liach
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e380edac44
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tiny works on model/blockstate data gen (#1169)
* BlockStateVariantManager#register(2)[1 = ] -> properties
* BlockStateVariantManager#register(2)[2 = ] -> possibleVariants
* BlockStateModelGenerator#method_25681(1) -> registerWithSimpleModel
* BlockStateModelGenerator#method_25543(2) -> registerWithLinkedModel
* BlockStateModelGenerator#registerWithSimpleModel(1)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2) -> registerModelReference
* BlockStateModelGenerator#registerModelReference(2) -> registerStateWithModelReference
* BlockStateModelGenerator#registerStateWithModelReference(2)[2 = ] -> modelReference
* BlockStateModelGenerator#registerWithSimpleModel(1) -> registerSimpleState
* +44 doc in net/minecraft/data/client/model/BlockStateSupplier
* VariantsBlockStateSupplier#<init>(2)[2 = ] -> variants
* VariantsBlockStateSupplier%field_22862 -> variantManager
* BlockStateVariantManager#register(2)[1 = properties] -> condition
* +62 doc in net/minecraft/data/client/model/PropertiesEntry
* +86 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/PropertiesEntry
* +81 doc in PropertiesEntry#streamAllFor(1)
* +62 doc in net/minecraft/data/client/model/BlockStateVariant
* net/minecraft/data/client/model/BlockStateVariantManager -> net/minecraft/data/client/model/VariantMap
* +96 doc in net/minecraft/data/client/model/VariantMap
* +20 doc in net/minecraft/data/client/model/VariantMap
* net/minecraft/data/client/model/VariantMap -> net/minecraft/data/client/model/BlockStateVariantMap
* +1 doc in net/minecraft/data/client/model/BlockStateVariantMap
* VariantsBlockStateSupplier%field_22861 -> definedProperties
* VariantsBlockStateSupplier%variantManager -> variantMaps
* net/minecraft/data/client/model/Properties -> net/minecraft/data/client/model/PropertiesMap
* BlockStateModelGenerator#method_25690(1) -> registerCommandBlock
* BlockStateModelGenerator#method_25692(1) -> registerAnvil
* BlockStateModelGenerator#registerCommandBlock(1)[1 = ] -> block
* BlockStateModelGenerator#registerAnvil(1)[1 = ] -> block
* +50 doc in net/minecraft/data/client/model/TexturedModel
* +47 doc in TexturedModel$Factory#get(4)
* remove broken docs
Co-authored-by: liach <liach@users.noreply.github.com>
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2020-03-11 15:10:12 +00:00 |