
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COMMENT {@return whether {@code stack} can be inserted into this inventory}
|
||||
ARG 1 stack
|
||||
METHOD method_5488 removeListener (Lnet/minecraft/class_1265;)V
|
||||
COMMENT Removes a {@code listener} previously added by {@code #addListener}.
|
||||
COMMENT Does nothing when the listener was not found.
|
||||
ARG 1 listener
|
||||
METHOD method_5489 addListener (Lnet/minecraft/class_1265;)V
|
||||
COMMENT Adds a {@code listener} for inventory modifications. If a listener is
|
||||
COMMENT added multiple times, it will also be triggered multiple times.
|
||||
ARG 1 listener
|
||||
METHOD method_5491 addStack (Lnet/minecraft/class_1799;)Lnet/minecraft/class_1799;
|
||||
COMMENT Adds {@code stack} to this inventory as much as possible. It is possible
|
||||
COMMENT that the item stack gets inserted into a non-empty slot or spread across
|
||||
COMMENT several slots, if it can combine with other stack(s) in this inventory.
|
||||
COMMENT
|
||||
COMMENT @return the leftover part of the stack, or {@code ItemStack#EMPTY} if the entire
|
||||
COMMENT stack fit inside the inventory
|
||||
ARG 1 stack
|
||||
METHOD method_7659 readNbtList (Lnet/minecraft/class_2499;)V
|
||||
COMMENT Reads the item stacks from {@code nbtList}.
|
||||
COMMENT
|
||||
COMMENT @see #toNbtList
|
||||
ARG 1 nbtList
|
||||
METHOD method_7660 toNbtList ()Lnet/minecraft/class_2499;
|
||||
COMMENT {@return an NBT list of non-empty {@linkplain ItemStack#writeNbt item stacks}}
|
||||
COMMENT
|
||||
COMMENT <p>Unlike {@link Inventories#writeNbt(NbtCompound, DefaultedList, boolean)},
|
||||
COMMENT this does not serialize the slots.
|
||||
COMMENT
|
||||
COMMENT @see #readNbtList
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
CLASS net/minecraft/class_8181 net/minecraft/inventory/SingleStackInventory
|
||||
COMMENT An inventory that holds exactly one {@link ItemStack}, at slot {@code 0}.
|
||||
METHOD method_49274 getStack ()Lnet/minecraft/class_1799;
|
||||
COMMENT {@return the stack held by the inventory}
|
||||
METHOD method_49275 setStack (Lnet/minecraft/class_1799;)V
|
||||
COMMENT Sets the stack held by the inventory to {@code stack}.
|
||||
ARG 1 stack
|
||||
METHOD method_49276 removeStack ()Lnet/minecraft/class_1799;
|
||||
COMMENT Removes the stack held by the inventory.
|
||||
COMMENT
|
||||
COMMENT @return the removed stack
|
||||
|
|
Loading…
Reference in New Issue