Commit Graph

24 Commits

Author SHA1 Message Date
asiekierka c32cd9985e move GuiMainMenu back to where it unfortunately belongs 2016-10-19 09:50:02 +02:00
Max Gurela c8de4983bb Some GUI mappings (#142)
* Some GUI mappings

* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
copygirl 4fd9367ecf Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela 7c20271c10 Misc random mappings (#120)
* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName
2016-10-17 14:45:28 +02:00
Max Gurela fbd787247c Map GuiSettingsVideo and related classes (#113)
* Map GuiSettingsVideo and related classes

* Change isSlider/isBoolean to slider/toggle

Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
asiekierka 2e0f9b8eb6 fix GuiMainMenu 2016-10-12 20:22:46 +02:00
copygirl 96b046e6c1 Map some World fields / methods and more (#106)
* Map World.globalEntities

* Map sendToAllPlayersInRange

* Map IntHashMap

Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)

* Map block tick scheduling

* Map World raining / thundering things

* Fix some IntHashMap things

- Bucket -> Element
- Remove "ForKey"

* Fix some suggested things
2016-10-12 13:31:11 +02:00
Max Gurela 7f389902ac GuiNewLevelCustomize/Widgets/WidgetListMulti (#104)
* WIP GuiNewLevelCustomize

* Map getScrollbarPosition

* Widgets progress

* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka 65e7332171 fixes, mappings 2016-09-19 19:41:27 +02:00
copygirl dd4d52b441 Map Level related things and a bunch more (WIP?) (#83)
* Map LevelGeneratorType

From WorldGenerator

* Map LevelInfo

From WorldInfo

* Map Level related and many more

* Fix construct => createProvider

* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka 7d64ca1c52 client gui, resource mapping work 2016-09-18 16:43:16 +02:00
copygirl 1cc1d73e32 Fix conflicting mappings
(Always test your merge conflict fixes. I know what I did wrong.)
2016-09-17 01:21:36 +02:00
iamgreaser 8e0790b382 Scrollable entry lists + LAN server querying (#80)
* LanServerQueryManager

* moved to sortme; GUI tidbits

* mouse mappings for gui (+ server lists)

* entryCount for gui lists

* width/height/scroll for bfb

* setLeftPos for bfb

* scrolls + more mouse stuff (bfb)

* bfb entryWidth/handleButtonPressed/drawEntries

* bfb drawEntry

* starting to decipher none.bew

* add index to a bew.a method

* bmk -> ServerList (fully deobf'd)

* starting on none.big

* index selections for bfb & co

* set(User|Lan)Servers for none.big

* quick names for bfb and whatnot

* name tweaks
2016-09-17 01:02:39 +02:00
copygirl a244185861 Rename Minecraft => MinecraftGame (#82)
- 'mc' fields/parameters => 'game'
- WorldClient.getMinecraft => getGameInstance
- WidgetWorldEntry.minecraft => game
2016-09-16 22:32:52 +02:00
Max Gurela 708bffc099 IProgress and NetHelper (#75)
* IProgress and NetHelper

* Net -> Network
2016-09-14 17:07:53 -04:00
asiekierka 6160694546 mappings work 2016-09-14 12:00:19 +02:00
asiekierka 47c5b85441 add missing argument names 2016-09-12 15:16:04 +02:00
asiekierka 50a87ae8ef port to 16w36a 2016-09-12 12:08:56 +02:00
Benjamin K d362d9d885 worldName was incorrectly named. This should fix it. (#57) 2016-08-29 01:09:46 +02:00
Benjamin K 2727af5a03 [WIP] World related mappings. (#52)
* Nothing overly interesting.

* Map workers and fix the thread factory variable name.

* Map WorldInfo and some other things I found along the way.

* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
copygirl ca1cbec5b8 Gui > Drawable and lots of connected changes (#51)
* Gui > Drawable and lots of connected changes

* Merge drawable package into gui
2016-08-28 13:20:58 +02:00