Reece Dunham
0343be4ba1
Lots of new mappings ( #1504 )
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* Lots of new mappings
* Apply suggestions from code review
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2020-12-17 20:03:06 +00:00
LambdAurora
f8e60ee65d
Backport of latest 1.15.2 mappings back to 1.14.4. ( #1094 )
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2020-02-16 20:32:39 +00:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
30dc644d22
update Enigma, Stitch; drop unnecessary enum mappings
2019-06-29 09:49:26 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b6ed693b8d
1.14.3-pre4
2019-06-19 20:24:08 +01:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
Sollace
57f9d99fc1
EntitySize -> EntityDimensions ( #745 )
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* EntitySize -> EntityDimensions
* resizeable -> changing
* constant -> fixed (fite me)
* x/z -> width/height
* EntityType.setSize -> setDimensions
* Entity.getSize -> getDimensions
* EnderDragonPart.partSize -> partDimensions
* PlayerEntity.STANDING_SIZE -> STANDING_DIMENSIONS
* LivingEntity.SLEEPING_SIZE -> SLEEPING_DIMENSIONS
* PlayerEntity.SIZES -> POSE_DIMENSIONS (POSTURES?)
* EntityType.size -> dimensions
* Entity.size -> dimensions
* EntityType.getDefaultSize -> getDimensions
* Entity.refreshSize -> calculateDimensions
* getActiveEyeHeight(pose,size) -> getActiveEyeHeight(pose,dimensions)
2019-06-18 13:05:31 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Chloe Dawn
510f8cbc08
Text refactoring + related mappings ( #737 )
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* Text refactoring + related mappings
* Add a more explicit name for the truncated string getter
* Move Formatting to util package and fully map members
* Advancement#toHoverableText
* Correct mappings in ScoreboardObjective
* Various changes in NbtText and subclasses
* JSONREADER -> JSON_READER
* Shorten TranslatableText argument getter to getArg
* Cleanup mappings in Difficulty class
* Fix Style$Serializer#deserialize json parameter name
* Cleanup some field names in TranslatableText
* More changes to NbtText
* Fix incorrect method name in Texts
* toGreenText -> join
* Use more semantically correct name joinOrdered
* Fix method name in Entity
* Actually fix the method names.. derp
2019-06-07 12:18:04 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
Adrian Siekierka
7d5de74139
Block.isOpaque, Phase tick mappings ( #708 )
2019-05-18 21:45:50 +02:00
modmuss50
b60e6e7e6c
1.14.2 Pre-Release 1
2019-05-16 17:28:41 +01:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
NeunEinser
e375b99270
Entity mappings ( #657 )
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* Entity mapping modifications
* Entity mapping renames
* improvements
* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting
* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping
Stupid file system doesn't make a difference between cases.
* touchingLava -> inLava, touchLava() - setInLava()
* putOnTopmostSolidBlock -> afterSpawn
* owner -> actor, other improvements
* Actors are evil. Or something.
* Missed some actors, reverted stuff that's now part of #663
* isInfestableBlock -> isInfestable
* getRegularBlock(BlockState) ->fromRegularBlock
Another method with inverse logic in that class.
* use method name from main branch for surface collision
2019-05-07 12:19:00 +01:00
NeunEinser
802650ea21
Removed enum constants were auto mapping works, added them where it does not. ( #663 )
2019-05-06 17:57:44 +01:00
Adrian Siekierka
465a1e3701
entity renderer naming consistency fixes ( #653 )
2019-04-29 08:54:17 +02:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
NeunEinser
4ef4dc3e8d
Command Mappings, mostly arguments and some missing methods/inner classes ( #613 )
2019-04-16 16:17:28 +02:00
modmuss50
2fd19127ea
1.14 Pre-Release 2
2019-04-12 15:38:24 +01:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
Jonathan Frederick
d4d42f2976
TargetPredicate + Misc mappings ( #577 )
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* TargetPredicate: Add some argument mappings
* MobSpawnerLogic: Add method mappings
* EntityPredicates: Add getBottommostEntity mapping
If anyone has a better name please let me know
* LivingEntity: Add mapping for teleport method
* AnimalMateGoal: add some mappings
* AvoidGoal: add setMobEntityTarget mapping
* FleeEntityGoal: add many mappings
* FollowTargetGoal: Add many mappings
* IronGolemLookGoal: Add mappings
* TrackTargetGoal: Add argument mapping
* WolfBegGoal: Add mappings
This also changes an incorrect mapping
* EndermanEntity: Add many mappings
* MobEntity: Add looking and angle mappings
* EntityView: Add a bunch of mappings
* MobSpawnerLogic: Add playerInRange method
* CreeperEntity: add some mappings
* Explosion: map DestructionType
* Add various entity mappings
* DolphinEntity: Clarify field
* HorseBaseEntity: add pathToAdult method
* PandaEntity: add some mappings
* TurtleEntity: Add some mappings
* RaiderEntity: Add some mappings
* Describe ALL of the predicates!
I've tried to give each predicate a descriptive name, instead of just naming all
of them, "targetPredicate"
* Fixup names of some mappings
* AvoidGoal: Use better predicate name
* FleeEntityGoal: Use better predicate name, more mappings
2019-04-03 16:43:01 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
a7eee8f064
Fix inner class names
2019-03-14 19:41:19 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
asie
4b91cfbcf5
19w09a
2019-02-27 19:17:22 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
d1435774dc
fix mappings
2019-02-20 22:01:25 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
kashike
f9219d3e30
fix wither class name ( #478 )
2019-02-17 12:28:17 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Adrian Siekierka
37e4c7616b
update to 19w03b
2019-01-18 00:35:46 +01:00
Jono Kemball
90b84803e4
Some End fight and BossBar mappings ( #409 )
...
Not 100% on where to put the `BossBarManager` and `CommandBossBar` or what a better name for `CommandBossBar` would be that isn't potentially confused with `BossBarCommand`
2019-01-17 18:20:42 -05:00
modmuss50
a9bd6ab44d
Rebuild method names
2019-01-16 18:30:32 +00:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
asie
951dbea96d
propagation fixes
2019-01-09 18:46:28 +01:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Tyler Hancock
d110c89950
Mapped out some stuff in enchantments. ( #355 )
2018-12-24 09:09:09 +01:00
liach
249b75d84a
Many villager-related mappings, some trade related ones and some new ( #280 )
2018-12-20 09:45:46 +01:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
Shadowfacts
afaf4b010b
Assorted dragon fight work ( #258 )
...
* Assorted dragon fight work
* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase
* crystalWasDamaged -> crystalDestroyed
* More dragon fight work
2018-12-12 11:36:16 +01:00
Adrian Siekierka
0a3f579fc7
partial mapping of EntityTracker ( #262 )
2018-12-11 14:21:44 +01:00
asie
97567d9cd6
rework EnchantmentHelper names, map a few network-related things
2018-12-07 21:00:43 +01:00
Prospector
c2c85a6606
Literally low-hanging fruit ( #244 )
2018-12-06 08:13:30 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
asie
63470107ac
mapping name unification & fixes
2018-12-03 20:57:18 +01:00
kashike
6b9cd483ff
various mappings ( #235 )
2018-12-03 13:33:56 +01:00
kashike
03cc49749c
some various mappings ( #228 )
2018-11-30 22:32:46 +01:00
Adrian Siekierka
44f4d2645a
mapped a few texture-related things
2018-11-30 15:27:03 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
asie
f9cb07a2b4
minor mappings
2018-11-06 17:02:00 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
asie
b56b270f45
minor changes
2018-10-31 14:03:33 +01:00
Adrian Siekierka
d3eb0a76be
entity/registry/bootstrap mapping work
2018-10-28 13:34:15 +01:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Tyler Hancock
f2a9ec2d04
Blocks, Entities, Models ( #162 )
...
* Mapped a bunch of entity stuff.
* Named a bunch of entity model classes.
* Added some more gui mappings
* Mapped a few misc block things.
* Even more block mappings.
* Mapped the rest of the entity classes.
* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
Tyler Hancock
de13604da3
Mapped a few entity/item/player stuff. ( #161 )
...
* Mapped some throwable entity stuff.
* Added some player, player inventory stuff.
* Mapped some stuff related to the dragon fight.
* Mapped a bunch of params and methods for item.
* Fixed several typos.
2017-05-13 08:02:52 +02:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
...
* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
Łukasz Magiera
02287bc3a4
Name some things ( #119 )
...
* Name some things
* Apply suggestions
* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz
2837df0b62
Add mobTick and checkDespawn ( #126 )
2016-10-16 17:00:41 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
mezz
3cee9fc828
Add some entity mappings, more general name for EntityParts ( #122 )
...
* Add some entity mappings, more general name for EntityParts
* Fixes for review
2016-10-16 09:31:17 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
copygirl
6255f81c73
Map some various things ( #112 )
...
* Map some EnchantmentHelper
* Map BlockFire.registerFlammable(s)
Still missing mappings for the two maps used by these methods regarding fire spread.
* Map some entity death / loot stuff
* Map some entity sound stuff
* Map a few small things
* Rename init => registerDefaults
And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Benjamin K
ac50036d17
Map code related to entity riding and passengers. ( #96 )
2016-10-01 07:53:12 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00