asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
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* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
copygirl
081e653df0
Map various things ( #61 )
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* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
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* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
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* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
copygirl
21511e09dd
Tons of GUI related mappings + reorganization ( #29 )
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* Boss bar mappings
* Tons of GUI related mappings + reorganization
* Move GUI classes out of gui.screen
* Move classes out of old hud.impl package
* Reorganize GUI packages (number 2)
2016-08-23 10:25:04 +02:00
Benjamin K
5955f88633
Misc mappings related to items and entities. ( #24 )
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* Food related mappings, Entity related mappings, smelting related mappings.
* Change item creative tab mapping to match blocks, small change in the smeltingregistry.
* SmeltingRegistry areEqual -> matches
* remove sendTextNotification as it has more uses.
2016-08-21 01:05:19 +02:00
asiekierka
1e8f8eb3ca
finish most packet mappings, move DamageSource to entity/damage
2016-08-19 20:15:18 +02:00
asiekierka
23e5364c74
more work on network packets and surrounding classes
2016-08-19 01:11:41 +02:00
asiekierka
3a6229f684
entity, stat work
2016-08-17 12:48:54 +02:00
Benjamin K
dbdb6372b9
Map Entity class names and the EntityRegistry, base classes not yet mapped. ( #12 )
2016-08-15 13:54:39 +02:00