Juuxel
4f63389810
Rename ICrashCallable to CrashCallable ( #691 )
2019-05-09 15:41:56 +01:00
Runemoro
bdc8e57397
VoxelShape.getIncludedPoints -> getPointPositions ( #688 )
2019-05-09 15:41:34 +01:00
liach
8f058161f4
Add some obf classes and fix my snake case thing ( #685 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-05-07 23:48:24 +02:00
NeunEinser
86634d3461
some new 1.14.1-pre1 stuff ( #686 )
2019-05-07 23:48:07 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
liach
1e43a50151
ItemProvider -> ItemConvertible, StringRepresentable -> SnakeCaseIdentifiable ( #652 )
...
* ItemProvider -> ItemConvertible, StringRepresentable -> EnumPropertyValue
Signed-off-by: liach <liach@users.noreply.github.com>
* Name it snake case identifiable instead
Signed-off-by: liach <liach@users.noreply.github.com>
2019-05-07 16:57:07 +01:00
Runemoro
892d4afb41
FIx issues ( #680 )
...
* FIx misnamed things
* Game options and mysterious setblockstate boolean
* a
* Remove duplicate class, remove enum constant from Unit
2019-05-07 15:21:22 +01:00
NeunEinser
802650ea21
Removed enum constants were auto mapping works, added them where it does not. ( #663 )
2019-05-06 17:57:44 +01:00
Chloe Dawn
5603ea9c27
Remove manual mappings for Hand enum constants ( #660 )
2019-04-29 23:39:34 +02:00
Adrian Siekierka
465a1e3701
entity renderer naming consistency fixes ( #653 )
2019-04-29 08:54:17 +02:00
kashike
48ce54854e
ease -> perlinFade ( #658 )
...
https://flafla2.github.io/2014/08/09/perlinnoise.html#the-fade-function
2019-04-29 08:54:02 +02:00
valoeghese
da0a1f4b44
layer and noise mappings ( #648 )
2019-04-25 11:37:06 +02:00
Adrian Siekierka
824ba100e6
1.14
2019-04-23 18:41:46 +02:00
Runemoro
ca0680d8ca
Item mappings ( #641 )
...
* Item mappings
* shouldCheckIfStateAllowsPlacement
* canBeLit
2019-04-23 14:47:50 +01:00
Pyrofab
a4d9672e02
Made a few needed changes based on open issues ( #645 )
...
* Rename LivingEntity#attack, fixes #482
* Rename ItemCooldownManager#isCooldown, fixes #488
* Rename StringItem, fixes #525
* Rename *riddenEntity to *vehicle, closes #589
* Rename PlayerMoveServerMessage, closes #623
* Disambiguate Rotation, fixes #630
* Distinguish rotation classes more
* Revert to BlockRotation
2019-04-23 14:47:15 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Runemoro
4aa3c17b17
A few mappings ( #631 )
...
* A few mappings
* Suggestions by liach
* Improvements
* Add methods from liach's PR
* make -> get to match others
* get -> create for methods that create tasks
2019-04-17 17:23:22 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
Runemoro
4b82d7412a
Misc mappings ( #621 )
2019-04-16 16:16:45 +02:00
Runemoro
4365e0f69a
Fix #615 ( #616 )
2019-04-16 16:12:45 +02:00
modmuss50
dcf1bdca01
Merge branch 'pull/607' into 1.14_Pre-Release_1
...
# Conflicts:
# mappings/net/minecraft/world/loot/function/SetNbtLootFunction.mapping
2019-04-12 15:20:28 +01:00
liach
a4de6322db
Map some poi and village stuff ( #604 )
...
* Map some poi and village stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Update based on suggestion
traderrecipe -> tradeoffer
Signed-off-by: liach <liach@users.noreply.github.com>
2019-04-12 15:16:50 +01:00
Runemoro
7574969ea7
Missed a few mappings
2019-04-11 02:37:12 -04:00
Runemoro
7bedd4cd9f
Map all commands and argument types
2019-04-11 01:58:54 -04:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
liach
94b94160ea
Some mappings for 19w14b ( #592 )
...
* Some mappings
Map render distance center packet and fix revenge target selection goal
Signed-off-by: liach <liach@users.noreply.github.com>
* More mappings along entities, etc.
Signed-off-by: liach <liach@users.noreply.github.com>
* Save mappings again
Signed-off-by: liach <liach@users.noreply.github.com>
* Fixes a few mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-04-10 12:36:55 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
modmuss50
f6fbfeffd8
Merge branch 'pull/576' into 19w13b
...
# Conflicts:
# mappings/net/minecraft/server/command/ParticleCommand.mapping
2019-03-31 15:23:26 +01:00
liach
6e44cd7dc6
Random mappings around projectiles etc ( #575 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-03-31 15:11:51 +01:00
Runemoro
2337da5579
More mappings
2019-03-31 07:15:05 -04:00
Runemoro
8af4d24f8c
Fix worldgen names
2019-03-30 06:27:01 -04:00
modmuss50
0580b466fb
19w13b
2019-03-29 16:19:26 +00:00
modmuss50
27ce8ae254
Merge branch 'pull/569' into 19w13a
...
# Conflicts:
# mappings/net/minecraft/util/SectionRelativeLevelPropagator.mapping
2019-03-29 16:10:36 +00:00
Runemoro
4673cec044
A few util mappings ( #570 )
...
* A few util mappings
* Update BoundingBox.mapping
* More util mappings
* Undo chunkpos move
* Update BoundingBox.mapping
* Update NumberRange.mapping
2019-03-29 16:09:11 +00:00
Runemoro
0c326e4a68
Update Vec3i.mapping
2019-03-29 04:35:02 -04:00
Runemoro
a1438d1316
Fixes + more names
2019-03-29 03:36:11 -04:00
Runemoro
dc3213335d
19w13a mappings
2019-03-29 03:04:08 -04:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
Runemoro
c67d269dfd
Entity mappings ( #554 )
...
* Entity mappings
* Update ZombiePigmanEntity.mapping
* Improvements
* Update ProjectileUtil.mapping
* More names
2019-03-27 17:54:42 +00:00
Runemoro
a47687969a
Shapes ( #548 )
...
* Shapes
* Parameters
* Update VoxelShape.mapping
* Knit bug
* Update VoxelShapes.mapping
2019-03-23 21:33:29 +00:00
Runemoro
14091b0f53
Map remaining classes ( #549 )
2019-03-23 20:30:43 +00:00
modmuss50
6d38740b83
19w12b
2019-03-21 18:06:36 +00:00
Runemoro
c1cde47fae
LevelIndexedProcessor -> LevelPropagator ( #544 )
...
* LevelIndexedProcessor -> LevelPropagator
* Update SectionRelativeLevelPropagator.mapping
* Update PointOfInterestStorage.mapping
* Update LevelPropagator.mapping
2019-03-21 17:27:34 +00:00
Runemoro
1d060729ff
19w12a mappings ( #541 )
...
* 19w12a mappings
* More mappings
* Overlay
* Debug renderers
* Tasks
* Map remaining tasks
* Goals
* 3 more classes
* fix
* Fix package
2019-03-21 17:27:13 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
Runemoro
fa91aa70fa
AI mappings ( #533 )
...
* AI mappings
* Map remaining tasks
* Goal mappings
* More goals
* Suggestions
* getOutputMemoryModules
2019-03-19 17:37:06 +02:00
Runemoro
936397a574
Client class mappings ( #534 )
...
* Client class mappings
* A few more classes
* 3 more
* A few more classes
* a
* Suggestions
* ErrorScreen
2019-03-18 19:53:22 +00:00
grondag
cd3b01ffc5
ThreadTaskQueue and subtypes ( #532 )
2019-03-18 19:50:44 +00:00
modmuss50
a7eee8f064
Fix inner class names
2019-03-14 19:41:19 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
Chloe Dawn
6ef156da8a
InventoryUtil -> Inventories ( #511 )
...
- (de)serialize -> toTag/fromTag
2019-03-05 21:47:19 +01:00
gegy1000
9c2a779f00
( #507 ) Arbitrary Mapping
2019-02-27 19:09:49 +01:00
Adrian Siekierka
436cf33f9f
improve resource mappings ( #508 )
2019-02-27 19:06:10 +01:00
Ryan Liptak
566ee9ab04
Map the rest of Vec3d/Vec3i ( #502 )
2019-02-23 08:59:09 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
4d7f586b2e
MutableRegistry.set -> add
2019-02-20 22:19:53 +01:00
Adrian Siekierka
d1435774dc
fix mappings
2019-02-20 22:01:25 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
Kitten
ec11344980
Remap registries ( #489 )
2019-02-20 15:34:41 +00:00
Adrian Siekierka
7c106f6eec
clean up Knit bugs, unmap some enums, map a few names along the way - close #461 ( #472 )
2019-02-17 19:12:23 +00:00
Runemoro
b09e907146
Class mappings ( #460 )
2019-02-16 22:01:42 +01:00
Adrian Siekierka
2febf7b2b8
missed one
2019-02-14 21:02:48 +01:00
Adrian Siekierka
4f390a9306
map 19w07a resource reloading ( #462 )
2019-02-14 20:54:51 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Runemoro
b45e68ab2a
A few layer mappings
2019-02-11 15:55:36 -05:00
Runemoro
5dbc9015b9
A few more mappings
2019-02-10 03:26:07 -05:00
Runemoro
cb61641543
World mappings
2019-02-10 02:49:48 -05:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Siphalor
fcf9dbf746
( #435 ) Various entity and collision related mappings
2019-01-30 18:35:02 +01:00
Adrian Siekierka
15dca47835
toast/item/loot/misc names ( #429 )
2019-01-30 18:24:47 +01:00
Adrian Siekierka
a618b04ef6
fix AbstractListTag
2019-01-30 18:23:57 +01:00
Runemoro
dae4bbb970
Structure mappings ( #431 )
2019-01-30 11:53:59 +01:00
Adrian Siekierka
8675ebe25d
update to 19w04b
2019-01-25 15:36:34 +01:00
asie
c67066fd6e
adjust to match names
2019-01-25 11:00:27 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Runemoro
20ffe31834
Block entities and blocks ( #417 )
2019-01-24 17:08:22 +01:00
Shadowfacts
1ceae3f9b2
Misc Hit Result stuff ( #411 )
2019-01-24 14:08:28 +01:00
Adrian Siekierka
37e4c7616b
update to 19w03b
2019-01-18 00:35:46 +01:00
Runemoro
7a20b89758
19w03a mappings ( #404 )
2019-01-17 13:18:48 +01:00
modmuss50
a9bd6ab44d
Rebuild method names
2019-01-16 18:30:32 +00:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Runemoro
37756970dc
A few rendering mappings ( #401 )
...
* A few rendering mappings
* Fix something
* Fix something
2019-01-16 15:48:01 +00:00
Runemoro
3a5e11b537
Chunk loader and concurrency utils mappings ( #392 )
...
* Chunk loader mappings
* Fix missing mappings
* Figured out a few more names
* More names and small fixes
* LEVEL_COUNT
2019-01-12 10:07:35 -05:00
asie
dd2ce78908
fix conflicts
2019-01-12 13:10:11 +01:00
Runemoro
fdb188cf3a
19w02a mappings ( #387 )
2019-01-12 12:41:47 +01:00
Blake Redenius
5c6ba3dacc
Add mappings for 'aur' and 'ato'. ( #389 )
2019-01-10 14:27:36 +01:00
asie
951dbea96d
propagation fixes
2019-01-09 18:46:28 +01:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Runemoro
9e8dc23783
Lots of mappings ( #381 )
2019-01-09 17:05:18 +01:00
Shadowfacts
1635e1f520
VoxelShape stuff ( #369 )
...
* VoxelShape stuff
* getIncludedCoords -> getIncludedPoints
* getAxisMin/Max -> getMin/Max
* getAxisSize -> getSize
2019-01-08 21:23:59 +00:00
therealfarfetchd
5c5413824e
Some world loading related mappings ( #367 )
2018-12-29 09:23:22 -05:00
Runemoro
873d1d06a9
World and chunks ( #352 )
2018-12-29 12:43:20 +01:00
Tyler Hancock
34c0ed8cd5
18w50a exploration 2 ( #365 )
2018-12-29 12:40:02 +01:00
therealfarfetchd
982323081d
get{MeasuringTime,EpochTime}Mili -> get{MeasuringTime,EpochTime}Ms ( #366 )
2018-12-29 01:07:23 +01:00
Sebastian Knackstedt
a42261cedc
Some work ( #315 )
...
* Some work
* delete file that was missing the prev. commit
* Update OffsetDoubleList.mapping
* Don't say stat every time
2018-12-22 19:16:25 +01:00
sekwah41
35e4e4b39e
Updated a bunch of entity and world collision names ( #338 )
2018-12-22 19:15:59 +01:00
Bartosz Skrzypczak
a7b7fe0152
Mostly mapped lighting ( #290 )
2018-12-19 22:20:55 +01:00
liach
7ec52f4c2a
Tweaked a few json helper names ( #325 )
...
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).
Type\\Operation | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`
I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.
Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
SquidDev
a847209178
Several changes to blocks ( #287 )
...
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:
- I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
- I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield
2e320d51e0
Tweak features, and OCD changes ( #301 )
...
Fixes #268 and #298 .
2018-12-14 22:54:17 +01:00
Jamie Mansfield
c144691acb
18w50a: Update registries ( #294 )
2018-12-14 20:05:02 +01:00
SquidDev
3d49f46517
Several mappings for chunk/block rerendering ( #286 )
...
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
SquidDev
9ac856c303
Re-add mappings for Nameable ( #279 )
2018-12-13 09:17:42 +00:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
modmuss50
4c6139025b
Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66
2018-12-12 15:29:30 +00:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
...
* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
Gegy
84b945de51
Biome layer system mapping ( #269 )
...
* Biome layer system mapping
* Move to biome layer package
* Integrate mappings from former biome layer PR
* OverworldBiomeLayers
* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike
91aa9f5d4f
singular names ( #251 )
...
* singular names
* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy
559bf8da90
Chunk generator mappings ( #275 )
...
* Chunk generator mapping
* Tweak
2018-12-12 14:45:01 +00:00
kashike
2d30b9c3f0
I change shapes just to hide in this place but I'm still, I'm still an animal ( #270 )
2018-12-12 11:35:12 +01:00
therealfarfetchd
f97c7ba42b
Map various obfuscated names ( #253 )
...
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
kashike
4385959a96
Facing -> Direction
2018-12-10 00:54:34 -08:00
Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
9502bd793e
a few renames
2018-12-09 17:00:06 +01:00
Adrian Siekierka
9f3cec1b1e
close #242 , close #243
2018-12-09 12:45:24 +01:00
asie
b12b46a7b2
remove some enums
2018-12-08 14:48:51 +01:00
asie
97567d9cd6
rework EnchantmentHelper names, map a few network-related things
2018-12-07 21:00:43 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
SquidDev
6cfe623cc2
Lots of loot table work ( #240 )
...
* Lots of loot table work
* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie
557df3c0fb
minor file cleanup
2018-12-04 09:13:56 +01:00
kashike
ff74e3d54f
map colour -> material colour ( #233 )
2018-12-03 20:12:19 +01:00
SquidDev
0a42dd3c3b
Assorted mappings for commands ( #229 )
...
* Mappings for command argument types
* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
SquidDev
1520549e3d
More names!
2018-11-30 16:47:36 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
86dc9e0fe8
merge some parts of #209
2018-11-30 12:07:49 +01:00
SquidDev
9104e89be3
Rename several methods to be suffixed ( #222 )
...
* Rename several methods to be suffixed
* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
...
* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike
1d1dac2926
switch around some predicate stuff ( #216 )
2018-11-29 21:07:40 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike
456bde5b8a
entity predicate mappings ( #212 )
2018-11-28 09:35:45 +01:00
asie
9a6a13a6e8
close #210 , close #211 , work on other things
2018-11-28 08:42:16 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
SquidDev
dfb0600796
Add some mappings for GUIs and input handling ( #203 )
...
* Add some mappings for GUIs and input handling
- Add keyboard, mouse and clipboard control
- Flesh out the GuiEventListener mappings
* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev
49dbb5baa0
Add mappings for most of the datafixer code ( #204 )
...
* Initial pass of data fixers and schemas
* Some fleshing out of the palette converter
Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie
e871ca625d
merge missing Prospector stuff
2018-11-22 08:24:58 +01:00
Adrian Siekierka
5ded6f5fad
map the obvious
2018-11-21 18:01:34 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
asie
701eb32c91
further map out BlockBuilder (w/ Prospector)
2018-11-21 14:44:42 +01:00
asie
c4f7032d43
mapping tweaks
2018-11-17 08:21:42 +01:00
asie
4187af8c9f
improve tick scheduler, registry, MathHelper mappings
2018-11-16 11:47:44 +01:00
Adrian Siekierka
def639a8a4
merge Prospector's work
2018-11-15 18:20:38 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
asie
fcc786466a
minor update
2018-11-09 12:34:50 +01:00
asie
a1b90d58a7
fix Entity.getName() conflict
2018-11-07 20:46:53 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
Adrian Siekierka
4e8d79aef4
move Attribute -> EntityAttribute, PotionEffectType -> MobEffect
2018-11-04 20:05:56 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
c53cc398bf
more class mapping works
2018-11-04 08:51:24 +01:00
asie
ce1ae229d1
client-side interaction-related mapping
2018-11-03 19:06:46 +01:00
asie
6857e7f66f
update
2018-11-03 12:17:54 +01:00
asie
28de8727a1
map more things
2018-11-03 10:24:59 +01:00
asie
d5ddad5c30
map some client things
2018-11-03 08:44:17 +01:00
Adrian Siekierka
f48822e1eb
fix DedicatedServer unmapping itself
2018-11-01 20:25:43 +01:00
Adrian Siekierka
27247c41f0
fix getNameComponent
2018-11-01 20:19:03 +01:00
asie
8226c45d75
resource mapping work, refactor interface names - close #184
2018-11-01 17:53:10 +01:00
asie
1ec80e3ecc
first shot at mapping font-related stuff
2018-10-31 22:01:41 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
asie
3886800d2c
remove .reference, map a few criterion triggers
2018-10-31 14:17:45 +01:00
asie
b56b270f45
minor changes
2018-10-31 14:03:33 +01:00
Adrian Siekierka
d3eb0a76be
entity/registry/bootstrap mapping work
2018-10-28 13:34:15 +01:00
Adrian Siekierka
c093271ed1
fix BlockPos.Mutable mapping conflict
2018-10-27 22:32:04 +02:00
Adrian Siekierka
726aff2072
attempt mapping VoxelShape, other updates
2018-10-27 16:04:37 +02:00
Adrian Siekierka
5b0775c0db
map advancement-related code
2018-10-27 13:09:43 +02:00
asie
1b13674f8a
map DyeColor, JsonLikeTagParser, update
2018-10-27 09:11:38 +02:00
Adrian Siekierka
10af649fc1
update
2018-10-26 20:59:00 +02:00
asie
8d9e4ecd3b
Update
2018-10-26 15:47:51 +02:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
f4f29cfa8e
fix mapping issue, start mapping fluids, map a bit more block stuff
2018-10-26 08:23:20 +02:00
asie
153fc8a1a6
some server classes, oddballs, map command manager and command class names
2018-10-26 08:04:38 +02:00
asie
33e2884035
port server.config
2018-10-25 22:36:50 +02:00
asie
0ba935a233
restore entity.tracker, add misc things
2018-10-25 19:18:32 +02:00
asie
8f9a0491ca
map some util classes
2018-10-25 18:48:06 +02:00
asie
932eb276b0
work on items, bring back 1.12 rcon mappings, etc.
2018-10-25 17:03:13 +02:00
asie
6cc208bfe8
more low-hanging fruit: Block and Item class names
2018-10-25 02:10:30 +02:00
asie
12796ba3aa
initial batch of fixes
2018-10-25 00:20:09 +02:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Urey. Xue
2464f704ec
Map criterion triggers and some predicates ( #166 )
2017-06-23 10:53:29 +01:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
f8eac78aa4
map RunArgs, minor cleanup
2017-05-13 08:18:40 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
...
* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka
37305ccefa
more minor work
2017-05-12 19:27:13 +02:00
Adrian Siekierka
9280ad2cd4
mappings updates in Block, World, etc.
2017-05-12 11:21:39 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
a76721cc16
minor block/client/server work
2017-05-03 12:28:05 +02:00
Adrian Siekierka
539c88fa5a
add 17w13b content, restore MinecraftServer mappings, work on a few other classes
2017-05-03 09:00:55 +02:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
mezz
22d5f683d2
More Village and Entity mappings ( #147 )
...
* More Village and Entity mappings
* Unmap parameter of an unmapped method
* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl
459af8cc46
Rename Identifier.owner => namespace
...
Closes #143
2016-10-28 15:08:26 +02:00
Shadowfacts
e9eeae5f0d
Mark some things as deobfuscated
2016-10-21 20:07:02 -04:00
asiekierka
2351d30ec9
map blockstate selectors, fixups
2016-10-20 12:06:19 +02:00
Ryan Leach
6cc5341d39
TargetSelectorParser done. ( #141 )
...
* TargetSelectorParser
* Adjust some entity matching things
EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter
* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
Ryan Leach
ee80697cf4
Tonights Work for review. ( #135 )
...
* Various entity & loot names
* Revert confusing names.
* Remove renamed args on obfuscated methods.
* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
mezz
36bdd37960
Misc mappings ( #131 )
...
* Misc mappings
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* BIomes, biome generation (#132 )
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
* Remove Vector3f (fixes Enigma mapping conflict)
* Map WidgetLockButton
* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
Ryan Leach
6b6de7cf61
Update Predicates, BlockPattern, and some loot entries. ( #130 )
...
* Update Predicates, BlockPattern, and some loot entries.
* revert useNativeTransport
* Move & Fix "buggy" naming
* revert isRemote
* ComparatorSomething -> MaterialBlockPredicate
* second BlockPattern naming round.
* BlockInWorld -> BlockProxy
* Address comments.
* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
mezz
1c74fd5ee2
Fix BoundingBox method names, finish Facing ( #123 )
2016-10-16 08:07:10 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
...
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka
5edd510627
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
asiekierka
5f502767c1
minor work
2016-09-27 16:56:35 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
d4ce8f6da4
Merge branch 'texturestuff1' of https://github.com/iamgreaser/pomf into iamgreaser-texturestuff1
2016-09-20 16:34:44 +02:00
iamgreaser
052ba93b9b
Vec3d fully mapped; Polar2f identified ( #88 )
...
* Vec3d fully mapped; Polar2d identified
* s/coerce/fromPolar/g
* Vec3i fully mapped
* BlockPos fully mapped
also demapped a method in Vec3i that may cause issues
(I suspect Enigma has a bug)
* review round 1
closes #87
* Vec3i s/ORIGIN/ZERO/g
* dammit when will you all take a linear algebra course
2016-09-20 16:31:38 +02:00
Ben Russell
25d67cd049
what the fuck?
...
Also known as Fast Inverse Square Root.
MC uses the double-precision version.
The magic number is one more than Robertson's constant.
It is used for atan2, which has also been mapped here.
2016-09-20 15:26:51 +12:00
Ben Russell
9cfba5aac2
The algorithm known as WHAT THE FUCK
2016-09-20 15:18:30 +12:00
Ben Russell
a1858764e6
fill in a few more MathUtils methods
2016-09-20 15:17:00 +12:00
Ben Russell
53bf2f710f
tie off loose ends for banner stuff
2016-09-20 14:55:59 +12:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
iamgreaser
8e0790b382
Scrollable entry lists + LAN server querying ( #80 )
...
* LanServerQueryManager
* moved to sortme; GUI tidbits
* mouse mappings for gui (+ server lists)
* entryCount for gui lists
* width/height/scroll for bfb
* setLeftPos for bfb
* scrolls + more mouse stuff (bfb)
* bfb entryWidth/handleButtonPressed/drawEntries
* bfb drawEntry
* starting to decipher none.bew
* add index to a bew.a method
* bmk -> ServerList (fully deobf'd)
* starting on none.big
* index selections for bfb & co
* set(User|Lan)Servers for none.big
* quick names for bfb and whatnot
* name tweaks
2016-09-17 01:02:39 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
Max Gurela
708bffc099
IProgress and NetHelper ( #75 )
...
* IProgress and NetHelper
* Net -> Network
2016-09-14 17:07:53 -04:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
Łukasz Magiera
4f53a9df5b
Fixed RCON mappings ( #72 )
...
* Fixed RCON mappings
* Applied some suggestions, Session mappings
2016-09-14 14:51:09 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
Max Gurela
65574f417a
Add mapping for Rotation and improve armor stand ( #73 )
2016-09-13 18:08:31 -04:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
f388749407
minor model, client cleanup work
2016-09-11 12:46:28 +02:00
asiekierka
bfdec19d17
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:31:57 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
asiekierka
8223a7a99c
fix some non-fully-mapped methods
2016-09-10 16:37:50 +02:00
asiekierka
184690578d
world, network work
2016-09-07 11:55:02 +02:00
asiekierka
18defd5bb9
world, renderer improvements
2016-08-28 23:11:16 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
0c30378958
minor mapping around Block, EntityItem
2016-08-28 11:43:19 +02:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Tyler Hancock
e140e1cb9e
Finished off Item's mappings. Also mapped some itemblock stuff. ( #45 )
...
* Mapped out most of Item
* Mapped out some related item blocks.
* Item is truly complete.
2016-08-25 22:16:05 +02:00
asiekierka
11f066b8c0
map TagStorageHelper
2016-08-25 15:23:15 +02:00
asiekierka
8b90654bcd
initial work on models
2016-08-24 19:54:06 +02:00
Tyler Hancock
697bcf0377
Expand World/Save mappings ( #35 )
...
* Mapped some world stuff. Partially related to saving.
* Named some dimension stuff.
* Mapped out some more save stuff. Should be enough to get stuff rolling.
* Implement feedback
2016-08-24 13:24:49 -04:00
asiekierka
8f48f7afb6
map most of resource stuff, other refactoring in rendering
2016-08-24 13:57:31 +02:00
Shadowfacts
cc39e6126d
BlockPos.toLong and fromLong
2016-08-23 16:06:15 -04:00
asiekierka
41850f5bf3
work on TileEntityStructureBlock and misc
2016-08-23 17:11:06 +02:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
asiekierka
a17186b0c8
make sense of IdStore
2016-08-23 11:54:39 +02:00
Tyler Hancock
c980285f87
More mappings ( #33 )
...
* Added missing mappings. These should have been in the last PR o.O
* Mapped some item things
* Mapped some misc stuff
2016-08-23 10:25:30 +02:00
Shadowfacts
88680c8520
Merge branch 'pr3' of git://github.com/Darkhax-Forked/pomf into Darkhax-Forked-pr3
2016-08-21 21:27:50 -04:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
Tyler Hancock
57143673c6
Mapped some misc stuff
2016-08-20 20:30:11 -06:00
Tyler Hancock
403c5a575e
Mapped out some position related stuff.
2016-08-20 19:50:06 -06:00
Shadowfacts
428862cd7d
Some TileEntity mappings
2016-08-20 15:23:28 -04:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
Łukasz Magiera
01e24a33f0
Network related mappings ( #18 )
2016-08-18 12:35:56 -04:00
asiekierka
02adfa28c1
more work
2016-08-17 23:19:57 +02:00
asiekierka
fc580c38c7
apply POMF fix
2016-08-17 16:03:57 +02:00
Shadowfacts
c60bc2c601
TileEntity stuff
2016-08-15 13:20:34 -04:00
Shadowfacts
518a74d73b
More block stuff
2016-08-15 12:41:18 -04:00
Shadowfacts
aab68c7a76
More block stuff
2016-08-15 12:11:13 -04:00
Shadowfacts
a52dce40ff
Server-side I18n
2016-08-15 12:03:10 -04:00
Shadowfacts
41b4069272
PacketByteBuf
2016-08-15 11:49:35 -04:00
Shadowfacts
7829c20ae4
Client stuff ( #9 )
...
* Client stuff
* More GUI stuff
* Fix typo
2016-08-15 10:48:57 -04:00
asiekierka
bc4be53a37
minor additions to Block, fix IInventory crash
2016-08-15 14:40:10 +02:00
asiekierka
fb2b4748cd
work on blocks, entities
2016-08-15 13:03:18 +02:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00
Shadowfacts
cf2340224c
Text (and some server) mappings ( #8 )
2016-08-14 19:51:55 +02:00
Shadowfacts
627ac0205e
Crash reports ( #7 )
...
* Remove Biome.BiomeConfiguration.name mapping, fixes error on opening mappings
* Crash reports
2016-08-14 18:23:31 +02:00
Shadowfacts
7205dd6d87
Block, biome, and world generator stuff ( #5 )
2016-08-14 17:17:21 +02:00
asiekierka
b9459bf28d
apparently DyeColor did not save right
2016-08-14 15:43:36 +02:00
asiekierka
c70e3503b8
more additions to mappings
2016-08-14 15:36:07 +02:00
Shadowfacts
fdfcdba963
Misc ( #4 )
...
* Block state stuff
* Block/state/interaction mappings
* CreativeTab
* More block mappings
2016-08-14 14:29:39 +02:00
Shadowfacts
d6a7fa5709
Block state stuff ( #3 )
2016-08-13 16:21:15 +02:00
asiekierka
63ca292b72
move from JSON to split Enigma format
2016-08-12 20:24:17 +02:00
asiekierka
14b3f16ea1
fix LOGGER and clean up Reference classes
2016-08-12 19:05:33 +02:00
asiekierka
db676b3d90
Improvements across the mappings
2016-08-12 17:23:12 +02:00
Shadowfacts
e4060d8a5e
Registry stuff ( #1 )
...
* Registry stuff
* Change Id case
2016-08-12 17:16:44 +02:00
asiekierka
ae11bd10d3
first commit
2016-08-12 15:28:17 +02:00