enbrain
ab1241d3aa
Document MatrixStack ( #2794 )
2021-11-01 13:28:53 +00:00
enbrain
0fc2ee348d
Rename modelMatrix to positionMatrix ( #2786 )
2021-10-27 15:16:30 +01:00
Player
8fc50a424d
21w19a
2021-05-12 17:50:44 +02:00
enbrain
a30bafcec5
Map math classes ( #2364 )
...
* Map math classes
* Fix typo: rotateZCoutnerclockwise -> rotateZCounterclockwise
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* Move Rect2i to client/util/math
* Document the range of the return value
* Use @code for range
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Revert multiplyModel
* cumulativeProportions -> getCumulativeDistribution
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-05-04 18:25:42 +01:00
Shnupbups
19c661296a
more 21w14a stuff ( #2300 )
...
* stuff
mostly client stuff
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-04-10 18:09:14 +01:00
kb1000
98e634fe95
Map some parts of the OpenGL state managing mechanisms ( #2144 )
2021-03-16 19:53:20 +00:00
liach
0605b9d9ae
Move dilation to be with modelcuboid data that accesses its package ( #2073 )
...
radiusXYZ fields
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2021-02-17 18:16:18 +00:00
liach
896d6340d5
Move affine transformation and vector 4f to regular util math ( #2074 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2021-02-15 22:40:39 +00:00
YanisBft
ce0c5cae51
client.util.math.Vector3f -> util.math.Vec3f ( #1879 )
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* client.util.math.Vector3f -> util.math.Vec3f
* Vec to Vector
* Revert "Vec to Vector"
This reverts commit 844d3cb107
.
* simple class docs
* better word
2020-11-28 13:44:50 +00:00
Thalia Nero
e0df01cad6
Entity rendering ( #1861 )
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* Map entity model classes.
* Map new stuff in entity renderers.
* - EntityModelParts -> EntityModels
- ModelPartGroup -> ModelPartData
- ModelPartData -> ModelPartDataNode
- TexturedModelPartGroup -> TexturedModelPartData
* Apply suggestions from code review
Co-authored-by: Gegy <gegy1000@gmail.com>
* Apply other suggestions
* Update mappings/net/minecraft/client/model/TexturedModelData.mapping
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
* Remap *PartData -> *ModelData, move Dilation to client.util.math
* Update crobbed mapping.
Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2020-11-12 08:57:40 +00:00
enbrain
0b512f737d
Add mappings for matrix classes ( #1854 )
2020-11-06 14:25:09 +00:00
modmuss50
c91f482141
20w45a
2020-11-04 20:44:22 +00:00
modmuss50
8bc6276f19
20w29a
2020-07-15 17:04:53 +01:00
Joseph Burton
d3e8fd1935
Fix lots of spelling errors throughout yarn ( #1506 )
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* Fix lots of spelling errors throughout yarn
* Delete empty comment
2020-06-24 17:34:48 +01:00
liach
c785526e75
block bad names and glstatemanager bad stuff, rotation3 -> affine transformation ( #1244 )
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* block bad names and glstatemanager bad stuff, rotation3 -> affine transformation
close #1224 , close #1233 , close #1234 , close #1241
* Update mappings/com/mojang/blaze3d/platform/GlStateManager.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-04-01 17:32:46 +01:00
liach
80aa993105
Move direction transformation and matrix3f to util math (need same package) ( #1235 )
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move two matrices to non-client;
move two transformations to util math;
move globalpos to dynamic;
move propagator to world;
a few other util additions
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-27 15:08:10 +00:00
liach
ab49bb2e7b
Jigsaw and rotation/rule test stuff ( #1227 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-26 14:10:31 +00:00
Erlend Åmdal
59dfbead00
Vector3f.reciprocal->normalize ( #1027 )
2019-12-30 22:04:36 +00:00
Tae Lim Kook
d8a1bd3ec6
Quick Matrix{3,4}f and Rotation3 fixes ( #1025 )
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* Rename Gson fields in some classes to GSON
* Quick Matrix{3,4}f and Rotation3 fixes
2019-12-26 12:36:42 +00:00
Erlend Åmdal
10fe82a496
Tiny Vector3f fixes ( #1023 )
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* Vector3f.multiplyComponentWise -> lerp
* Vector3f.piecewiseMultiply -> multiplyComponentwise
2019-12-26 12:34:24 +00:00
Erlend Åmdal
9402c417ee
Tiny quaternion fixes ( #1022 )
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* Re-add missing quaternion mappings
* Vector4f.rotate
2019-12-26 12:27:36 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
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Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Sollace
018b4f2cda
Quarternion mappings ( #972 )
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* Mapped some missing names in Vector3f and Quaternion
* Mapped WorldRenderer and most of RenderLayer
2019-12-02 13:49:14 +00:00
liach
d0f836da8e
Some stuff for 1.15 pre 1 and pre2 ( #980 )
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* Some stuff for 1.15 pre 1
wood type or sign type? it is only used by signs.
Signed-off-by: liach <liach@users.noreply.github.com>
* A few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* bits of stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Call it a sign type
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff and refactors per suggestion
* More bits
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed the one i need to map
Signed-off-by: liach <liach@users.noreply.github.com>
* You like dual better
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping
* 😓
Signed-off-by: liach <liach@users.noreply.github.com>
* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
modmuss50
dd646e04ca
Fix mappings
2019-11-21 19:33:39 +00:00
modmuss50
9fb64b9b26
1.15-pre1
2019-11-21 19:13:18 +00:00
Sollace
abe91b29fa
Mapped several things across all the modelling classes and renderers ( #799 )
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* WeightedBakedModel.ModelEntry -> WeightedBakedModel.Entry
* Json ModelElement
* Mapped CubeFace
field_3958 -> DIRECTION_LOOKUP
method_3163 -> getFace
* Vector4f
* Vector4f.method_4929 -> Vector4f.viewboxMatrix
* Mapped BakedQuadFactory
* Resource reload listener
* ModelLoader
ModelLoader.class_4455 -> ModelLoader.ModelDefinition (as hinted by Mojang)
* field_20848 -> BLOCK_DESTRUCTION_STAGES
BLOCK_BREAKING_STAGES -> BLOCK_DESTRUCTION_STAGE_TEXTURES
* BakedModel
deserialize -> deserialize (where's the synthetic?)
* Back to this I guess.
* These mappings were lost in the rebase. :/
* getLightBrightness -> getRelativeDirectionalBrightness
getBrightnessInteger -> getLightmapCoordinate
* Mapped some incidental names relating to Sprite
2019-11-19 15:19:05 +00:00
Sollace
a57b0d7cba
New vector and direction methods ( #961 )
2019-11-18 11:36:11 +00:00
liach
14997e8ae6
Map biome color cache stuff and matrixstack pop ( #945 )
2019-11-09 19:08:42 +00:00
modmuss50
3bf4ded164
19w45a
2019-11-07 19:37:31 +00:00
Runemoro
630bd1451b
Refactor rendering ( #930 )
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* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
liach
02908445ab
Mapped all top-level classes ( #934 )
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* Mapped all top-level classes
No more obfuscated top-level class
Signed-off-by: liach <liach@users.noreply.github.com>
* Mapping inner classes (Still some left)
These to go:
net/minecraft/datafixers/fixes/LeavesFix$class_1192
net/minecraft/structure/NetherFortressGenerator$class_3404
net/minecraft/structure/OceanMonumentGenerator$class_3367
net/minecraft/structure/OceanMonumentGenerator$class_3368
net/minecraft/structure/OceanMonumentGenerator$class_3369
net/minecraft/structure/OceanMonumentGenerator$class_3370
net/minecraft/structure/OceanMonumentGenerator$class_3371
net/minecraft/structure/OceanMonumentGenerator$class_3372
net/minecraft/structure/OceanMonumentGenerator$class_3373
net/minecraft/structure/OceanMonumentGenerator$class_3375
net/minecraft/structure/OceanMonumentGenerator$class_3388
net/minecraft/structure/StrongholdGenerator$class_3427
net/minecraft/structure/StrongholdGenerator$class_3466
net/minecraft/structure/Structure$class_3500
net/minecraft/structure/WoodlandMansionGenerator$class_3478
Signed-off-by: liach <liach@users.noreply.github.com>
* Update StructurePoolBasedGenerator.mapping
* Fixes as suggested by @Runemoro
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:51:27 +00:00
liach
6fa1e34c83
19w42a rendering and layers etc ( #917 )
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* 19w42a rendering and layers etc
Signed-off-by: liach <liach@users.noreply.github.com>
* Stage changes
Signed-off-by: liach <liach@users.noreply.github.com>
* stuff stuff stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* fixed color
Signed-off-by: liach <liach@users.noreply.github.com>
* Banner Pattern "Patterns"
Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity
* Some more changes
Signed-off-by: liach <liach@users.noreply.github.com>
* Add 2 mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
modmuss50
b8403e7661
19w42a
2019-10-16 18:09:47 +01:00
modmuss50
841e352c61
19w41a
2019-10-09 18:17:26 +01:00
Runemoro
04ad11fed6
Rendering mappings ( #897 )
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* Rendering mappings
* Remove duplicate class
* Suggestions by liach and juuxel
* Unmap inferred field and move to better package
2019-10-09 17:43:46 +01:00
modmuss50
052e77acc0
19w39a
2019-09-27 17:23:24 +01:00
modmuss50
bf500b5591
Fix 19w38b
2019-09-18 17:39:49 +01:00
modmuss50
2565f0b45b
19w38a
2019-09-18 16:17:05 +01:00
Runemoro
22d643e113
A few client mappings ( #833 )
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* A few client mappings
* More client mappings
* Update TitleScreen.mapping
* Drop things that are gone
2019-09-01 16:22:10 +01:00
Shnupbups
4243e9813b
Mapped lots of random things ( #794 )
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* Stuff
* more stuff
* even more stuff
* removed an accidental thing
* stuff 4: electric boogaloo
* Update BlockState.mapping
* Stuff VI: The Search for Stuff V
* Update NativeImage.mapping
* removed things already mapped by Rune's PR
Namely `net/minecraft/realms/YesNoScreen' (`com/mojang/realmsclient/gui/screens/RealmsConfirmScreen` in Rune's PR), `net/minecraft/realms/RealmsError' (`com/mojang/realmsclient/client/RealmsError` in Rune's PR), and `net/minecraft/realms/InvalidClientScreen' (`com/mojang/realmsclient/gui/screens/RealmsClientOutdatedScreen` in Rune's PR).
* Stuff: The Final Stuffening
* Stuff: Revengeance
* Stuff Episode IX: Endgame
2019-07-31 15:20:12 +01:00
Sollace
b9bc85df67
Mapped Quarternion ( #776 )
2019-07-16 20:18:09 +02:00
Sollace
685cdf51e1
Fix #789 ( #790 )
2019-07-08 21:15:28 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
thecodewarrior
37f54592dc
Add more GL and GUI mappings ( #578 )
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* Add more GL and GUI mappings
* Make playPageTurnSound more concise
2019-03-31 15:11:22 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
grondag
ee69e55c98
normalize -> reciprocal ( #452 )
2019-02-10 01:49:22 +01:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
covers1624
fc35940548
Move some client only Vecmath classes to better location. ( #328 )
...
Moves Vector3f, Vector4f and Matrix4f from minecraft/sortme to minecraft/client/util/math, as well as Quaternion from minecraft/client/util
2018-12-17 18:49:58 +01:00