Commit Graph

181 Commits

Author SHA1 Message Date
Shnupbups 4ac86f56c0
23w13a_or_b stuff (#3537)
* 23w13a_or_b stuff

* stuff
2023-04-10 22:13:14 +01:00
apple502j a8df882cf3
23w12a stuff (#3526)
* 23w12a stuff

* Fix javadoc

* Fix typo
2023-03-25 16:50:21 +09:00
Shnupbups 7d293c0ef2
23w12a stuff (#3525)
* 23w12a stuff

Probably enough for now, I'll take a more thorough look later

* More stuff
2023-03-23 12:25:44 +09:00
modmuss50 ab74ad09af 23w12a 2023-03-22 16:31:25 +00:00
Juuz 4ea8ba7381
Minor fixes (#3504)
* Minor fixes

- Fix casing in the name of GlImportProcessor, fixes #3488
- Use full word "playerInventory" instead of "inv" in
  ScreenHandlerFactory for clarity. The conventions instruct to avoid
  unnecessary abbreviations and this name could be mistaken for the
  inventory of the block that the screen handler is for.
- BlockRenderManager.renderBlockAsEntity: vertexConsumer ->
  vertexConsumers since it's a VertexConsumerProvider

* Rename stack parameter in block breaking methods to tool

Closes #2988. "Tool" more clearly shows what stack the param is supposed
to be.

* Block/AbstractBlockState.isTranslucent -> isTransparent

It's true for any block with a non-full shape as well as
vines, (colourless) glass and plants - none of these are translucent.
2023-02-20 18:43:56 +11:00
Shnupbups 81301f8764
23w07a stuff (#3492)
* 23w07a stuff

Got a bit carried away...

Some names aren't ideal, and there's still more that could be done, so feedback is appreciated

* More + suggestions
2023-02-16 21:22:27 +09:00
modmuss50 aa17ad327b 22w43a 2022-10-26 15:05:20 +01:00
apple502j 69ef5d1276
22w42a client (#3352)
* 22w42a client

* Fix javadoc

* Drop invalid mappings

* Fix javadoc from previous PRs

* Rename getFeatureSet

* Update mappings/net/minecraft/client/particle/ParticleManager.mapping

* Rename UnclampedModelPredicateProvider

* Rename BipedStateModel#setAttributes
2022-10-26 17:44:19 +09:00
Shnupbups 05be0bde2e
22w42a hanging signs (#3331)
* 22w42a hanging signs

* whoops forgot the BER

* rotationpropertyhelper

* Apply suggestions from code review

* math indeed

* dangit github
2022-10-20 19:23:06 +01:00
Player be004e3916 22w42a 2022-10-19 19:11:34 +02:00
apple502j 348ac11ca1
Fix typo in `getEntityRenderDIspatcher` (#3266) 2022-07-30 22:53:51 +01:00
Shnupbups de29cc59d2
1.19-pre3 stuff (#3190)
* 1.19-pre3 stuff

* more

* Update mappings/net/minecraft/entity/mob/MobEntity.mapping

* Update mappings/net/minecraft/command/argument/MessageArgumentType.mapping

* Update mappings/net/minecraft/entity/ai/brain/task/FrogEatEntityTask.mapping

* Update mappings/net/minecraft/network/encryption/ChatMessageSignature.mapping
2022-05-26 11:52:17 +01:00
Player be8984f672 1.19-pre3 2022-05-25 15:42:37 +02:00
haykam821 7e4228442f
Map changes to banner patterns in 22w18a (#3135) 2022-05-05 17:36:49 +01:00
Player a31d28ee5e 22w17a 2022-04-27 19:09:08 +02:00
apple502j f9bbd6124b
Map rendering stuff (#3114)
* Map rendering stuff

* Apply suggestions from code review

Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>

* Map a GLFW const in Clipboard

* GlBlendState: use names from OpenGL

* Fix mappings for BufferRenderer

* Add unpick definitions for GL and GLFW

* Fix unpick

* Apply suggestions from code review

Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>

Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>
2022-04-27 16:40:20 +00:00
Shnupbups 67250a55d3
22w15a stuff (#3091)
* 22w15a stuff

* Apply suggestions from code review

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
2022-04-19 11:06:11 +01:00
Player 8b8dc86b74 22w15a 2022-04-13 18:50:51 +02:00
apple502j 95ba1767b5
22w14a random (#3080)
* 22w14a random package move, BlockingSimpleRandom

* Map new util methods for shuffling

* 22w14a random params
2022-04-07 15:14:42 +01:00
Player 13c4ad0853 22w14a 2022-04-06 21:01:01 +02:00
enbrain 89f68384a3
Fix chest model part names being swapped (#3036) 2022-02-25 08:52:30 +00:00
Shnupbups 536210f3e7
some random stuff (#2969)
* some random stuff

* more stuff

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-02-09 16:42:22 +00:00
modmuss50 a038ffcefc 22w05a 2022-02-02 17:09:28 +00:00
Shnupbups 72c878c76c
Mapping Bonanza Part 1: Client stuff (#2845)
* Client stuff

* Update mappings/net/minecraft/client/font/BlankGlyph.mapping

Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>

Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
2021-11-22 15:28:19 +00:00
enbrain 0d7c5a9b9a
Map rendering stuff (#2800) 2021-11-01 13:27:53 +00:00
enbrain 0fc2ee348d
Rename modelMatrix to positionMatrix (#2786) 2021-10-27 15:16:30 +01:00
enbrain 8abe3202a8
Fix the parameters of type MatrixStack (#2694) 2021-09-20 16:51:19 +01:00
ByMartrixX 5c3acefeeb
Use upper snake case with static final fields (#2624)
* Use upper snake case with static final fields

* Fix fields that I missed
2021-08-07 16:51:52 +01:00
Juuxel febccc5477
Color provider improvements (#2553)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-07-19 14:30:41 +01:00
Devan-Kerman ead9e60a81
Rename BakedModel#getSprite to more intuitive name (#2545)
* Update BakedModel.mapping

* Update mappings/net/minecraft/client/render/model/BakedModel.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* getSprite -> getModelIcon

* ItemModels#getSprite -> getModelIcon

* BlockModels#getSprite -> getModelIcon

* Update BlockModels.mapping

* Update ItemModels.mapping

* Update BakedModel.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-07-19 13:05:07 +01:00
ByMartrixX 62fb2bda10
Block render mappings (#2567)
* Block render mappings

* isBlockEntityInRenderDistance -> isInRenderDistance
2021-07-10 12:27:34 +01:00
modmuss50 0ad32f2247 1.17.1-pre3 2021-06-30 18:01:37 +01:00
YanisBft 4e2c6d333a
41 client constants (#2497)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-28 15:22:36 +01:00
apple502j 23e05df05b
1.17-pre4 client stuff (#2466)
* 1.17-pre4 client stuff

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

* Rename TextHandler methods

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-07 14:42:29 +01:00
Shnupbups 24a6894e06
1.17-pre1 stuff (#2436)
* 1.17-pre1 stuff

* Update mappings/net/minecraft/server/MinecraftServer.mapping

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>

* a

* removed a mappings

* Update SignBlockEntityRenderer.mapping

* Update MinecraftServer.mapping

* more things

* Apply suggestions from code review

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-06-02 16:35:05 +01:00
Player 38f713e4fc 21w20a 2021-05-19 19:20:40 +02:00
modmuss50 414cedb22f 21w13a 2021-03-31 19:47:17 +01:00
modmuss50 252ad11d0a 21w10a 2021-03-10 18:34:17 +00:00
Shnupbups 2b7b0f411f
render (#1972) 2021-01-23 21:21:31 +00:00
Tom_The_Geek 9a5273f484
Map some BE renderers (#1945)
* Map some be renderer stuff

* Remove mappings that conflict with #1944

* dont delete other mappings

* fix typos

* fix tab/space issues
2021-01-03 20:53:25 +00:00
YanisBft 7a3b5e7c30
Beacon beam rendering and other be renderers (#1944)
* Beacon beam rendering and other be renderers

* missing parameters

* follow conventions
2020-12-31 14:23:15 +00:00
Shnupbups b06cc505e0
48a things (#1894)
* 48a things

* stuff

* Apply suggestions from code review

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>

* just to get checks running again

* Revert "just to get checks running again"

This reverts commit 509ab81d80.

Co-authored-by: haykam821 <24855774+haykam821@users.noreply.github.com>
2020-12-03 19:50:38 +00:00
­Sollace c0a046c665
Model part names (#1900)
* Update all the models fields that come from Mojang's json code

* Unswap tailAngle and spikeExtension fields

* Fill in missing names in MathHelper

* Apply suggestions from code review

Co-authored-by: YanisBft <doublecraft.official@gmail.com>

* More code review fixes

Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2020-12-03 13:51:45 +00:00
Thalia Nero e0df01cad6
Entity rendering (#1861)
* Map entity model classes.

* Map new stuff in entity renderers.

* - EntityModelParts -> EntityModels
- ModelPartGroup -> ModelPartData
- ModelPartData -> ModelPartDataNode
- TexturedModelPartGroup -> TexturedModelPartData

* Apply suggestions from code review

Co-authored-by: Gegy <gegy1000@gmail.com>

* Apply other suggestions

* Update mappings/net/minecraft/client/model/TexturedModelData.mapping

Co-authored-by: YanisBft <doublecraft.official@gmail.com>

* Remap *PartData -> *ModelData, move Dilation to client.util.math

* Update crobbed mapping.

Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2020-11-12 08:57:40 +00:00
Thalia Nero b0078fdaeb
Block Entity renderer factories and dirt path datafixer (#1848)
* Block Entity renderer factories and dirt path datafixer

* Context
2020-11-07 23:17:14 +00:00
Shnupbups 1e46390347
20w45a things (#1833)
* Things

* Update AbstractCauldronBlock.mapping

* a few more things

* Create EntityModelLayers.mapping

* Update MinecraftVersion.mapping

* Update Oxidizable.mapping
2020-11-06 14:24:34 +00:00
modmuss50 c91f482141 20w45a 2020-11-04 20:44:22 +00:00
shartte 1c1ba19432
Chest internals (#1648) 2020-08-03 12:49:22 +01:00
modmuss50 49710ba86a 1.16-pre3 2020-06-10 18:05:28 +01:00
Shnupbups 49284a0f45
pre1 stuff (#1420)
* pre1 stuff

idk

* more stuff

* remove things already mapped

removes things already mapped by newly merged prs
2020-06-07 16:02:50 +01:00
Yanis48 d154cce219
block entity mappings (#1237) 2020-04-01 02:02:51 +01:00
­Sollace 3d228282e6
Renderer mappings (#988)
* part.render(matrix, vertices, light, overlay, red, green, blue, alpha)

* Fixed bad names

* Determined by the call to part.render(matrix, vertices, light, overlay)
  which delegates to part.render(matrix, vertices, light, overlay, 1, 1, 1, 1)

* Now we extrapolate to everything that calls part.render(matrix, vertices, light, overlay)
  Meanhile VertexConsumerProvider is

* Now we extrapolate to everything that cals pars.render(matrix, vertices, light, overlay, red, green, blue, alpha)

* This is not a render method! It sets the yaw and pitch on the skull

* Now we extrapolate to things that call mode.render(matrix, vertices, light, overlay, red, green, blue, alpha)
  Not much to change there though

* These are known from EntityRenderDispatcher

* render calls renderLabelIfPresent

* Now we're looking at things which call EntityRenderDispatcher.render(entity, x, y, z, yaw, matrix, provider, light)

* In ClientPlayNetworkHandler.onItemPickupAnimation the second entity is gotten from packet.getCollectorEntityId and defaulted to the player if null. The first entity is an item entity or an experience orb entity

* Going back to EntityRenderDispatcher, we can see the code for rendering shadows was moved here from the renderer itself

if (this.gameOptions.entityShadows && this.renderShadows && entityRenderer14.shadowRadius > 0.0f && !entity.isInvisible()) {
    double double22 = this.getSquaredDistanceToCamera(entity.getX(), entity.getY(), entity.getZ());
    float float24 = (float)((1.0 - double22 / 256.0) * entityRenderer14.field_4672);
    if (float24 > 0.0f) {
       renderShadow(matrix, provider, entity, float24, tickDelta, this.world, entityRenderer14.shadowRadius);
    }
}

* The last parameter is shadow radius, but to be sure we check, nd indeed it is reduced when the rendered entity is a baby

    private static void renderShadow(MatrixStack matrix, VertexConsumerProvider provider, Entity entity, float float4, float tickDelta, WorldView world, float radius) {
        float float8 = radius;
        if (entity instanceof MobEntity) {
            if (((MobEntity)entity).isBaby()) {
                float8 *= 0.5f;
            }
        }

* float4 was a myster, but it's just passed down as-is and used to determine the opacity of the shadow!

float float16 = (float)((opacity - (y - pos.getY()) / 2.0) * 0.5 * world.getBrightness(pos));
if (float16 >= 0.0f) {

* Forgot this one

* This is all low-hanging fruit.

* EntityRenderDispatcher.shouldRender(entity, frustrum, x, y, z)
-> EntityRenderer.isVisible(entity, frustrum, x, y, z)
-> Entity.shouldRenderFrom(x, y, z)

    @Environment(EnvType.CLIENT)
    public boolean shouldRenderFrom(double x, double y, double z) {
        double double8 = this.getX() - x;
        double double10 = this.getY() - y;
        double double12 = this.getZ() - z;
        double double14 = double8 * double8 + double10 * double10 + double12 * double12;
        return this.shouldRenderAtDistance(double14);
    }

* More things we know

* This is set by calling entity.getLeaningPitch

* This is only overriden by CreeperEntityRenderer and returns a float computed from the fuse time.
The value is then passed to getOverlay where it's passed to OverlayTexture.getU(animationCounter).

This causes the creeper to flash white when active. The same method,
interestingly, will use the V to create the hurt/death overlay

OverlayTexture.packUv(
	OverlayTexture.getU(animationCounter),
	OverlayTexture.getV(entity.hurtTime > 0 || entity.deathTime > 0)
)

* The final patches

* xrayEnabled -> isGlowing

* Commit suggestions/name changes I missed during rebase

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

* Fix typos

* yaw -> tickDelta

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* provider -> vertexConsumers

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* matrix -> matrices

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Fixed some encorrect names

* entry -> matrices

* textureU/V -> u/v

* isBanner -> isBannerBlock

* frustrum -> frustum

Co-Authored-By: Gegy <gegy1000@gmail.com>

* Fix broken/changed mappings for 20w10a

* grammar

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/particle/ItemPickupParticle.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Gegy <gegy1000@gmail.com>
2020-03-27 11:06:32 +00:00
­Sollace 0f9c44a541
Mappings relating to code that uses CsvWriter (#1186)
* Mappings relating to code that uses CsvWriter

* ok

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* 👌

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/server/world/ChunkTicketManager.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* directionalLighting -> shade

* Revise param names for createArea

* @Sollace misreads the code again

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-20 18:16:55 +00:00
modmuss50 1b7aa91a4d 20w10a
bit of a big one
2020-03-04 20:22:46 +00:00
modmuss50 8e7f7a8d35 20w09a 2020-02-26 17:56:39 +00:00
LambdAurora f20fc8f630
Rename every view argument to world and random additions. (#1114)
* WIP on view argument nuking.

* More mappings.

* Nuke remaining view arguments.

* FeatureRendererContext#getTexture() ARG 1 wolf -> entity
2020-02-17 13:48:43 +00:00
modmuss50 ea08e25f4f 1.15.2-pre1 2020-01-14 20:22:47 +00:00
modmuss50 b3d3023795 1.15-pre4 2019-12-03 13:35:46 +00:00
modmuss50 89b749da2a Update enigma for Javadoc support.
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Runemoro 966033b532 More rendering mappings (#986)
* More rendering mappings

* Even more rendering mappings

* Update mappings/net/minecraft/client/render/OverlayTexture.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/render/OverlayTexture.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Fix HashStrategy removed in last PR

* Fixes by liach
2019-12-02 13:47:40 +00:00
Runemoro bf81b47a6b Rendering mappings (#985)
* Rendering mappings

* Undo ColorResolver -> ColorProvider, it's an unobfuscated class!

* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Fixes by liach

* Fix
2019-11-26 23:53:20 +00:00
liach d0f836da8e Some stuff for 1.15 pre 1 and pre2 (#980)
* Some stuff for 1.15 pre 1

wood type or sign type? it is only used by signs.

Signed-off-by: liach <liach@users.noreply.github.com>

* A few more stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* bits of stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* Call it a sign type

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff and refactors per suggestion

* More bits

Signed-off-by: liach <liach@users.noreply.github.com>

* Missed the one i need to map

Signed-off-by: liach <liach@users.noreply.github.com>

* You like dual better

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping

* 😓

Signed-off-by: liach <liach@users.noreply.github.com>

* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
modmuss50 9fb64b9b26 1.15-pre1 2019-11-21 19:13:18 +00:00
­Sollace cc2479fee6 Player-suggested changes (#949) 2019-11-12 18:55:47 +00:00
­Sollace 15334f0522 Shape mappings (#839) 2019-11-09 19:07:05 +00:00
modmuss50 3bf4ded164 19w45a 2019-11-07 19:37:31 +00:00
Runemoro 630bd1451b Refactor rendering (#930)
* Refactor rendering

* Revert #929 and map more things

* Fixes by liach

* Revert bufferBuilder -> buffer in fields too

* Fixes

* Update mappings/net/minecraft/util/MessageQueue.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/util/MessageQueue.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Suggestions by Player

* Fix some debug renderer names

* More mappings

* Fix

* Fixes by Player

* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
Mikhail Oleynikov d912077df8 Bring back BER.render (#933) 2019-10-30 18:58:20 +00:00
liach 6fa1e34c83 19w42a rendering and layers etc (#917)
* 19w42a rendering and layers etc

Signed-off-by: liach <liach@users.noreply.github.com>

* Stage changes

Signed-off-by: liach <liach@users.noreply.github.com>

* stuff stuff stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* fixed color

Signed-off-by: liach <liach@users.noreply.github.com>

* Banner Pattern "Patterns"

Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity

* Some more changes

Signed-off-by: liach <liach@users.noreply.github.com>

* Add 2 mappings

Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
modmuss50 b8403e7661 19w42a 2019-10-16 18:09:47 +01:00
modmuss50 841e352c61 19w41a 2019-10-09 18:17:26 +01:00
Runemoro 04ad11fed6 Rendering mappings (#897)
* Rendering mappings

* Remove duplicate class

* Suggestions by liach and juuxel

* Unmap inferred field and move to better package
2019-10-09 17:43:46 +01:00
modmuss50 052e77acc0 19w39a 2019-09-27 17:23:24 +01:00
modmuss50 bf500b5591 Fix 19w38b 2019-09-18 17:39:49 +01:00
modmuss50 5f624356fc 19w38b 2019-09-18 16:29:55 +01:00
modmuss50 2565f0b45b 19w38a 2019-09-18 16:17:05 +01:00
modmuss50 d75cbd833f 19w35a 2019-08-28 18:46:02 +01:00
Adrian Siekierka c82d08c359 1.14.4-pre7 2019-07-18 20:23:35 +02:00
Runemoro 618083791c Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00
modmuss50 e20cfe9b0e 1.14.4-pre3 2019-07-08 13:27:46 +01:00
modmuss50 618de57dfb 1.14.4-pre2 2019-07-04 16:29:01 +01:00
Adrian Siekierka ab32dae2fa 1.14.4-pre1 2019-07-03 20:50:19 +02:00
Adrian Siekierka 1a6f261a2e The Great Intermediary Update, Part 1 2019-06-28 23:55:20 +02:00
modmuss50 b6ed693b8d 1.14.3-pre4 2019-06-19 20:24:08 +01:00
modmuss50 b27778997a 1.14.3-pre3 2019-06-19 18:48:53 +01:00
modmuss50 8554a5ae8c 1.14.3-pre2 2019-06-07 12:45:25 +01:00
Adrian Siekierka bdbf125b33 1.14.3-pre1 2019-06-03 18:48:18 +02:00
NeunEinser 86634d3461 some new 1.14.1-pre1 stuff (#686) 2019-05-07 23:48:07 +02:00
modmuss50 fa072139bf 1.14.1 Pre-Release 1 2019-05-07 17:05:49 +01:00
NeunEinser 802650ea21 Removed enum constants were auto mapping works, added them where it does not. (#663) 2019-05-06 17:57:44 +01:00
Chloe Dawn 412a4678f0 Refactor color classes (#664) 2019-05-05 23:24:22 +01:00
modmuss50 de13dda07c 1.14 Pre-Release 5 2019-04-18 22:01:39 +01:00
modmuss50 782b07c692 1.14 Pre-Release 4 2019-04-17 17:41:25 +01:00
Runemoro 4aa3c17b17 A few mappings (#631)
* A few mappings

* Suggestions by liach

* Improvements

* Add methods from liach's PR

* make -> get to match others

* get -> create for methods that create tasks
2019-04-17 17:23:22 +01:00
Adrian Siekierka 13943c582b update to 1.14 Pre-Release 3 2019-04-16 17:51:03 +02:00
modmuss50 2fd19127ea 1.14 Pre-Release 2 2019-04-12 15:38:24 +01:00
SquidDev 6216cbc25c Map a collection of random methods (#608) 2019-04-12 15:16:19 +01:00
modmuss50 b13686aed0 1.14 Pre-Release 1 2019-04-10 16:36:17 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
modmuss50 845be1d2ec 19w14a 2019-04-03 17:16:41 +01:00