* Map GuiSettingsVideo and related classes
* Change isSlider/isBoolean to slider/toggle
Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
* LanServerQueryManager
* moved to sortme; GUI tidbits
* mouse mappings for gui (+ server lists)
* entryCount for gui lists
* width/height/scroll for bfb
* setLeftPos for bfb
* scrolls + more mouse stuff (bfb)
* bfb entryWidth/handleButtonPressed/drawEntries
* bfb drawEntry
* starting to decipher none.bew
* add index to a bew.a method
* bmk -> ServerList (fully deobf'd)
* starting on none.big
* index selections for bfb & co
* set(User|Lan)Servers for none.big
* quick names for bfb and whatnot
* name tweaks
* Inventory and Gui Mappings
* Inventory and Gui Mappings
* Revert Sounds.mapping change that I didnt do
* Add back sounds, not sure what is up with this
* Fixed some issues with mappings
* Enigma is annoying sometimes
* Fix field name issue
* Fix sound mappings again..
* Fix a few issues
* Nothing overly interesting.
* Map workers and fix the thread factory variable name.
* Map WorldInfo and some other things I found along the way.
* Fix some mappings, map Enchantments class.
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
* Boss bar mappings
* Tons of GUI related mappings + reorganization
* Move GUI classes out of gui.screen
* Move classes out of old hud.impl package
* Reorganize GUI packages (number 2)