Ben Russell
9cfba5aac2
The algorithm known as WHAT THE FUCK
2016-09-20 15:18:30 +12:00
Ben Russell
a1858764e6
fill in a few more MathUtils methods
2016-09-20 15:17:00 +12:00
Ben Russell
53bf2f710f
tie off loose ends for banner stuff
2016-09-20 14:55:59 +12:00
Ben Russell
c9b6c1d113
BannerCache+TextureBanner fully mapped
2016-09-20 14:52:55 +12:00
Ben Russell
992cf97d8a
bpb -> ImageFilterSkinRemapper (mostly remapped)
...
what the hell mojang the skin format is terrible
2016-09-20 13:01:44 +12:00
Ben Russell
3eec79843c
bov -> ImageFilter
2016-09-20 12:54:00 +12:00
Ben Russell
7ab32e40ec
bwu -> TexturePlayerSkin (mostly mapped)
2016-09-20 12:47:28 +12:00
Ben Russell
b58fd3ff6e
DefaultSkinUtils fully mapped
2016-09-20 12:34:52 +12:00
Ben Russell
ce7bd3f174
Texture and ITexture fully mapped
2016-09-20 12:25:24 +12:00
iamgreaser
1c736f27c8
TextureUtils fully mapped ( #84 )
...
* TextureUtils fully mapped
* TextureUtils: review round 1
2016-09-20 00:19:50 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
0443cb2168
PacketEncrypter -> PacketEncryptor
2016-09-19 16:43:06 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
36f32bdbc4
map texture stuff
2016-09-19 10:08:43 +02:00
asiekierka
6f6e2a129d
tweaks to last pull
2016-09-18 17:00:35 +02:00
iamgreaser
6c842977a3
GL 2.0+ pipeline ( #81 )
...
* initial cbf->GlExtensionHandler fill
* most GlExtH methods
* GlExtH OpenGL enums
* loose ends for GlExtH
* GlProgram/GlShader located
* filled in GlShader
* more GlProgram stuff
* GlUniform located
* fill in more GlUniform stuff
* GlBlendState + GlUniform gaps
* GlProgramManager located + fully mapped
* GlFramebuffer located
* more GlFramebuffer stuff
* solved the resize problem in GlFramebuffer
* review pt1
* review pt2
2016-09-18 16:55:46 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
90b96b98ec
map entity, item stuff
2016-09-18 10:03:00 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
1cc1d73e32
Fix conflicting mappings
...
(Always test your merge conflict fixes. I know what I did wrong.)
2016-09-17 01:21:36 +02:00
iamgreaser
8e0790b382
Scrollable entry lists + LAN server querying ( #80 )
...
* LanServerQueryManager
* moved to sortme; GUI tidbits
* mouse mappings for gui (+ server lists)
* entryCount for gui lists
* width/height/scroll for bfb
* setLeftPos for bfb
* scrolls + more mouse stuff (bfb)
* bfb entryWidth/handleButtonPressed/drawEntries
* bfb drawEntry
* starting to decipher none.bew
* add index to a bew.a method
* bmk -> ServerList (fully deobf'd)
* starting on none.big
* index selections for bfb & co
* set(User|Lan)Servers for none.big
* quick names for bfb and whatnot
* name tweaks
2016-09-17 01:02:39 +02:00
copygirl
a244185861
Rename Minecraft => MinecraftGame ( #82 )
...
- 'mc' fields/parameters => 'game'
- WorldClient.getMinecraft => getGameInstance
- WidgetWorldEntry.minecraft => game
2016-09-16 22:32:52 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
asiekierka
8e54e62451
map a lot of loot table stuff
2016-09-15 00:43:52 +02:00
Max Gurela
663564abfe
Handlers/Filters for handshake ( #74 )
...
* Version filter + some misc mappings
* Add dummy filter
Appears to be used when setting up integrated server
* Filter -> ConnectionFilter
* Move IConnectionFilter to network.handler
2016-09-14 17:14:25 -04:00
Max Gurela
708bffc099
IProgress and NetHelper ( #75 )
...
* IProgress and NetHelper
* Net -> Network
2016-09-14 17:07:53 -04:00
Max Gurela
ff8fe56ddb
Decorators ( #77 )
...
* Decorators
* Add tree mappings
2016-09-14 17:06:37 -04:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
Łukasz Magiera
4f53a9df5b
Fixed RCON mappings ( #72 )
...
* Fixed RCON mappings
* Applied some suggestions, Session mappings
2016-09-14 14:51:09 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
81dff40ff1
compareName -> compareTo - yes, I am pretty sure this is correct
2016-09-14 13:13:20 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
Max Gurela
65574f417a
Add mapping for Rotation and improve armor stand ( #73 )
2016-09-13 18:08:31 -04:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
Shadowfacts
28b6d9c3cb
Update README.md
2016-09-12 17:52:51 -04:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
0f500e4ebe
fix tile entity crash, map minor rendering things
2016-09-12 16:03:06 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
asiekierka
63dfa43be5
(hopefully?) fix previous commit
2016-09-12 11:30:08 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
1ad8c59e14
map further model format stuff
2016-09-12 00:27:01 +02:00
asiekierka
f388749407
minor model, client cleanup work
2016-09-11 12:46:28 +02:00
asiekierka
0c6a070a30
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 21:30:27 +02:00
asiekierka
5ffd55f7ae
slight model data format progress
2016-09-10 21:26:52 +02:00
asiekierka
3310e8b32f
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:55:40 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
asiekierka
bfdec19d17
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:31:57 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
asiekierka
8223a7a99c
fix some non-fully-mapped methods
2016-09-10 16:37:50 +02:00
asiekierka
169de4545c
getId -> getContainerId
2016-09-10 16:30:17 +02:00
asiekierka
ed318b3a99
try to fix Jenkinsfile
2016-09-10 12:35:26 +02:00
Benjamin K
49e4b0e26e
Map disableMiningStats in Block and canInsert in Slot. ( #68 )
2016-09-10 09:53:08 +02:00
asiekierka
cd21c14a7b
add jenkinsfile, build number
2016-09-09 14:47:32 +02:00
Shadowfacts
f119472ddc
Add build task
2016-09-08 18:42:45 -04:00
asiekierka
1426735636
stackSize -> amount
2016-09-08 23:31:38 +02:00
asiekierka
184690578d
world, network work
2016-09-07 11:55:02 +02:00
copygirl
bbaf10dde3
Map Explosion related things ( #62 )
2016-09-07 11:12:57 +02:00
copygirl
da4c7ca2b9
Move BlockState related stuff into its own package ( #63 )
2016-09-04 10:57:42 -04:00
copygirl
081e653df0
Map various things ( #61 )
...
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K
56f1d945bb
LootTable, and KeyBinding class name. ( #60 )
...
* Map LootTable stuff.
* Map KeyBinding class name
* ILootTableProvider
* Map Sound class.
2016-09-01 16:00:14 +02:00
asiekierka
b56b8e99bc
map StateModelMapper code
2016-09-01 14:19:42 +02:00
Modmuss50
af745071cf
Inventory and Gui Mappings ( #59 )
...
* Inventory and Gui Mappings
* Inventory and Gui Mappings
* Revert Sounds.mapping change that I didnt do
* Add back sounds, not sure what is up with this
* Fixed some issues with mappings
* Enigma is annoying sometimes
* Fix field name issue
* Fix sound mappings again..
* Fix a few issues
2016-08-30 23:10:38 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
...
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
Shadowfacts
7f0ad3e71e
Fix Sounds mappings
...
Closes #40
2016-08-29 14:49:47 -04:00
Shadowfacts
3353a6e9ad
Sound stuff
2016-08-29 14:22:28 -04:00
Shadowfacts
1fe316ac30
VertexFormats
2016-08-29 14:15:17 -04:00
Benjamin K
d362d9d885
worldName was incorrectly named. This should fix it. ( #57 )
2016-08-29 01:09:46 +02:00
Benjamin K
2727af5a03
[WIP] World related mappings. ( #52 )
...
* Nothing overly interesting.
* Map workers and fix the thread factory variable name.
* Map WorldInfo and some other things I found along the way.
* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
copygirl
1bb8508275
Map ItemStack and some related ( #55 )
...
* Map ItemStack and some related
* Rename equals => areEqual
2016-08-29 00:55:25 +02:00
asiekierka
18defd5bb9
world, renderer improvements
2016-08-28 23:11:16 +02:00
Łukasz Magiera
1d0e02d987
Mappings around world storage ( #56 )
2016-08-28 22:34:06 +02:00
asiekierka
5b2293f10c
minor naming fixes
2016-08-28 20:40:37 +02:00
asiekierka
b02f923392
map block renderer stuff
2016-08-28 20:29:00 +02:00
Max Gurela
90a03e3e1a
Command misc mappings ( #54 )
...
* Command misc mappings
* Remove isSpectator/isCreative mappings
2016-08-28 19:55:13 +02:00
Ruben Taelman
e5a3551604
Mappings related to stats ( #53 )
2016-08-28 19:08:03 +02:00
asiekierka
83e3f3089b
small World work
2016-08-28 17:25:24 +02:00
asiekierka
26b7d11676
minor tile entity mapping
2016-08-28 16:10:46 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
98415f9072
more internal Block field maps
2016-08-28 13:24:41 +02:00
asiekierka
0c30378958
minor mapping around Block, EntityItem
2016-08-28 11:43:19 +02:00
Adrian Siekierka
9cfb8a7d1c
Add redstone mapping names ( #50 )
...
* add redstone mapping names
* minor corrections
2016-08-28 00:16:49 +02:00
Shadowfacts
6a7282827f
World#updateSleepingStatus
2016-08-27 17:57:11 -04:00
Shadowfacts
cbf49a9ead
More EntityModelBox stuff
2016-08-27 17:43:29 -04:00
Shadowfacts
fdecc99df3
Some EntityModelBox stuff
2016-08-27 17:02:09 -04:00
Shadowfacts
35dbb70b95
EntityModelBiped
2016-08-27 16:44:12 -04:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
asiekierka
f02083b324
heldStack -> cursorStack, minor name addons/corrections
2016-08-27 16:42:05 +02:00
asiekierka
e7bcf06368
mostly container stuff
2016-08-27 16:34:11 +02:00
Tyler Hancock
17196e0f98
Mapped some more sound stuff ( #49 )
2016-08-26 20:55:14 -04:00
Max Gurela
d8567eb06d
Misc mappings ( #48 )
...
* Misc mappings
* Remove .DS_Store
* Update mappings per comments
2016-08-26 17:50:32 +02:00
Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Shadowfacts
8772079839
Entity things
2016-08-25 18:15:29 -04:00