* Improve some names mapped in #3694
- `VirtualMachine` sounds like an expensive object to construct. This isn't really a VM, so rename it to something
more neutral.
- `Control` conflicts with the class in entity.ai package. Add a prefix.
- Related changes.
* Rename inaccurate method names in VehicleEntity
* Map ProjectileUtil constant
* More command stuff
* Realms stuff
* Map everything else
* Apply suggestions from code review
* Update mappings/net/minecraft/entity/vehicle/VehicleEntity.mapping
* Fix some setters not matching fields and params
* Revert params with current prefix
* Rename targetPool to target
to match the setter in JigsawBlockEntity
* Revert more renames
* Revert setInvStackList -> setInventory
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