mirror of https://github.com/FabricMC/yarn.git
Remove unnecessary paragraph end tags from documentation (#2295)
* Remove unnecessary paragraph end tags from documentation * Update mappings/net/minecraft/item/Item.mapping Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com> Co-authored-by: modmuss50 <modmuss50@gmail.com> Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>
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@ -10,7 +10,7 @@ CLASS net/minecraft/class_5223 net/minecraft/client/font/TextVisitFactory
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METHOD method_27472 visitFormatted (Ljava/lang/String;ILnet/minecraft/class_2583;Lnet/minecraft/class_5224;)Z
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COMMENT Visits the code points of a string, applying the formatting codes within.
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COMMENT
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COMMENT <p>The visit is in forward direction.</p>
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COMMENT <p>The visit is in forward direction.
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COMMENT
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COMMENT @return {@code true} if the full string was visited, or {@code false} indicating
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COMMENT the {@code visitor} terminated half-way
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@ -24,7 +24,7 @@ CLASS net/minecraft/class_5223 net/minecraft/client/font/TextVisitFactory
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METHOD method_27473 visitFormatted (Ljava/lang/String;ILnet/minecraft/class_2583;Lnet/minecraft/class_2583;Lnet/minecraft/class_5224;)Z
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COMMENT Visits the code points of a string, applying the formatting codes within.
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COMMENT
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COMMENT <p>The visit is in forward direction.</p>
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COMMENT <p>The visit is in forward direction.
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COMMENT
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COMMENT @return {@code true} if the full string was visited, or {@code false} indicating
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COMMENT the {@code visitor} terminated half-way
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@ -53,7 +53,7 @@ CLASS net/minecraft/class_5223 net/minecraft/client/font/TextVisitFactory
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COMMENT Visits the code points for every literal string and the formatting codes
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COMMENT supplied by the renderable.
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COMMENT
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COMMENT <p>The visit is in forward direction.</p>
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COMMENT <p>The visit is in forward direction.
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COMMENT
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COMMENT @return {@code true} if the full string was visited, or {@code false} indicating
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COMMENT the {@code visitor} terminated half-way
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@ -80,7 +80,7 @@ CLASS net/minecraft/class_5223 net/minecraft/client/font/TextVisitFactory
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METHOD method_27479 visitFormatted (Ljava/lang/String;Lnet/minecraft/class_2583;Lnet/minecraft/class_5224;)Z
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COMMENT Visits the code points of a string, applying the formatting codes within.
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COMMENT
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COMMENT <p>The visit is in forward direction.</p>
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COMMENT <p>The visit is in forward direction.
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COMMENT
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COMMENT @return {@code true} if the full string was visited, or {@code false} indicating
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COMMENT the {@code visitor} terminated half-way
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@ -20,7 +20,7 @@ CLASS net/minecraft/class_897 net/minecraft/client/render/entity/EntityRenderer
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METHOD method_3921 hasLabel (Lnet/minecraft/class_1297;)Z
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COMMENT Determines whether the passed entity should render with a nameplate above its head.
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COMMENT
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COMMENT <p>Checks for a custom nametag on living entities, and for teams/team visibilities for players.</p>
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COMMENT <p>Checks for a custom nametag on living entities, and for teams/team visibilities for players.
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ARG 1 entity
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METHOD method_3926 renderLabelIfPresent (Lnet/minecraft/class_1297;Lnet/minecraft/class_2561;Lnet/minecraft/class_4587;Lnet/minecraft/class_4597;I)V
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ARG 1 entity
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@ -107,10 +107,10 @@ CLASS net/minecraft/class_1297 net/minecraft/entity/Entity
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COMMENT
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COMMENT <p>Compared to {@link #isSneaking()}, it only makes the entity appear
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COMMENT crouching and does not bring other effects of sneaking, such as no less
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COMMENT obvious name label rendering, no dismounting while riding, etc.</p>
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COMMENT obvious name label rendering, no dismounting while riding, etc.
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COMMENT
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COMMENT <p>This is used by vanilla for non-player entities to crouch, such as
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COMMENT for foxes and cats.</p>
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COMMENT for foxes and cats.
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METHOD method_18375 detach ()V
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COMMENT Removes all the passengers and removes this entity from any vehicles it is riding.
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METHOD method_18376 getPose ()Lnet/minecraft/class_4050;
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@ -5,11 +5,11 @@ CLASS net/minecraft/class_1355 net/minecraft/entity/ai/goal/GoalSelector
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COMMENT <p>A running goal will always be replaced with a goal with a <i>lower</i> priority, if
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COMMENT such a goal exists, it's competing for the same control and its
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COMMENT {@link Goal#canStart() canStart()} method returns true. (Note that some goals randomize
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COMMENT this method.)</p>
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COMMENT this method.)
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COMMENT
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COMMENT <p>If two goals have the same priority and are competing for the same control, then one
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COMMENT goal cannot replace the other if it's running. The goal selector tries to run goals in the order
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COMMENT they were added.</p>
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COMMENT they were added.
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FIELD field_18410 REPLACEABLE_GOAL Lnet/minecraft/class_4135;
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FIELD field_18411 goalsByControl Ljava/util/Map;
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FIELD field_6461 goals Ljava/util/Set;
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@ -50,10 +50,10 @@ CLASS net/minecraft/class_1496 net/minecraft/entity/passive/HorseBaseEntity
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COMMENT <p>In the item slot argument type, the slot is referred to as <code>
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COMMENT horse.armor</code>. In this horse's screen, it appears in the middle of
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COMMENT the left side, and right below the saddle slot if this horse has a saddle
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COMMENT slot.</p>
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COMMENT slot.
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COMMENT
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COMMENT <p>This is used by horse armors and llama carpets, but can be
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COMMENT refitted to any purpose.</p>
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COMMENT refitted to any purpose.
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METHOD method_6736 isAngry ()Z
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METHOD method_6737 setAngry (Z)V
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ARG 1 angry
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@ -115,7 +115,6 @@ CLASS net/minecraft/class_1792 net/minecraft/item/Item
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COMMENT Note that this is not the <b>only</b> way to achieve "effectiveness" when mining.
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COMMENT Other items, such as shears on string, may use their own logic
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COMMENT and calls to this method might not return a value consistent to this rule for those items.
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COMMENT </p>
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ARG 1 state
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METHOD method_7857 hasRecipeRemainder ()Z
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COMMENT Checks if this item has a remainder item that is left behind when used as a crafting ingredient.
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@ -174,7 +174,7 @@ CLASS net/minecraft/class_1799 net/minecraft/item/ItemStack
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COMMENT <p>
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COMMENT Depending on block implementation, when combined together, the correct item and block may achieve a better mining speed and yield
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COMMENT drops that would not be obtained when mining otherwise.
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COMMENT </p>
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COMMENT
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COMMENT @return values consistent with calls to {@link Item#isSuitableFor}
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COMMENT @see Item#isSuitableFor(BlockState)
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ARG 1 state
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@ -1,4 +1,4 @@
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CLASS net/minecraft/class_5151 net/minecraft/item/Wearable
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COMMENT Represents a type of item that is wearable in an armor equipment slot.
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COMMENT
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COMMENT <p>This type of item can be targeted by the {@code minecraft:binding_curse} enchantment.</p>
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COMMENT <p>This type of item can be targeted by the {@code minecraft:binding_curse} enchantment.
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@ -8,7 +8,7 @@ CLASS net/minecraft/class_2509 net/minecraft/nbt/NbtOps
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COMMENT they will be transported in packets as NBT. DataFixerUpper allows
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COMMENT generalizing the dimension serialization logic to prevent duplicate code,
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COMMENT where the NBT ops allow the DataFixerUpper dimension serialization logic
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COMMENT to interact with Minecraft NBTs.</p>
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COMMENT to interact with Minecraft NBTs.
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COMMENT
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COMMENT @see NbtOps#INSTANCE
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FIELD field_11560 INSTANCE Lnet/minecraft/class_2509;
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@ -17,7 +17,7 @@ CLASS net/minecraft/class_2509 net/minecraft/nbt/NbtOps
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COMMENT <p>This ops does not compress maps (replace field name to value pairs
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COMMENT with an ordered list of values in serialization). In fact, since
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COMMENT Minecraft NBT lists can only contain elements of the same type, this op
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COMMENT cannot compress maps.</p>
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COMMENT cannot compress maps.
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METHOD convertTo (Lcom/mojang/serialization/DynamicOps;Ljava/lang/Object;)Ljava/lang/Object;
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ARG 2 element
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METHOD createBoolean (Z)Ljava/lang/Object;
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@ -2,15 +2,15 @@ CLASS net/minecraft/class_1713 net/minecraft/screen/slot/SlotActionType
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FIELD field_7789 QUICK_CRAFT Lnet/minecraft/class_1713;
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COMMENT Drags items between multiple slots. This is usually triggered by the player clicking and dragging between slots.
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COMMENT
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COMMENT <p>This action happens in 3 stages. Stage 0 signals that the drag has begun, and stage 2 signals that the drag has ended. In between multiple stage 1s signal which slots were dragged on.</p>
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COMMENT <p>This action happens in 3 stages. Stage 0 signals that the drag has begun, and stage 2 signals that the drag has ended. In between multiple stage 1s signal which slots were dragged on.
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COMMENT
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COMMENT <p>The stage is packed into the click data along with the mouse button that was clicked. See {@link net.minecraft.screen.ScreenHandler#packQuickCraftData(int, int) ScreenHandler.packQuickCraftData(int, int)} for details.</p>
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COMMENT <p>The stage is packed into the click data along with the mouse button that was clicked. See {@link net.minecraft.screen.ScreenHandler#packQuickCraftData(int, int) ScreenHandler.packQuickCraftData(int, int)} for details.
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FIELD field_7790 PICKUP Lnet/minecraft/class_1713;
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COMMENT Performs a normal slot click. This can pickup or place items in the slot, possibly merging the cursor stack into the slot, or swapping the slot stack with the cursor stack if they can't be merged.
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FIELD field_7791 SWAP Lnet/minecraft/class_1713;
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COMMENT Exchanges items between a slot and a hotbar slot. This is usually triggered by the player pressing a 1-9 number key while hovering over a slot.
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COMMENT
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COMMENT <p>When the action type is swap, the click data is the hotbar slot to swap with (0-8).</p>
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COMMENT <p>When the action type is swap, the click data is the hotbar slot to swap with (0-8).
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FIELD field_7793 PICKUP_ALL Lnet/minecraft/class_1713;
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COMMENT Replenishes the cursor stack with items from the screen handler. This is usually triggered by the player double clicking.
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FIELD field_7794 QUICK_MOVE Lnet/minecraft/class_1713;
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@ -18,6 +18,6 @@ CLASS net/minecraft/class_1713 net/minecraft/screen/slot/SlotActionType
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FIELD field_7795 THROW Lnet/minecraft/class_1713;
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COMMENT Throws the item out of the inventory. This is usually triggered by the player pressing Q while hovering over a slot, or clicking outside the window.
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COMMENT
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COMMENT <p>When the action type is throw, the click data determines whether to throw a whole stack (1) or a single item from that stack (0).</p>
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COMMENT <p>When the action type is throw, the click data determines whether to throw a whole stack (1) or a single item from that stack (0).
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FIELD field_7796 CLONE Lnet/minecraft/class_1713;
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COMMENT Clones the item in the slot. Usually triggered by middle clicking an item in creative mode.
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@ -2,7 +2,7 @@ CLASS net/minecraft/class_5169 net/minecraft/server/dedicated/ServerMBean
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COMMENT A dynamic management object for a Minecraft Server.
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COMMENT
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COMMENT <p>It exposes the average tick time and the historical tick times of the
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COMMENT Minecraft Server.</p>
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COMMENT Minecraft Server.
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COMMENT
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COMMENT @see javax.management.DynamicMBean
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FIELD field_23970 LOGGER Lorg/apache/logging/log4j/Logger;
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@ -9,7 +9,7 @@ CLASS net/minecraft/class_2158 net/minecraft/server/function/CommandFunction
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METHOD method_9195 create (Lnet/minecraft/class_2960;Lcom/mojang/brigadier/CommandDispatcher;Lnet/minecraft/class_2168;Ljava/util/List;)Lnet/minecraft/class_2158;
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COMMENT Parses a function in the context of {@code source}.
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COMMENT
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COMMENT <p>Any syntax errors, such as improper comment lines or unknown commands, will be thrown at this point.</p>
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COMMENT <p>Any syntax errors, such as improper comment lines or unknown commands, will be thrown at this point.
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ARG 0 id
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ARG 1 dispatcher
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ARG 2 source
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@ -4,7 +4,7 @@ CLASS net/minecraft/class_5224 net/minecraft/text/CharacterVisitor
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COMMENT Visits a single character.
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COMMENT
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COMMENT <p>Multiple surrogate characters are converted into one single {@code
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COMMENT codePoint} when passed into this method.</p>
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COMMENT codePoint} when passed into this method.
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COMMENT
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COMMENT @return {@code true} to continue visiting other characters, or {@code false} to terminate the visit
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ARG 1 index
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@ -47,7 +47,7 @@ CLASS net/minecraft/class_5348 net/minecraft/text/StringVisitable
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COMMENT
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COMMENT <p>When a {@link Optional#isPresent() present optional} is returned,
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COMMENT the visit is terminated before visiting all text. Can return {@link
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COMMENT StringVisitable#TERMINATE_VISIT} for convenience.</p>
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COMMENT StringVisitable#TERMINATE_VISIT} for convenience.
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COMMENT
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COMMENT @return {@code Optional.empty()} to continue, a non-empty result to terminate
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ARG 1 asString
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COMMENT
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COMMENT <p>A contextual style is obtained by calling {@link Style#withParent(Style)}
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COMMENT on the current's text style, passing the previous contextual style or
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COMMENT the starting style if it is the beginning of a visit.</p>
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COMMENT the starting style if it is the beginning of a visit.
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COMMENT
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COMMENT <p>When a {@link Optional#isPresent() present optional} is returned,
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COMMENT the visit is terminated before visiting all text. Can return {@link
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COMMENT StringVisitable#TERMINATE_VISIT} for convenience.</p>
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COMMENT StringVisitable#TERMINATE_VISIT} for convenience.
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COMMENT
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COMMENT @return {@code Optional.empty()} to continue, a non-empty result to terminate
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ARG 1 style
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@ -2,7 +2,7 @@ CLASS net/minecraft/class_2583 net/minecraft/text/Style
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COMMENT The style of a {@link Text}, representing cosmetic attributes. It includes
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COMMENT font, formatting, click/hover events (actions), color, etc.
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COMMENT
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COMMENT <p>A style is immutable.</p>
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COMMENT <p>A style is immutable.
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COMMENT
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COMMENT @see Text
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FIELD field_11851 underlined Ljava/lang/Boolean;
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COMMENT Returns the insertion text of the style.
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COMMENT
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COMMENT <p>An insertion is inserted when a piece of text clicked while shift key
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COMMENT is down in the chat HUD.</p>
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COMMENT is down in the chat HUD.
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METHOD method_10958 withClickEvent (Lnet/minecraft/class_2558;)Lnet/minecraft/class_2583;
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COMMENT Returns a new style with the click event provided and all other
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COMMENT attributes of this style.
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@ -128,7 +128,7 @@ CLASS net/minecraft/class_2583 net/minecraft/text/Style
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COMMENT
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COMMENT <p>When a color formatting is passed for {@code formatting}, the other
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COMMENT formattings, including bold, italic, strikethrough, underlined, and
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COMMENT obfuscated, are all removed.</p>
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COMMENT obfuscated, are all removed.
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ARG 1 formatting
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COMMENT the new formatting
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METHOD method_27708 getFont ()Lnet/minecraft/class_2960;
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@ -3,10 +3,10 @@ CLASS net/minecraft/class_2561 net/minecraft/text/Text
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COMMENT
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COMMENT <p>Each text has a tree structure, embodying all its {@link
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COMMENT #getSiblings() siblings}. To iterate contents in the text and all
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COMMENT its siblings, call {@code visit} methods.</p>
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COMMENT its siblings, call {@code visit} methods.
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COMMENT
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COMMENT <p>This interface does not expose mutation operations. For mutation,
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COMMENT refer to {@link MutableText}.</p>
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COMMENT refer to {@link MutableText}.
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COMMENT
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COMMENT @see MutableText
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METHOD method_10851 asString ()Ljava/lang/String;
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METHOD method_27661 shallowCopy ()Lnet/minecraft/class_5250;
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COMMENT Copies the text itself, the style, and the siblings.
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COMMENT
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COMMENT <p>A shallow copy is made for the siblings.</p>
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COMMENT <p>A shallow copy is made for the siblings.
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METHOD method_27662 copy ()Lnet/minecraft/class_5250;
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COMMENT Copies the text itself, excluding the styles or siblings.
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METHOD method_30163 of (Ljava/lang/String;)Lnet/minecraft/class_2561;
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CLASS net/minecraft/class_5251 net/minecraft/text/TextColor
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COMMENT Represents an RGB color of a {@link Text}.
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COMMENT
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COMMENT <p>This is immutable, and part of a {@link Style}.</p>
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COMMENT <p>This is immutable, and part of a {@link Style}.
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COMMENT
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COMMENT @see Style
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FIELD field_24362 FORMATTING_TO_COLOR Ljava/util/Map;
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COMMENT Gets the RGB value of this color.
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COMMENT
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COMMENT <p>The red bits can be obtained by {@code (rgb >> 16) & 0xFF}, green bits
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COMMENT by {@code (rgb >> 8) & 0xFF}, blue bits by {@code rgb & 0xFF}.</p>
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COMMENT by {@code (rgb >> 8) & 0xFF}, blue bits by {@code rgb & 0xFF}.
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METHOD method_27717 fromRgb (I)Lnet/minecraft/class_5251;
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COMMENT Obtains a text color from an RGB value.
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ARG 0 rgb
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@ -8,8 +8,8 @@ CLASS net/minecraft/class_2960 net/minecraft/util/Identifier
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FIELD field_33381 DEFAULT_NAMESPACE Ljava/lang/String;
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FIELD field_33382 REALMS_NAMESPACE Ljava/lang/String;
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METHOD <init> (Ljava/lang/String;)V
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COMMENT <p>Takes a string of the form {@code <namespace>:<path>}, for example {@code minecraft:iron_ingot}.</p>
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COMMENT <p>The string will be split (on the {@code :}) into an identifier with the specified path and namespace.</p>
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COMMENT <p>Takes a string of the form {@code <namespace>:<path>}, for example {@code minecraft:iron_ingot}.
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COMMENT <p>The string will be split (on the {@code :}) into an identifier with the specified path and namespace.
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COMMENT Prefer using the {@link net.minecraft.util.Identifier#Identifier(java.lang.String, java.lang.String) Identifier(java.lang.String, java.lang.String)} constructor that takes the namespace and path as individual parameters to avoid mistakes.
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COMMENT @throws InvalidIdentifierException if the string cannot be parsed as an identifier.
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ARG 1 id
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@ -23,7 +23,7 @@ CLASS net/minecraft/class_2960 net/minecraft/util/Identifier
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METHOD equals (Ljava/lang/Object;)Z
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ARG 1 other
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METHOD method_12829 tryParse (Ljava/lang/String;)Lnet/minecraft/class_2960;
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COMMENT <p>Parses a string into an {@code Identifier}.</p>
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COMMENT <p>Parses a string into an {@code Identifier}.
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COMMENT Takes a string of the form {@code <namespace>:<path>}, for example {@code minecraft:iron_ingot}.
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COMMENT @return resulting identifier, or {@code null} if the string couldn't be parsed as an identifier
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ARG 0 id
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@ -11,7 +11,7 @@ CLASS net/minecraft/class_5330 net/minecraft/util/JsonSerializing
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COMMENT
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COMMENT <p>When the root element read is an object, the handler obtains the type
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COMMENT from registry to handle reading; otherwise, it falls back to custom
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COMMENT logic.</p>
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COMMENT logic.
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FIELD field_25192 registry Lnet/minecraft/class_2378;
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FIELD field_25193 rootFieldName Ljava/lang/String;
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FIELD field_25194 idFieldName Ljava/lang/String;
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@ -3,7 +3,7 @@ CLASS net/minecraft/class_5380 net/minecraft/util/dynamic/RegistryCodec
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COMMENT
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COMMENT <p>Compared to regular codec, this codec performs additional work when
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COMMENT decoding, loading its elements from the given resource manager's JSON
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COMMENT files.</p>
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COMMENT files.
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COMMENT
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COMMENT @param <E> the registry's element type
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COMMENT @see RegistryElementCodec
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@ -4,7 +4,7 @@ CLASS net/minecraft/class_5381 net/minecraft/util/dynamic/RegistryElementCodec
|
|||
COMMENT decoding behavior if it cannot do so.
|
||||
COMMENT
|
||||
COMMENT <p>The codec's saves and loads {@code Supplier<E>} in order to avoid early
|
||||
COMMENT loading from registry before a registry is fully loaded from a codec.</p>
|
||||
COMMENT loading from registry before a registry is fully loaded from a codec.
|
||||
COMMENT
|
||||
COMMENT @param <E> the element type
|
||||
COMMENT @see RegistryCodec
|
||||
|
|
|
@ -20,7 +20,7 @@ CLASS net/minecraft/class_5382 net/minecraft/util/dynamic/RegistryOps
|
|||
COMMENT Encode an id for a registry element than a full object if possible.
|
||||
COMMENT
|
||||
COMMENT <p>This method is called by casting an arbitrary dynamic ops to a registry
|
||||
COMMENT reading ops.</p>
|
||||
COMMENT reading ops.
|
||||
COMMENT
|
||||
COMMENT @see RegistryReadingOps#encodeOrId(Object, Object, RegistryKey, Codec)
|
||||
ARG 2 key
|
||||
|
@ -31,7 +31,7 @@ CLASS net/minecraft/class_5382 net/minecraft/util/dynamic/RegistryOps
|
|||
METHOD method_29763 readSupplier (Lnet/minecraft/class_5321;Lnet/minecraft/class_2385;Lcom/mojang/serialization/Codec;Lnet/minecraft/class_2960;)Lcom/mojang/serialization/DataResult;
|
||||
COMMENT Reads a supplier for a registry element.
|
||||
COMMENT
|
||||
COMMENT <p>This logic is used by both {@code decodeOrId} and {@code loadToRegistry}.</p>
|
||||
COMMENT <p>This logic is used by both {@code decodeOrId} and {@code loadToRegistry}.
|
||||
ARG 1 key
|
||||
ARG 2 registry
|
||||
ARG 3 codec
|
||||
|
|
|
@ -13,7 +13,7 @@ CLASS net/minecraft/class_5384 net/minecraft/util/dynamic/RegistryReadingOps
|
|||
COMMENT Encode an id for a registry element than a full object if possible.
|
||||
COMMENT
|
||||
COMMENT <p>This method is called by casting an arbitrary dynamic ops to a registry
|
||||
COMMENT reading ops.</p>
|
||||
COMMENT reading ops.
|
||||
COMMENT
|
||||
COMMENT @see RegistryOps#decodeOrId(Object, RegistryKey, Codec, boolean)
|
||||
ARG 1 input
|
||||
|
|
|
@ -137,7 +137,7 @@ CLASS net/minecraft/class_3532 net/minecraft/util/math/MathHelper
|
|||
METHOD method_15388 stepUnwrappedAngleTowards (FFF)F
|
||||
COMMENT Steps from {@code from} degrees towards {@code to} degrees, changing the value by at most {@code step} degrees.
|
||||
COMMENT
|
||||
COMMENT <p>This method does not wrap the resulting angle, so {@link #stepAngleTowards(float, float, float)} should be used in preference.</p>
|
||||
COMMENT <p>This method does not wrap the resulting angle, so {@link #stepAngleTowards(float, float, float)} should be used in preference.
|
||||
ARG 0 from
|
||||
ARG 1 to
|
||||
ARG 2 step
|
||||
|
|
|
@ -4,11 +4,11 @@ CLASS net/minecraft/class_5455 net/minecraft/util/registry/DynamicRegistryManage
|
|||
COMMENT
|
||||
COMMENT <p>Each minecraft server has a dynamic registry manager for file-loaded
|
||||
COMMENT registries, while each client play network handler has a dynamic registry
|
||||
COMMENT manager for server-sent dynamic registries.</p>
|
||||
COMMENT manager for server-sent dynamic registries.
|
||||
COMMENT
|
||||
COMMENT <p>The {@link DynamicRegistryManager.Impl}
|
||||
COMMENT class serves as an immutable implementation of any particular collection
|
||||
COMMENT or configuration of dynamic registries.</p>
|
||||
COMMENT or configuration of dynamic registries.
|
||||
FIELD field_25918 LOGGER Lorg/apache/logging/log4j/Logger;
|
||||
FIELD field_25919 INFOS Ljava/util/Map;
|
||||
FIELD field_26733 BUILTIN Lnet/minecraft/class_5455$class_5457;
|
||||
|
|
|
@ -15,7 +15,7 @@ CLASS net/minecraft/class_2385 net/minecraft/util/registry/MutableRegistry
|
|||
COMMENT
|
||||
COMMENT <p>If the given key is not already present in the registry, adds the entry to the registry. If
|
||||
COMMENT {@code rawId} is present, then this method gives the entry this raw ID. Otherwise, uses the
|
||||
COMMENT next available ID.</p>
|
||||
COMMENT next available ID.
|
||||
ARG 1 rawId
|
||||
ARG 2 key
|
||||
ARG 3 newEntry
|
||||
|
|
|
@ -25,7 +25,7 @@ CLASS net/minecraft/class_5321 net/minecraft/util/registry/RegistryKey
|
|||
COMMENT value.
|
||||
COMMENT
|
||||
COMMENT <p>You can call it like {@code RegistryKey.of(Registry.ITEM_KEY, new Identifier("iron_ingot"))}
|
||||
COMMENT to create a registry key for iron ingot.</p>
|
||||
COMMENT to create a registry key for iron ingot.
|
||||
COMMENT
|
||||
COMMENT @param <T> the type of the value
|
||||
ARG 0 registry
|
||||
|
@ -37,7 +37,7 @@ CLASS net/minecraft/class_5321 net/minecraft/util/registry/RegistryKey
|
|||
COMMENT all registries) with an identifier for the registry.
|
||||
COMMENT
|
||||
COMMENT <p>You can call it like {@code RegistryKey.of(new Identifier("block"))}
|
||||
COMMENT to create a registry key for the block registry.</p>
|
||||
COMMENT to create a registry key for the block registry.
|
||||
COMMENT
|
||||
COMMENT @param <T> the element type of the registry
|
||||
ARG 0 registry
|
||||
|
|
|
@ -9,7 +9,7 @@ CLASS net/minecraft/class_1945 net/minecraft/world/ModifiableWorld
|
|||
COMMENT <p>When called on the server, the new block state is stored and propagated to clients and listeners as dictated
|
||||
COMMENT by the supplied flags. Note that calling this on the client will update the world locally, but may not see the
|
||||
COMMENT change persisted across loads. It's recommended to check whether this world is client before
|
||||
COMMENT interacting with the world in this way.</p>
|
||||
COMMENT interacting with the world in this way.
|
||||
COMMENT
|
||||
COMMENT <p>See {@link #setBlockState(BlockPos, BlockState, int)} for a list of accepted flags.
|
||||
ARG 1 pos
|
||||
|
@ -40,7 +40,7 @@ CLASS net/minecraft/class_1945 net/minecraft/world/ModifiableWorld
|
|||
COMMENT <p>When called on the server, the new block state is stored and propagated to clients and listeners as dictated
|
||||
COMMENT by the supplied flags. Note that calling this on the client will update the world locally, but may not see the
|
||||
COMMENT change persisted across loads. It's recommended to check whether this world is client before
|
||||
COMMENT interacting with the world in this way.</p>
|
||||
COMMENT interacting with the world in this way.
|
||||
COMMENT
|
||||
COMMENT <p>The accepted values of these flags are:
|
||||
COMMENT <ul>
|
||||
|
|
|
@ -7,7 +7,7 @@ CLASS net/minecraft/class_2919 net/minecraft/world/gen/ChunkRandom
|
|||
COMMENT and the bedrock patterns.
|
||||
COMMENT
|
||||
COMMENT <p>Note that the terrain seed does not depend on the world seed and only gets affected by
|
||||
COMMENT chunk coordinates.</p>
|
||||
COMMENT chunk coordinates.
|
||||
ARG 1 chunkX
|
||||
ARG 2 chunkZ
|
||||
METHOD method_12661 setPopulationSeed (JII)J
|
||||
|
@ -16,12 +16,12 @@ CLASS net/minecraft/class_2919 net/minecraft/world/gen/ChunkRandom
|
|||
COMMENT <p>This method takes in the world seed and the negative-most block coordinates of the
|
||||
COMMENT chunk. The coordinate pair provided is equivalent to (chunkX * 16, chunkZ * 16). The
|
||||
COMMENT three values are mixed together through some layers of hashing to produce the
|
||||
COMMENT population seed.</p>
|
||||
COMMENT population seed.
|
||||
COMMENT
|
||||
COMMENT <p>This function has been proved to be reversible through some exploitation of the underlying
|
||||
COMMENT nextLong() weaknesses. It is also important to remember that since setSeed()
|
||||
COMMENT truncates the 16 upper bits of world seed, only the 48 lowest bits affect the population
|
||||
COMMENT seed output.</p>
|
||||
COMMENT seed output.
|
||||
ARG 1 worldSeed
|
||||
ARG 3 blockX
|
||||
ARG 4 blockZ
|
||||
|
@ -35,7 +35,7 @@ CLASS net/minecraft/class_2919 net/minecraft/world/gen/ChunkRandom
|
|||
COMMENT and strongholds. It is also used to initiate structure start behavior such as rotation.
|
||||
COMMENT
|
||||
COMMENT <p>Similar to the population seed, only the 48 lowest bits of the world seed affect the
|
||||
COMMENT output since it the upper 16 bits are truncated in the setSeed() call.</p>
|
||||
COMMENT output since it the upper 16 bits are truncated in the setSeed() call.
|
||||
ARG 1 worldSeed
|
||||
ARG 3 chunkX
|
||||
ARG 4 chunkZ
|
||||
|
@ -58,10 +58,10 @@ CLASS net/minecraft/class_2919 net/minecraft/world/gen/ChunkRandom
|
|||
COMMENT
|
||||
COMMENT <p>The region coordinates pair corresponds to the coordinates of the region the seeded
|
||||
COMMENT chunk lies in. For example, a swamp hut region is 32 by 32 chunks meaning that all
|
||||
COMMENT chunks that lie within that region get seeded the same way.</p>
|
||||
COMMENT chunks that lie within that region get seeded the same way.
|
||||
COMMENT
|
||||
COMMENT <p>Similarly, the upper 16 bits of world seed also do not affect the region seed because
|
||||
COMMENT they get truncated in the setSeed() call.</p>
|
||||
COMMENT they get truncated in the setSeed() call.
|
||||
ARG 1 worldSeed
|
||||
ARG 3 regionX
|
||||
ARG 4 regionZ
|
||||
|
|
|
@ -35,7 +35,7 @@ CLASS net/minecraft/class_5818 net/minecraft/world/gen/NoiseColumnSampler
|
|||
ARG 3 y
|
||||
METHOD method_33646 getOffset (IDDD)D
|
||||
COMMENT Calculates an offset for the noise.
|
||||
COMMENT <p>For example in the overworld, this makes lower y values solid while making higher y values air.</p>
|
||||
COMMENT <p>For example in the overworld, this makes lower y values solid while making higher y values air.
|
||||
ARG 1 y
|
||||
ARG 2 depth
|
||||
ARG 4 scale
|
||||
|
|
|
@ -25,7 +25,7 @@ CLASS net/minecraft/class_5817 net/minecraft/world/gen/StructureWeightSampler
|
|||
ARG 2 z
|
||||
METHOD method_33642 calculateStructureWeight (III)D
|
||||
COMMENT Calculates the structure weight for the given position.
|
||||
COMMENT <p>The weight increases as x and z approach {@code (0, 0)}, and positive y values make the weight negative while negative y values make the weight positive.</p>
|
||||
COMMENT <p>The weight increases as x and z approach {@code (0, 0)}, and positive y values make the weight negative while negative y values make the weight positive.
|
||||
ARG 0 x
|
||||
ARG 1 y
|
||||
ARG 2 z
|
||||
|
|
Loading…
Reference in New Issue