Commit Graph

121 Commits

Author SHA1 Message Date
Reece Dunham 0343be4ba1
Lots of new mappings (#1504)
* Lots of new mappings

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-12-17 20:03:06 +00:00
LambdAurora f8e60ee65d
Backport of latest 1.15.2 mappings back to 1.14.4. (#1094)
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2020-02-16 20:32:39 +00:00
Runemoro 618083791c Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00
modmuss50 e20cfe9b0e 1.14.4-pre3 2019-07-08 13:27:46 +01:00
modmuss50 618de57dfb 1.14.4-pre2 2019-07-04 16:29:01 +01:00
Adrian Siekierka ab32dae2fa 1.14.4-pre1 2019-07-03 20:50:19 +02:00
Adrian Siekierka 30dc644d22 update Enigma, Stitch; drop unnecessary enum mappings 2019-06-29 09:49:26 +02:00
Adrian Siekierka 1a6f261a2e The Great Intermediary Update, Part 1 2019-06-28 23:55:20 +02:00
modmuss50 b6ed693b8d 1.14.3-pre4 2019-06-19 20:24:08 +01:00
modmuss50 b27778997a 1.14.3-pre3 2019-06-19 18:48:53 +01:00
­Sollace 57f9d99fc1 EntitySize -> EntityDimensions (#745)
* EntitySize -> EntityDimensions

* resizeable -> changing

* constant -> fixed (fite me)

* x/z -> width/height

* EntityType.setSize -> setDimensions

* Entity.getSize -> getDimensions

* EnderDragonPart.partSize -> partDimensions

* PlayerEntity.STANDING_SIZE -> STANDING_DIMENSIONS

* LivingEntity.SLEEPING_SIZE -> SLEEPING_DIMENSIONS

* PlayerEntity.SIZES -> POSE_DIMENSIONS (POSTURES?)

* EntityType.size -> dimensions

* Entity.size -> dimensions

* EntityType.getDefaultSize -> getDimensions

* Entity.refreshSize -> calculateDimensions

* getActiveEyeHeight(pose,size) -> getActiveEyeHeight(pose,dimensions)
2019-06-18 13:05:31 +01:00
modmuss50 8554a5ae8c 1.14.3-pre2 2019-06-07 12:45:25 +01:00
Chloe Dawn 510f8cbc08 Text refactoring + related mappings (#737)
* Text refactoring + related mappings

* Add a more explicit name for the truncated string getter

* Move Formatting to util package and fully map members

* Advancement#toHoverableText

* Correct mappings in ScoreboardObjective

* Various changes in NbtText and subclasses

* JSONREADER -> JSON_READER

* Shorten TranslatableText argument getter to getArg

* Cleanup mappings in Difficulty class

* Fix Style$Serializer#deserialize json parameter name

* Cleanup some field names in TranslatableText

* More changes to NbtText

* Fix incorrect method name in Texts

* toGreenText -> join

* Use more semantically correct name joinOrdered

* Fix method name in Entity

* Actually fix the method names.. derp
2019-06-07 12:18:04 +01:00
Adrian Siekierka bdbf125b33 1.14.3-pre1 2019-06-03 18:48:18 +02:00
Adrian Siekierka 7d5de74139
Block.isOpaque, Phase tick mappings (#708) 2019-05-18 21:45:50 +02:00
modmuss50 b60e6e7e6c 1.14.2 Pre-Release 1 2019-05-16 17:28:41 +01:00
modmuss50 fa072139bf 1.14.1 Pre-Release 1 2019-05-07 17:05:49 +01:00
NeunEinser e375b99270 Entity mappings (#657)
* Entity mapping modifications

* Entity mapping renames

* improvements

* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting

* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping

Stupid file system doesn't make a difference between cases.

* touchingLava -> inLava, touchLava() - setInLava()

* putOnTopmostSolidBlock -> afterSpawn

* owner -> actor, other improvements

* Actors are evil. Or something.

* Missed some actors, reverted stuff that's now part of #663

* isInfestableBlock -> isInfestable

* getRegularBlock(BlockState) ->fromRegularBlock

Another method with inverse logic in that class.

* use method name from main branch for surface collision
2019-05-07 12:19:00 +01:00
NeunEinser 802650ea21 Removed enum constants were auto mapping works, added them where it does not. (#663) 2019-05-06 17:57:44 +01:00
Adrian Siekierka 465a1e3701
entity renderer naming consistency fixes (#653) 2019-04-29 08:54:17 +02:00
modmuss50 de13dda07c 1.14 Pre-Release 5 2019-04-18 22:01:39 +01:00
modmuss50 782b07c692 1.14 Pre-Release 4 2019-04-17 17:41:25 +01:00
Adrian Siekierka 13943c582b update to 1.14 Pre-Release 3 2019-04-16 17:51:03 +02:00
NeunEinser 4ef4dc3e8d Command Mappings, mostly arguments and some missing methods/inner classes (#613) 2019-04-16 16:17:28 +02:00
modmuss50 2fd19127ea 1.14 Pre-Release 2 2019-04-12 15:38:24 +01:00
modmuss50 b13686aed0 1.14 Pre-Release 1 2019-04-10 16:36:17 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
modmuss50 845be1d2ec 19w14a 2019-04-03 17:16:41 +01:00
Jonathan Frederick d4d42f2976 TargetPredicate + Misc mappings (#577)
* TargetPredicate: Add some argument mappings

* MobSpawnerLogic: Add method mappings

* EntityPredicates: Add getBottommostEntity mapping

If anyone has a better name please let me know

* LivingEntity: Add mapping for teleport method

* AnimalMateGoal: add some mappings

* AvoidGoal: add setMobEntityTarget mapping

* FleeEntityGoal: add many mappings

* FollowTargetGoal: Add many mappings

* IronGolemLookGoal: Add mappings

* TrackTargetGoal: Add argument mapping

* WolfBegGoal: Add mappings

This also changes an incorrect mapping

* EndermanEntity: Add many mappings

* MobEntity: Add looking and angle mappings

* EntityView: Add a bunch of mappings

* MobSpawnerLogic: Add playerInRange method

* CreeperEntity: add some mappings

* Explosion: map DestructionType

* Add various entity mappings

* DolphinEntity: Clarify field

* HorseBaseEntity: add pathToAdult method

* PandaEntity: add some mappings

* TurtleEntity: Add some mappings

* RaiderEntity: Add some mappings

* Describe ALL of the predicates!

I've tried to give each predicate a descriptive name, instead of just naming all
of them, "targetPredicate"

* Fixup names of some mappings

* AvoidGoal: Use better predicate name

* FleeEntityGoal: Use better predicate name, more mappings
2019-04-03 16:43:01 +01:00
modmuss50 53620837bf 19w13a 2019-03-27 18:35:10 +00:00
modmuss50 b9285540bc 19w12a 2019-03-20 17:56:26 +00:00
modmuss50 a7eee8f064 Fix inner class names 2019-03-14 19:41:19 +00:00
modmuss50 eef3d973f2 Save in enigma, removes some propagated method names 2019-03-14 16:26:35 +00:00
modmuss50 e3d24ae102 19w11b 2019-03-14 15:39:51 +00:00
Adrian Siekierka 333e59da73 19w11a 2019-03-14 13:57:09 +01:00
asie 4b91cfbcf5 19w09a 2019-02-27 19:17:22 +01:00
Adrian Siekierka c25fcbb177 19w08b 2019-02-21 19:19:18 +01:00
Adrian Siekierka d1435774dc fix mappings 2019-02-20 22:01:25 +01:00
Adrian Siekierka 66156a5471 update to 19w08a 2019-02-20 21:49:23 +01:00
kashike f9219d3e30 fix wither class name (#478) 2019-02-17 12:28:17 +01:00
modmuss50 8a2af8044e 19w07a 2019-02-13 17:35:08 +00:00
Adrian Siekierka e2a1bba0b6 19w06a 2019-02-06 21:22:24 +01:00
Adrian Siekierka 1bfe80a06a update to 19w05a 2019-01-30 18:48:39 +01:00
Adrian Siekierka 995df6291a update to 19w04a/Enigma 0.13.x 2019-01-24 20:10:22 +01:00
Adrian Siekierka 37e4c7616b update to 19w03b 2019-01-18 00:35:46 +01:00
Jono Kemball 90b84803e4 Some End fight and BossBar mappings (#409)
Not 100% on where to put the `BossBarManager` and `CommandBossBar` or what a better name for `CommandBossBar` would be that isn't potentially confused with `BossBarCommand`
2019-01-17 18:20:42 -05:00
modmuss50 a9bd6ab44d Rebuild method names 2019-01-16 18:30:32 +00:00
modmuss50 347fd572c2 19w03a 2019-01-16 18:24:40 +00:00
asie 951dbea96d propagation fixes 2019-01-09 18:46:28 +01:00
Adrian Siekierka bf62f29ddf update to 19w02a 2019-01-09 18:20:38 +01:00
Tyler Hancock d110c89950 Mapped out some stuff in enchantments. (#355) 2018-12-24 09:09:09 +01:00
liach 249b75d84a Many villager-related mappings, some trade related ones and some new (#280) 2018-12-20 09:45:46 +01:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
Shadowfacts afaf4b010b Assorted dragon fight work (#258)
* Assorted dragon fight work

* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase

* crystalWasDamaged -> crystalDestroyed

* More dragon fight work
2018-12-12 11:36:16 +01:00
Adrian Siekierka 0a3f579fc7
partial mapping of EntityTracker (#262) 2018-12-11 14:21:44 +01:00
asie 97567d9cd6 rework EnchantmentHelper names, map a few network-related things 2018-12-07 21:00:43 +01:00
Prospector c2c85a6606 Literally low-hanging fruit (#244) 2018-12-06 08:13:30 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
asie 63470107ac mapping name unification & fixes 2018-12-03 20:57:18 +01:00
kashike 6b9cd483ff various mappings (#235) 2018-12-03 13:33:56 +01:00
kashike 03cc49749c some various mappings (#228) 2018-11-30 22:32:46 +01:00
Adrian Siekierka 44f4d2645a mapped a few texture-related things 2018-11-30 15:27:03 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
asie f9cb07a2b4 minor mappings 2018-11-06 17:02:00 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
asie b56b270f45 minor changes 2018-10-31 14:03:33 +01:00
Adrian Siekierka d3eb0a76be entity/registry/bootstrap mapping work 2018-10-28 13:34:15 +01:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Tyler Hancock de13604da3 Mapped a few entity/item/player stuff. (#161)
* Mapped some throwable entity stuff.

* Added some player, player inventory stuff.

* Mapped some stuff related to the dragon fight.

* Mapped a bunch of params and methods for item.

* Fixed several typos.
2017-05-13 08:02:52 +02:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
Łukasz Magiera 02287bc3a4 Name some things (#119)
* Name some things

* Apply suggestions

* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz 2837df0b62 Add mobTick and checkDespawn (#126) 2016-10-16 17:00:41 +02:00
asiekierka ebe1995b43 fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
mezz 3cee9fc828 Add some entity mappings, more general name for EntityParts (#122)
* Add some entity mappings, more general name for EntityParts

* Fixes for review
2016-10-16 09:31:17 +02:00
asiekierka db9fc376d7 entity, biome mappings 2016-10-15 20:49:37 +02:00
copygirl 6255f81c73 Map some various things (#112)
* Map some EnchantmentHelper

* Map BlockFire.registerFlammable(s)

Still missing mappings for the two maps used by these methods regarding fire spread.

* Map some entity death / loot stuff

* Map some entity sound stuff

* Map a few small things

* Rename init => registerDefaults

And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Benjamin K ac50036d17 Map code related to entity riding and passengers. (#96) 2016-10-01 07:53:12 +02:00
copygirl 16d2c49ac0 Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00