* `BlockStateDefinitionProvider` -> `ModelProvider`
`BlockStateDefinitionProvider` is inaccurate, as it also handles all the models in the game including item models.
Also moved everything from `data/client/model` down to just `data/client` as they're *all* model related so there's no point in having it be separate.
Should probably backport this to 1.18, and maybe even 1.17.1 if #2904 is merged. Also recommend the rename is reflected in the Fabric API implementation also.
* Make all providers and generators plural where appropriate
Also change `WorldgenListProvider` to `WorldgenProvider`... why did it have `List` in the first place?
* Change to singular prefixes
* Fix some incorrect names
* Update Tag.mapping
* Update RecipeProvider.mapping
* Update RecipeProvider.mapping
* Fix bad merge
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: modmuss50 <modmuss50@gmail.com>
* Fully map out block state model generator
Now eliminated all unmapped classes! 🎉
Signed-off-by: liach <liach@users.noreply.github.com>
* The block is cocoa
* Model map fixes
* derivative -> texture/model pool
Co-authored-by: liach <liach@users.noreply.github.com>