Commit Graph

14 Commits

Author SHA1 Message Date
modmuss50 252ad11d0a 21w10a 2021-03-10 18:34:17 +00:00
modmuss50 8bc6276f19 20w29a 2020-07-15 17:04:53 +01:00
Joseph Burton d3e8fd1935
Fix lots of spelling errors throughout yarn (#1506)
* Fix lots of spelling errors throughout yarn

* Delete empty comment
2020-06-24 17:34:48 +01:00
Lars van der Zande 6e54e173d4
add ITEM_TARGET field mapping (#1472) 2020-06-15 17:39:30 +01:00
modmuss50 49710ba86a 1.16-pre3 2020-06-10 18:05:28 +01:00
Shnupbups 49284a0f45
pre1 stuff (#1420)
* pre1 stuff

idk

* more stuff

* remove things already mapped

removes things already mapped by newly merged prs
2020-06-07 16:02:50 +01:00
modmuss50 0295b1e8d5 1.16-pre1 2020-06-04 20:08:31 +01:00
Pyrofab 563be43174
Map transparency shader fields and methods (#1412)
* Entity#isAlive(0) -> isValid

* Framebuffer#method_29329(1) -> copyFrom

* GlStateManager#method_29330(0) -> supportsGl30

* GlStateManager#method_29332(10) -> blitFramebuffer

* GlStateManager#method_29333(0) -> getFramebufferAttachmentParameter

* GlStateManager#method_29334(0) -> getActiveBoundTexture

* GlStateManager#method_29331(8) -> copyTexSubImage2D

* GlStateManager#getFramebufferAttachmentParameter(0) -> getFramebufferDepthAttachment

* Framebuffer#copyFrom(1) -> copyDepthFrom

* WorldRenderer%field_25275 -> entityFramebuffer

* WorldRenderer%field_25276 -> particleFramebuffer

* WorldRenderer%field_25274 -> translucentFramebuffer

* RenderPhase%field_25281 -> PARTICLES_TARGET

* RenderPhase%field_25280 -> TRANSLUCENT_TARGET

* RenderPhase%field_25282 -> WEATHER_TARGET

* RenderPhase%field_25283 -> CLOUDS_TARGET

* RenderPhase%field_25284 -> ITEM_TRANSPARENCY

* RenderPhase$DepthTest%field_22242 -> depthFunction

* +133 doc in RenderPhase$DepthTest%depthFunction

* WorldRenderer#method_29362(0) -> getParticlesFramebuffer

* WorldRenderer%particleFramebuffer -> particlesFramebuffer

* WorldRenderer%field_25278 -> cloudsFramebuffer

* WorldRenderer%field_25277 -> weatherFramebuffer

* WorldRenderer%field_25279 -> transparencyShader

* WorldRenderer#method_29365(0) -> loadTransparencyShader

* Lowercase 2d

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Revert "Entity#isAlive(0) -> isValid"

This reverts commit 0199e61e68.

* Remove whitespace

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-05-31 18:21:17 +01:00
liach d924b03325
Eliminate all unmapped classes from yarn (#1135)
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-28 18:28:02 +00:00
modmuss50 d2afdda25f 20w07a 2020-02-14 14:54:37 +00:00
modmuss50 9b88b3c3e8 20w06a 2020-02-05 17:27:03 +00:00
modmuss50 89b749da2a Update enigma for Javadoc support.
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
modmuss50 9fb64b9b26 1.15-pre1 2019-11-21 19:13:18 +00:00
liach 6fa1e34c83 19w42a rendering and layers etc (#917)
* 19w42a rendering and layers etc

Signed-off-by: liach <liach@users.noreply.github.com>

* Stage changes

Signed-off-by: liach <liach@users.noreply.github.com>

* stuff stuff stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* fixed color

Signed-off-by: liach <liach@users.noreply.github.com>

* Banner Pattern "Patterns"

Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity

* Some more changes

Signed-off-by: liach <liach@users.noreply.github.com>

* Add 2 mappings

Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00