ByMartrixX
552595f20f
Some entity renderer and model mappings ( #2566 )
...
* Some entity renderer and model mappings
* More mappings
* Update mappings, add some parameters
2021-07-13 03:05:29 +00:00
LambdAurora
a0ec4231f8
Entity and entity models documentations ( #2431 )
...
* Map some axolotl stuff and start work on entity and entity models documentation.
* Improve entity models documentation.
* Update mappings/net/minecraft/client/model/Model.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* More entity model documentation.
* Axolotl brain and tasks.
* Update mappings/net/minecraft/client/render/entity/model/CatEntityModel.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-05-29 11:52:11 +01:00
Sollace
c0a046c665
Model part names ( #1900 )
...
* Update all the models fields that come from Mojang's json code
* Unswap tailAngle and spikeExtension fields
* Fill in missing names in MathHelper
* Apply suggestions from code review
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* More code review fixes
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2020-12-03 13:51:45 +00:00
Thalia Nero
e0df01cad6
Entity rendering ( #1861 )
...
* Map entity model classes.
* Map new stuff in entity renderers.
* - EntityModelParts -> EntityModels
- ModelPartGroup -> ModelPartData
- ModelPartData -> ModelPartDataNode
- TexturedModelPartGroup -> TexturedModelPartData
* Apply suggestions from code review
Co-authored-by: Gegy <gegy1000@gmail.com>
* Apply other suggestions
* Update mappings/net/minecraft/client/model/TexturedModelData.mapping
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* Remap *PartData -> *ModelData, move Dilation to client.util.math
* Update crobbed mapping.
Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2020-11-12 08:57:40 +00:00
modmuss50
c91f482141
20w45a
2020-11-04 20:44:22 +00:00
Yanis48
4b5dadbafa
Quick fixes ( #1534 )
...
* Quick fixes
* Update EntryListWidget.mapping
2020-07-05 13:45:54 +01:00
modmuss50
a4305ccae9
1.16-pre8
2020-06-17 17:11:43 +01:00
liach
7bd162989d
Pick up rendering stuff and dragon stuff ( #1163 )
...
* Pick up #1026 and adjustments
ArmorFeatureRenderer, BipedEntityModel and some player stuff
Parrot entity rendering fixes
At the moment, I don't know the difference between method_17110 and method_17111.
method_17110 -> animateModel
Still a provisional name.
Finish the other feature renderers (except CapeFeatureRenderer)
Name methods involving armor stands
Work on Ender Dragon-related things
overlay{Message, Tinted} -> {message, tinted}
Add docs for ClientPlayerEntity#wateriness (now wetness)
ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness
Actually add javadocs
newHealth -> health
DragonFireballEntityRenderer#FIREBALL -> LAYER
* Update mappings/net/minecraft/client/render/RenderLayer.mapping
Co-authored-by: Kyarei <uruwi@protonmail.com>
2020-03-11 15:09:33 +00:00
modmuss50
1b7aa91a4d
20w10a
...
bit of a big one
2020-03-04 20:22:46 +00:00
liach
b00c92199f
Map new classes, staging ( #1122 )
...
Map new classes, staging
2020-02-24 20:14:56 +00:00
modmuss50
b3d3023795
1.15-pre4
2019-12-03 13:35:46 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
...
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
...
* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
Sollace
9b09c7929c
Rename the body parts to be more descriptive ( #950 )
...
* Rename the body parts to be more descriptive
* unmap "accept" method
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Mapped the quadrupedal model fields
* StrayEntityModel -> SkeletonEntityModel
* Map parameters
2019-11-18 13:11:10 +00:00
Siphalor
194e42daff
Mapped entity rendering methods/classes & options screens ( #913 )
...
* Mapped entity rendering methods and classes & options screens
* Fixed Knit's issues and implemented liach's suggestions
* Removed strange leftover obf stubs (I blame Knit)
* Mapped some more stuff from AnimalModel
* Adapt some stuff from Runemoro
* Some more Runemoro
* Another two fixes
* Unmap unobfuscated mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Shorten dragon
by liach
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Shorten biped model
by liach
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Shorten another biped model
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-10-25 09:02:48 +01:00
modmuss50
841e352c61
19w41a
2019-10-09 18:17:26 +01:00
João
82ebc4eecd
ArmorStandEntityModel + CrepperEntityModel + some related mappings ( #824 )
...
* Set limbs and scale mappings
* Add mappings to ArmorStandEntityModel and some associated
2019-08-22 21:26:26 +01:00
Adrian Siekierka
4be1c27c10
merge missing 1.14.3-pre2 mappings; update Enigma to fix save NPE
2019-06-29 00:43:29 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b6ed693b8d
1.14.3-pre4
2019-06-19 20:24:08 +01:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
Adrian Siekierka
465a1e3701
entity renderer naming consistency fixes ( #653 )
2019-04-29 08:54:17 +02:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
2fd19127ea
1.14 Pre-Release 2
2019-04-12 15:38:24 +01:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
a7eee8f064
Fix inner class names
2019-03-14 19:41:19 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Adrian Siekierka
37e4c7616b
update to 19w03b
2019-01-18 00:35:46 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Tschipp
f03b60e26f
Some Rendering and Model names ( #322 )
2018-12-22 19:15:04 +01:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00