Improve ProjectileEntity (#2715)

* Improve ProjectileEntity

* setProperties -> setVelocity

* Update speed javadoc

* Update divergence javadoc

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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enbrain 2021-10-02 03:00:45 +09:00 committed by GitHub
parent dcdcf04575
commit f51ddcde21
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1 changed files with 28 additions and 4 deletions

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@ -3,13 +3,23 @@ CLASS net/minecraft/class_1676 net/minecraft/entity/projectile/ProjectileEntity
FIELD field_23740 leftOwner Z
FIELD field_28646 shot Z
FIELD field_33399 owner Lnet/minecraft/class_1297;
METHOD method_24919 setProperties (Lnet/minecraft/class_1297;FFFFF)V
ARG 1 user
METHOD method_24919 setVelocity (Lnet/minecraft/class_1297;FFFFF)V
COMMENT Sets velocity and updates rotation accordingly.
ARG 1 shooter
COMMENT the entity who shot this projectile; used to add the shooter's velocity
COMMENT to this projectile
ARG 2 pitch
COMMENT the pitch
ARG 3 yaw
COMMENT the yaw
ARG 4 roll
ARG 5 modifierZ
ARG 6 modifierXYZ
COMMENT the roll
ARG 5 speed
COMMENT the speed
ARG 6 divergence
COMMENT the fuzziness added to the direction; player usages have 1.0 and other
COMMENT mobs/tools have higher values; some mobs have difficulty-adjusted
COMMENT values
METHOD method_24920 onBlockHit (Lnet/minecraft/class_3965;)V
ARG 1 blockHitResult
METHOD method_24921 getOwner ()Lnet/minecraft/class_1297;
@ -31,10 +41,24 @@ CLASS net/minecraft/class_1676 net/minecraft/entity/projectile/ProjectileEntity
METHOD method_7454 onEntityHit (Lnet/minecraft/class_3966;)V
ARG 1 entityHitResult
METHOD method_7485 setVelocity (DDDFF)V
COMMENT Sets velocity and updates rotation accordingly.
COMMENT
COMMENT <p>The velocity and rotation will be set to the same direction.
COMMENT
COMMENT <p>The direction is calculated as follows: Based on the direction vector
COMMENT {@code (x, y, z)}, a random vector is added, then multiplied by the
COMMENT {@code speed}.
ARG 1 x
COMMENT the X component of the direction vector
ARG 3 y
COMMENT the Y component of the direction vector
ARG 5 z
COMMENT the Z component of the direction vector
ARG 7 speed
COMMENT the speed
ARG 8 divergence
COMMENT the fuzziness added to the direction; player usages have 1.0 and other
COMMENT mobs/tools have higher values; some mobs have difficulty-adjusted
COMMENT values
METHOD method_7488 onCollision (Lnet/minecraft/class_239;)V
ARG 1 hitResult