Commit Graph

13 Commits

Author SHA1 Message Date
apple502j e2c1b54681
23w35a more recipes (#3649) 2023-09-01 22:24:03 +02:00
modmuss50 d074c62ba7 23w35a 2023-08-30 14:12:47 +01:00
apple502j bf7b9083ec
23w31a misc (#3623) 2023-08-06 02:35:06 +10:00
Shnupbups 5d1e3dcd8c
More 23w31a stuff (#3613)
Just a couple of extras
2023-08-04 12:20:46 +09:00
modmuss50 c073210031 23w31a 2023-08-02 18:18:08 +01:00
bluebear94 46503b6892
1.20 client mappings (#3582)
* Map LogoDrawer constants

* Map constants in PlayerSkinDrawer

Since we can’t consult mojmap, the precise meanings of the various
‘8’ constants will remain elusive. The mappings in this commit
are inferred from the position of the ‘40’ (FACE_OVERLAY_X).

* Map more GUI constants

* Add parameter mapping for SpectatorHud.cycleSlot

* Map two Particle fields

* Map the rest of the Frustum class

* Map WorldRenderer

* Add mappings for debug renderers and entity models

* SinglePartEntityModel.ZERO → TEMP

This is not always zero; rather, it is used for temporary storage.

* Add more mappings for SplashTextRenderer

* Fix javadocs for SplashText.render’s alpha parameter

* Map screen handler constants

* Map interactivity parameters for structure blocks

* Add mappings for various fixes

* Implement suggested changes

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shnupbups <shnupbups@gmail.com>
2023-06-29 11:48:21 +01:00
modmuss50 377ae91945 23w18a 2023-05-03 14:29:41 +01:00
Shnupbups 17900fc490
22w16a stuff (#3550) 2023-04-22 00:15:29 +09:00
MattiDragon 2476989327
Map armor trims and related things (#3463)
* Armor trim changes

* Map more armor stuff

* Armor trim recipe and more

* Begin work on forging screen changes

* More armor trim related mappings

* Fix mistakes

* Fix screen handler package

* More fixes

* Forgot one

* More descriptive name
2023-01-27 09:42:30 +09:00
modmuss50 be911685f0 23w04a 2023-01-24 16:14:55 +00:00
apple502j ec09b29d49
Map screen handlers (#2523) 2021-06-27 11:18:10 +01:00
modmuss50 0295b1e8d5 1.16-pre1 2020-06-04 20:08:31 +01:00
liach d24dec94fb
Plant block, smithing table container, data gen, dfu, dynamic seriali… (#1148)
* Plant block, smithing table container, data gen, dfu, dynamic serializable boolean

Signed-off-by: liach <liach@users.noreply.github.com>

* updateresult

Signed-off-by: liach <liach@users.noreply.github.com>

* Some biome sound and container screen etc

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff
block state model generator is too big, maybe need cloak (enigma too slow)

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/container/ForgingContainer.mapping

* conatiner name -> screen title

Signed-off-by: liach <liach@users.noreply.github.com>

* Document the 3 types of sounds; biome ambient sound player -> effect sound player

Signed-off-by: liach <liach@users.noreply.github.com>

* Update ModelIds.mapping

* container -> screen handler

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/gui/screen/ingame/SmithingScreen.mapping

Missed this boi

Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-08 22:23:40 +00:00