haykam821
ade9c3ded9
Map block families ( #1965 )
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* Map block families
* Move the RecipeJsonFactory class to the proper package
* Rename the RecipeJsonFactory class to CraftingRecipeJsonFactory
* Fix the Javadoc for the RecipesProvider.getVariantRecipeInput method
2021-01-21 23:33:13 +00:00
modmuss50
a6ba184207
21w03a
2021-01-20 19:22:41 +00:00
YanisBft
2fcb4af423
Client stuff and MultilineText class ( #1955 )
2021-01-14 13:44:48 +00:00
modmuss50
c91f482141
20w45a
2020-11-04 20:44:22 +00:00
modmuss50
04b555a4ff
1.16.2-pre1
2020-07-29 16:36:02 +01:00
Joseph Burton
d3e8fd1935
Fix lots of spelling errors throughout yarn ( #1506 )
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* Fix lots of spelling errors throughout yarn
* Delete empty comment
2020-06-24 17:34:48 +01:00
modmuss50
cf0ef0a6bd
20w15a
2020-04-08 15:44:19 +01:00
liach
ab49bb2e7b
Jigsaw and rotation/rule test stuff ( #1227 )
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Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-26 14:10:31 +00:00
modmuss50
a068df5d3d
20w13a
2020-03-25 17:49:03 +00:00
liach
84c59b348d
Fully map out block state model generator ( #1208 )
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* Fully map out block state model generator
Now eliminated all unmapped classes! 🎉
Signed-off-by: liach <liach@users.noreply.github.com>
* The block is cocoa
* Model map fixes
* derivative -> texture/model pool
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-20 22:16:59 +00:00
liach
e380edac44
tiny works on model/blockstate data gen ( #1169 )
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* BlockStateVariantManager#register(2)[1 = ] -> properties
* BlockStateVariantManager#register(2)[2 = ] -> possibleVariants
* BlockStateModelGenerator#method_25681(1) -> registerWithSimpleModel
* BlockStateModelGenerator#method_25543(2) -> registerWithLinkedModel
* BlockStateModelGenerator#registerWithSimpleModel(1)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2) -> registerModelReference
* BlockStateModelGenerator#registerModelReference(2) -> registerStateWithModelReference
* BlockStateModelGenerator#registerStateWithModelReference(2)[2 = ] -> modelReference
* BlockStateModelGenerator#registerWithSimpleModel(1) -> registerSimpleState
* +44 doc in net/minecraft/data/client/model/BlockStateSupplier
* VariantsBlockStateSupplier#<init>(2)[2 = ] -> variants
* VariantsBlockStateSupplier%field_22862 -> variantManager
* BlockStateVariantManager#register(2)[1 = properties] -> condition
* +62 doc in net/minecraft/data/client/model/PropertiesEntry
* +86 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/PropertiesEntry
* +81 doc in PropertiesEntry#streamAllFor(1)
* +62 doc in net/minecraft/data/client/model/BlockStateVariant
* net/minecraft/data/client/model/BlockStateVariantManager -> net/minecraft/data/client/model/VariantMap
* +96 doc in net/minecraft/data/client/model/VariantMap
* +20 doc in net/minecraft/data/client/model/VariantMap
* net/minecraft/data/client/model/VariantMap -> net/minecraft/data/client/model/BlockStateVariantMap
* +1 doc in net/minecraft/data/client/model/BlockStateVariantMap
* VariantsBlockStateSupplier%field_22861 -> definedProperties
* VariantsBlockStateSupplier%variantManager -> variantMaps
* net/minecraft/data/client/model/Properties -> net/minecraft/data/client/model/PropertiesMap
* BlockStateModelGenerator#method_25690(1) -> registerCommandBlock
* BlockStateModelGenerator#method_25692(1) -> registerAnvil
* BlockStateModelGenerator#registerCommandBlock(1)[1 = ] -> block
* BlockStateModelGenerator#registerAnvil(1)[1 = ] -> block
* +50 doc in net/minecraft/data/client/model/TexturedModel
* +47 doc in TexturedModel$Factory#get(4)
* remove broken docs
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-11 15:10:12 +00:00
liach
d24dec94fb
Plant block, smithing table container, data gen, dfu, dynamic seriali… ( #1148 )
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* Plant block, smithing table container, data gen, dfu, dynamic serializable boolean
Signed-off-by: liach <liach@users.noreply.github.com>
* updateresult
Signed-off-by: liach <liach@users.noreply.github.com>
* Some biome sound and container screen etc
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff
block state model generator is too big, maybe need cloak (enigma too slow)
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/container/ForgingContainer.mapping
* conatiner name -> screen title
Signed-off-by: liach <liach@users.noreply.github.com>
* Document the 3 types of sounds; biome ambient sound player -> effect sound player
Signed-off-by: liach <liach@users.noreply.github.com>
* Update ModelIds.mapping
* container -> screen handler
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/gui/screen/ingame/SmithingScreen.mapping
Missed this boi
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-08 22:23:40 +00:00