* entity
* forgot this
* this too
* Update mappings/net/minecraft/entity/projectile/FishingBobberEntity.mapping
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* 2 more things
* remove reference to ItemStackHolder
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Fix some boolean getter methods being prefixed with 'get'
Fixes#1892
* Fix the setter method for thickening fog in the BossBar class being renamed instead of the getter method
* Map unmapped fields that have getter methods
* Fix the parts field in GhastEntityModel using the same name as its getter method
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update outdated getter method names
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* stuff
mapped every class except 5395 because i dont understand codecs lol
* dont mind me
* there we go
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/entity/ai/goal/UniversalAngerGoal.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/entity/passive/WolfEntity.mapping
Co-authored-by: jadon <jadonflower@gmail.com>
* Update EditGameRulesScreen.mapping
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: jadon <jadonflower@gmail.com>
* Standardize the suffix of attribute modifier ID fields
* Remove prefix from attribute modifier fields
* Make soul speed boost attribute modifier ID field consistent
* Make baby piglin speed boost fields consistent
* Map some 20w15a new classes (entities, enchantments)
Signed-off-by: liach <liach@users.noreply.github.com>
* Some javadocs
* Just refer by id
Signed-off-by: liach <liach@users.noreply.github.com>
* Fix bad class name
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
I hate unqualified static method/field calls and static inference!
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
* Pick up #1026 and adjustments
ArmorFeatureRenderer, BipedEntityModel and some player stuff
Parrot entity rendering fixes
At the moment, I don't know the difference between method_17110 and method_17111.
method_17110 -> animateModel
Still a provisional name.
Finish the other feature renderers (except CapeFeatureRenderer)
Name methods involving armor stands
Work on Ender Dragon-related things
overlay{Message, Tinted} -> {message, tinted}
Add docs for ClientPlayerEntity#wateriness (now wetness)
ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness
Actually add javadocs
newHealth -> health
DragonFireballEntityRenderer#FIREBALL -> LAYER
* Update mappings/net/minecraft/client/render/RenderLayer.mapping
Co-authored-by: Kyarei <uruwi@protonmail.com>
* Fix some inconsistencies and misspelling.
* Fix and add a lot of fluid mappings.
* Change method_15819 to canLightFire.
* Fix a typo in method Fluid#canBeReplacedWith.
* Some entity mappings
* Mixed set/getShowsDeathScreen up
* AbstractMinecartEntity mappings
* Bee mapping
* No boolean getters
* Reorder words
* rebase and fix
* Begin 19w34a mappings
* more stuff
* More stuff
* stuff
* stuff again
* Update EntityRenderer.mapping
* x
* Finish mapping and modify BeeEntity, name string damagesource, map bee model
* Fix typo in class_1282 method 21748
* Update BeeEntity.mapping
* Update BeeHiveBlockEntity.mapping
* more stuff
* Stuff
* more stuff
* even more stuff
* removed an accidental thing
* stuff 4: electric boogaloo
* Update BlockState.mapping
* Stuff VI: The Search for Stuff V
* Update NativeImage.mapping
* removed things already mapped by Rune's PR
Namely `net/minecraft/realms/YesNoScreen' (`com/mojang/realmsclient/gui/screens/RealmsConfirmScreen` in Rune's PR), `net/minecraft/realms/RealmsError' (`com/mojang/realmsclient/client/RealmsError` in Rune's PR), and `net/minecraft/realms/InvalidClientScreen' (`com/mojang/realmsclient/gui/screens/RealmsClientOutdatedScreen` in Rune's PR).
* Stuff: The Final Stuffening
* Stuff: Revengeance
* Stuff Episode IX: Endgame
* Mapped two unmapped classes and some villager stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* optimize name
Signed-off-by: liach <liach@users.noreply.github.com>
* Entity mapping modifications
* Entity mapping renames
* improvements
* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting
* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping
Stupid file system doesn't make a difference between cases.
* touchingLava -> inLava, touchLava() - setInLava()
* putOnTopmostSolidBlock -> afterSpawn
* owner -> actor, other improvements
* Actors are evil. Or something.
* Missed some actors, reverted stuff that's now part of #663
* isInfestableBlock -> isInfestable
* getRegularBlock(BlockState) ->fromRegularBlock
Another method with inverse logic in that class.
* use method name from main branch for surface collision
* Map some poi and village stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Update based on suggestion
traderrecipe -> tradeoffer
Signed-off-by: liach <liach@users.noreply.github.com>
* Some mappings
Map render distance center packet and fix revenge target selection goal
Signed-off-by: liach <liach@users.noreply.github.com>
* More mappings along entities, etc.
Signed-off-by: liach <liach@users.noreply.github.com>
* Save mappings again
Signed-off-by: liach <liach@users.noreply.github.com>
* Fixes a few mappings
Signed-off-by: liach <liach@users.noreply.github.com>