* 23w31a stuff
i'm starting to get a headache so i'll stop now
lots of stuff left though
* Apply suggestions from code review
Co-authored-by: YanisBft <yanis.briffaut@gmail.com>
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Co-authored-by: YanisBft <yanis.briffaut@gmail.com>
* Map LogoDrawer constants
* Map constants in PlayerSkinDrawer
Since we can’t consult mojmap, the precise meanings of the various
‘8’ constants will remain elusive. The mappings in this commit
are inferred from the position of the ‘40’ (FACE_OVERLAY_X).
* Map more GUI constants
* Add parameter mapping for SpectatorHud.cycleSlot
* Map two Particle fields
* Map the rest of the Frustum class
* Map WorldRenderer
* Add mappings for debug renderers and entity models
* SinglePartEntityModel.ZERO → TEMP
This is not always zero; rather, it is used for temporary storage.
* Add more mappings for SplashTextRenderer
* Fix javadocs for SplashText.render’s alpha parameter
* Map screen handler constants
* Map interactivity parameters for structure blocks
* Add mappings for various fixes
* Implement suggested changes
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shnupbups <shnupbups@gmail.com>
* Map the remaining static Text fields
* Remove an incorrect mapping for a volatile field
* Fix a typo in the mapping for result folder text static field
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* Improve static Text field suffixes
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* Remove a stray argument mapping in the RealmsSelectWorldTemplateScreen class
Co-authored-by: YanisBft <doublecraft.official@gmail.com>