* 24w13a stuff
gonna have to be enough for now, still bits to do here and there
* Update mappings/net/minecraft/item/ProjectileItem.mapping
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
* some more stuff
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Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
Co-authored-by: Juuz <6596629+Juuxel@users.noreply.github.com>
* Entity mapping modifications
* Entity mapping renames
* improvements
* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting
* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping
Stupid file system doesn't make a difference between cases.
* touchingLava -> inLava, touchLava() - setInLava()
* putOnTopmostSolidBlock -> afterSpawn
* owner -> actor, other improvements
* Actors are evil. Or something.
* Missed some actors, reverted stuff that's now part of #663
* isInfestableBlock -> isInfestable
* getRegularBlock(BlockState) ->fromRegularBlock
Another method with inverse logic in that class.
* use method name from main branch for surface collision