Commit Graph

215 Commits

Author SHA1 Message Date
kashike 03cc49749c some various mappings (#228) 2018-11-30 22:32:46 +01:00
Adrian Siekierka 44f4d2645a mapped a few texture-related things 2018-11-30 15:27:03 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
SquidDev 9104e89be3 Rename several methods to be suffixed (#222)
* Rename several methods to be suffixed

* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike 1d1dac2926 switch around some predicate stuff (#216) 2018-11-29 21:07:40 +01:00
kashike 56b40168df Goal! (#217) 2018-11-28 21:24:24 +01:00
asie 0f7adbf0ac rename InventoryPlayer 2018-11-28 11:55:22 +01:00
asie 1e4a6195a4 whoops 2018-11-28 08:42:25 +01:00
asie 9a6a13a6e8 close #210, close #211, work on other things 2018-11-28 08:42:16 +01:00
asie 5e77db1bf2 first pass of fixes 2018-11-27 20:35:45 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
asie 05dc08bffb close #199, close #201, close #202 2018-11-26 14:33:11 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
asie 2e5d688eaa fix EntityLiving.damage 2018-11-18 08:22:10 +01:00
Adrian Siekierka def639a8a4 merge Prospector's work 2018-11-15 18:20:38 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
asie fcc786466a minor update 2018-11-09 12:34:50 +01:00
asie 6d3075daeb map a few block-related things 2018-11-08 23:43:19 +01:00
asie a1b90d58a7 fix Entity.getName() conflict 2018-11-07 20:46:53 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
NikkyAI 07155b2aa6 ServerCommandSource and some random (#188)
* ServerCommandSource and some random

* rename exception types

* some more CommandExceptions

* one more
2018-11-07 17:33:25 +01:00
asie 050abcefca rename some network classes, map scoreboard/custom payload 2018-11-07 09:59:35 +01:00
asie 6cf2bc0eea Update 2018-11-06 20:26:53 +01:00
asie f9cb07a2b4 minor mappings 2018-11-06 17:02:00 +01:00
Adrian Siekierka 4e8d79aef4 move Attribute -> EntityAttribute, PotionEffectType -> MobEffect 2018-11-04 20:05:56 +01:00
Adrian Siekierka 351b6536ae minor packet, resource work 2018-11-04 16:45:24 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
asie ce1ae229d1 client-side interaction-related mapping 2018-11-03 19:06:46 +01:00
asie d5ddad5c30 map some client things 2018-11-03 08:44:17 +01:00
Adrian Siekierka 27247c41f0 fix getNameComponent 2018-11-01 20:19:03 +01:00
asie 8226c45d75 resource mapping work, refactor interface names - close #184 2018-11-01 17:53:10 +01:00
asie 1ec80e3ecc first shot at mapping font-related stuff 2018-10-31 22:01:41 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
asie b56b270f45 minor changes 2018-10-31 14:03:33 +01:00
Adrian Siekierka d3eb0a76be entity/registry/bootstrap mapping work 2018-10-28 13:34:15 +01:00
Adrian Siekierka 726aff2072 attempt mapping VoxelShape, other updates 2018-10-27 16:04:37 +02:00
asie 1b13674f8a map DyeColor, JsonLikeTagParser, update 2018-10-27 09:11:38 +02:00
modmuss50 10ccf6a407 Possible fixes for mapping conflicts 2018-10-26 22:53:20 +01:00
Adrian Siekierka 10af649fc1 update 2018-10-26 20:59:00 +02:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie 153fc8a1a6 some server classes, oddballs, map command manager and command class names 2018-10-26 08:04:38 +02:00
asie 33e2884035 port server.config 2018-10-25 22:36:50 +02:00
asie 1c8c22d955 recipe, etc. work 2018-10-25 22:01:57 +02:00
asie 0ba935a233 restore entity.tracker, add misc things 2018-10-25 19:18:32 +02:00
asie ee188babd0 fix copyEntityData conflict 2018-10-25 09:28:52 +02:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
Prospector f88888c26f A few sessions of "pomfing all the things" (#163)
* 2 1/2 hours of me mapping stuff

* Round two!

* Few small additions

* Fix mappings from merge

* Make proper changes

* loadsMoreDecoration -> moreSurfaceDecoration

* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 8773f5423a fix conflicts 2017-05-13 14:44:07 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Tyler Hancock de13604da3 Mapped a few entity/item/player stuff. (#161)
* Mapped some throwable entity stuff.

* Added some player, player inventory stuff.

* Mapped some stuff related to the dragon fight.

* Mapped a bunch of params and methods for item.

* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka 37305ccefa more minor work 2017-05-12 19:27:13 +02:00
Adrian Siekierka 9280ad2cd4 mappings updates in Block, World, etc. 2017-05-12 11:21:39 +02:00
Thomas Guillemard f045a7a329 Some class remapping (#159) 2017-05-11 07:30:10 +02:00
Adrian Siekierka fd834220b5 minor mapping work 2017-05-10 21:24:29 +02:00
Ethan Brooks 141c8b05dc Fix package name for EntityVex mapping 2017-05-03 08:08:31 -04:00
mezz d02bf6b73b Add mappings for tracking recent damage to entities (#155) 2017-05-03 12:00:14 +02:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
Ethan Brooks 7683882299 Basic Command Additions (#154)
* Testing out enigma with a basic mapping

* A lot of work on command mappings

* Fix weird Enigma naming error

* An attempt to fix mappings, but bigger issues are afoot

* Change CommandLocateStructure to CommandLocate

* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
copygirl d6b5a6689f Map / rename some block breaking related things
Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl 40ce0ab02c Rename ..Timestamp => ..Time
Followup to #147
2016-10-28 16:17:35 +02:00
mezz 22d5f683d2 More Village and Entity mappings (#147)
* More Village and Entity mappings

* Unmap parameter of an unmapped method

* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl 46783d0b1a Rename Entity.ignoreCollision => noClip
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl eb5345fee6 Map Entity.doesRenderOnFire 2016-10-28 13:28:25 +02:00
copygirl c0b1dc2708 Rename isInRenderRange => shouldRender
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
Shadowfacts f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes 2016-10-21 20:00:17 -04:00
asiekierka 2351d30ec9 map blockstate selectors, fixups 2016-10-20 12:06:19 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach 6cc5341d39 TargetSelectorParser done. (#141)
* TargetSelectorParser

* Adjust some entity matching things

EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter

* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka 65ee82c8a8 IHopper.getWorld must be getHopperWorld, or issues happen 2016-10-19 10:23:31 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
asiekierka d4f7e7f6ac Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis 2016-10-18 17:01:02 +02:00
Ryan Leach ee80697cf4 Tonights Work for review. (#135)
* Various entity & loot names

* Revert confusing names.

* Remove renamed args on obfuscated methods.

* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka 8afca43a1f minor cleanup 2016-10-18 15:02:36 +02:00
Nedelosk 07e7702f6f Improve Mappings 2016-10-18 10:53:45 +02:00
Nedelosk a3585a38e0 Update Mappings 2016-10-18 00:57:42 +02:00
Nedelosk e542a2fc78 Add mappings for ItemRender, Containers and Villages 2016-10-18 00:14:29 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
copygirl 19a960b323 Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
Tyler Hancock d523685eda Several mappings (#129)
* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json
2016-10-17 16:46:26 +02:00
mezz 8567014b87 Add some mappings for mob pathfinding (#127)
* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review
2016-10-17 15:29:56 +02:00
asiekierka 4bb920f431 fix ItemStack style issues, map a bit of client/server 2016-10-16 17:28:20 +02:00