Commit Graph

15 Commits

Author SHA1 Message Date
LambdAurora 355c529aa1
NBT refactor: step 3 (#2257)
* Refactor NBT parameter names and a bit more.

* Apply suggestions from code review.

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Apply more suggestions from code review.

* MobEntity leashTag stuff -> leashNbt

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-04-02 22:03:30 +01:00
LambdAurora aaf9d28388
Refactor toTag/fromTag to follow current conventions. (#2037)
* Refactor toTag/fromTag to follow current conventions.

* More refactor.

* Refactor saveSelfToNbt and saveToNbt.

* Include more renames.

* Last automatic batch.

* Update mappings/net/minecraft/structure/StructurePiece.mapping

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>

* Fix GitHub resolve conflict error.

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2021-02-17 18:16:46 +00:00
Joseph Burton d3e8fd1935
Fix lots of spelling errors throughout yarn (#1506)
* Fix lots of spelling errors throughout yarn

* Delete empty comment
2020-06-24 17:34:48 +01:00
modmuss50 e9c5c02d50 20w22a 2020-05-29 14:31:34 +01:00
Adrian Siekierka 1a6f261a2e The Great Intermediary Update, Part 1 2019-06-28 23:55:20 +02:00
modmuss50 8554a5ae8c 1.14.3-pre2 2019-06-07 12:45:25 +01:00
NeunEinser e375b99270 Entity mappings (#657)
* Entity mapping modifications

* Entity mapping renames

* improvements

* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting

* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping

Stupid file system doesn't make a difference between cases.

* touchingLava -> inLava, touchLava() - setInLava()

* putOnTopmostSolidBlock -> afterSpawn

* owner -> actor, other improvements

* Actors are evil. Or something.

* Missed some actors, reverted stuff that's now part of #663

* isInfestableBlock -> isInfestable

* getRegularBlock(BlockState) ->fromRegularBlock

Another method with inverse logic in that class.

* use method name from main branch for surface collision
2019-05-07 12:19:00 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
modmuss50 53620837bf 19w13a 2019-03-27 18:35:10 +00:00
modmuss50 b9285540bc 19w12a 2019-03-20 17:56:26 +00:00
Adrian Siekierka 333e59da73 19w11a 2019-03-14 13:57:09 +01:00
Adrian Siekierka 66156a5471 update to 19w08a 2019-02-20 21:49:23 +01:00
modmuss50 8a2af8044e 19w07a 2019-02-13 17:35:08 +00:00
Adrian Siekierka 995df6291a update to 19w04a/Enigma 0.13.x 2019-01-24 20:10:22 +01:00
Jono Kemball 90b84803e4 Some End fight and BossBar mappings (#409)
Not 100% on where to put the `BossBarManager` and `CommandBossBar` or what a better name for `CommandBossBar` would be that isn't potentially confused with `BossBarCommand`
2019-01-17 18:20:42 -05:00