* Some stuff for 1.15 pre 1
wood type or sign type? it is only used by signs.
Signed-off-by: liach <liach@users.noreply.github.com>
* A few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* bits of stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Call it a sign type
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff and refactors per suggestion
* More bits
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed the one i need to map
Signed-off-by: liach <liach@users.noreply.github.com>
* You like dual better
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping
* 😓
Signed-off-by: liach <liach@users.noreply.github.com>
* Some pre2 stuff as well
* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
* Map resources (pack, reload) stuff
some tag stuff
command suggestion window in both chat and command block ui
(mojang should just unify those instead of copy pasta)
Signed-off-by: liach <liach@users.noreply.github.com>
* Unify the names to complete for completion of one suggestion
Signed-off-by: liach <liach@users.noreply.github.com>
* Initial feedback from runemoro
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed a few things. Thanks rune for pointing out
Simplified name for abstract file resource pack
Signed-off-by: liach <liach@users.noreply.github.com>
* fileNameFilter -> pathFilter (id path filter)
Signed-off-by: liach <liach@users.noreply.github.com>
* creator -> factory
Signed-off-by: liach <liach@users.noreply.github.com>
* main thread and caching tags
Signed-off-by: liach <liach@users.noreply.github.com>
* TagManager -> RegistryTagManager (only manages registry tags)
Also named prepared data for application "Intermediate"
Signed-off-by: liach <liach@users.noreply.github.com>
* Save some stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Fix inferred name missing in named jar
Signed-off-by: liach <liach@users.noreply.github.com>
* Revert auto mapping addition
Signed-off-by: liach <liach@users.noreply.github.com>
* Some NewLevelScreen mappings
Added some more mappings to the NewLevelScreen
* Bonus Chest Generation Mapping
* SplashScreen related stuff
* Fixed Typo
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo