modmuss50
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4f3d7449a3
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Map the remaining inner classes (#1443)
* Map the remaining inner classes
* TooltipSupplier
* PageContent
* Update mappings/net/minecraft/client/gui/screen/ingame/BookEditScreen.mapping
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
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2020-06-08 20:50:36 +01:00 |
Kroppeb
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4c6a867e69
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Named the Codecs where possible (#1388)
Only in files where there is a single static Codec.
Also named 2 (I think) loggers to "LOGGER". should have kept the seperate maybe bu /shrug
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2020-05-21 12:35:32 +01:00 |
modmuss50
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4f89f2fdba
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20w21a
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2020-05-20 17:12:58 +01:00 |
SuperCoder79
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bfbea641fc
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map chunk generators and biome sources (#1352)
* map chunk generators and biome sources
* map more parameters and functions, and rename noise
* bikeshedding
* Apply suggestions from code review
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
* disambiguate depth noise
* Update mappings/net/minecraft/world/gen/chunk/FlatChunkGenerator.mapping
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
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2020-05-14 21:55:51 +01:00 |
modmuss50
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015995dd3f
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20w20a
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2020-05-13 18:06:00 +01:00 |
Joseph Burton
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cb153d1679
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Nether biome sampling mappings (#1347)
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2020-05-11 12:45:15 +01:00 |
modmuss50
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659b0da1dd
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20w17a
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2020-04-22 16:59:47 +01:00 |
Joseph Burton
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e8a95c0d83
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1.16 biome mappings (#1088)
* First pass of new biomes stuff
* Name MultiNoiseBiomeSource noise generators according to the names we chose
* Remove 2 2s
* rand -> random
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2020-02-06 20:02:32 +00:00 |