Runemoro
b45e68ab2a
A few layer mappings
2019-02-11 15:55:36 -05:00
Runemoro
5dbc9015b9
A few more mappings
2019-02-10 03:26:07 -05:00
Runemoro
cb61641543
World mappings
2019-02-10 02:49:48 -05:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Siphalor
fcf9dbf746
( #435 ) Various entity and collision related mappings
2019-01-30 18:35:02 +01:00
Adrian Siekierka
15dca47835
toast/item/loot/misc names ( #429 )
2019-01-30 18:24:47 +01:00
Adrian Siekierka
a618b04ef6
fix AbstractListTag
2019-01-30 18:23:57 +01:00
Runemoro
dae4bbb970
Structure mappings ( #431 )
2019-01-30 11:53:59 +01:00
Adrian Siekierka
8675ebe25d
update to 19w04b
2019-01-25 15:36:34 +01:00
asie
c67066fd6e
adjust to match names
2019-01-25 11:00:27 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Runemoro
20ffe31834
Block entities and blocks ( #417 )
2019-01-24 17:08:22 +01:00
Shadowfacts
1ceae3f9b2
Misc Hit Result stuff ( #411 )
2019-01-24 14:08:28 +01:00
Adrian Siekierka
37e4c7616b
update to 19w03b
2019-01-18 00:35:46 +01:00
Runemoro
7a20b89758
19w03a mappings ( #404 )
2019-01-17 13:18:48 +01:00
modmuss50
a9bd6ab44d
Rebuild method names
2019-01-16 18:30:32 +00:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Runemoro
37756970dc
A few rendering mappings ( #401 )
...
* A few rendering mappings
* Fix something
* Fix something
2019-01-16 15:48:01 +00:00
Runemoro
3a5e11b537
Chunk loader and concurrency utils mappings ( #392 )
...
* Chunk loader mappings
* Fix missing mappings
* Figured out a few more names
* More names and small fixes
* LEVEL_COUNT
2019-01-12 10:07:35 -05:00
asie
dd2ce78908
fix conflicts
2019-01-12 13:10:11 +01:00
Runemoro
fdb188cf3a
19w02a mappings ( #387 )
2019-01-12 12:41:47 +01:00
Blake Redenius
5c6ba3dacc
Add mappings for 'aur' and 'ato'. ( #389 )
2019-01-10 14:27:36 +01:00
asie
951dbea96d
propagation fixes
2019-01-09 18:46:28 +01:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Runemoro
9e8dc23783
Lots of mappings ( #381 )
2019-01-09 17:05:18 +01:00
Shadowfacts
1635e1f520
VoxelShape stuff ( #369 )
...
* VoxelShape stuff
* getIncludedCoords -> getIncludedPoints
* getAxisMin/Max -> getMin/Max
* getAxisSize -> getSize
2019-01-08 21:23:59 +00:00
therealfarfetchd
5c5413824e
Some world loading related mappings ( #367 )
2018-12-29 09:23:22 -05:00
Runemoro
873d1d06a9
World and chunks ( #352 )
2018-12-29 12:43:20 +01:00
Tyler Hancock
34c0ed8cd5
18w50a exploration 2 ( #365 )
2018-12-29 12:40:02 +01:00
therealfarfetchd
982323081d
get{MeasuringTime,EpochTime}Mili -> get{MeasuringTime,EpochTime}Ms ( #366 )
2018-12-29 01:07:23 +01:00
Sebastian Knackstedt
a42261cedc
Some work ( #315 )
...
* Some work
* delete file that was missing the prev. commit
* Update OffsetDoubleList.mapping
* Don't say stat every time
2018-12-22 19:16:25 +01:00
sekwah41
35e4e4b39e
Updated a bunch of entity and world collision names ( #338 )
2018-12-22 19:15:59 +01:00
Bartosz Skrzypczak
a7b7fe0152
Mostly mapped lighting ( #290 )
2018-12-19 22:20:55 +01:00
liach
7ec52f4c2a
Tweaked a few json helper names ( #325 )
...
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).
Type\\Operation | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`
I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.
Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
SquidDev
a847209178
Several changes to blocks ( #287 )
...
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:
- I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
- I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield
2e320d51e0
Tweak features, and OCD changes ( #301 )
...
Fixes #268 and #298 .
2018-12-14 22:54:17 +01:00
Jamie Mansfield
c144691acb
18w50a: Update registries ( #294 )
2018-12-14 20:05:02 +01:00
SquidDev
3d49f46517
Several mappings for chunk/block rerendering ( #286 )
...
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
SquidDev
9ac856c303
Re-add mappings for Nameable ( #279 )
2018-12-13 09:17:42 +00:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
modmuss50
4c6139025b
Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66
2018-12-12 15:29:30 +00:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
...
* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
Gegy
84b945de51
Biome layer system mapping ( #269 )
...
* Biome layer system mapping
* Move to biome layer package
* Integrate mappings from former biome layer PR
* OverworldBiomeLayers
* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike
91aa9f5d4f
singular names ( #251 )
...
* singular names
* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy
559bf8da90
Chunk generator mappings ( #275 )
...
* Chunk generator mapping
* Tweak
2018-12-12 14:45:01 +00:00
kashike
2d30b9c3f0
I change shapes just to hide in this place but I'm still, I'm still an animal ( #270 )
2018-12-12 11:35:12 +01:00
therealfarfetchd
f97c7ba42b
Map various obfuscated names ( #253 )
...
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
kashike
4385959a96
Facing -> Direction
2018-12-10 00:54:34 -08:00
Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
9502bd793e
a few renames
2018-12-09 17:00:06 +01:00
Adrian Siekierka
9f3cec1b1e
close #242 , close #243
2018-12-09 12:45:24 +01:00
asie
b12b46a7b2
remove some enums
2018-12-08 14:48:51 +01:00
asie
97567d9cd6
rework EnchantmentHelper names, map a few network-related things
2018-12-07 21:00:43 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
SquidDev
6cfe623cc2
Lots of loot table work ( #240 )
...
* Lots of loot table work
* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie
557df3c0fb
minor file cleanup
2018-12-04 09:13:56 +01:00
kashike
ff74e3d54f
map colour -> material colour ( #233 )
2018-12-03 20:12:19 +01:00
SquidDev
0a42dd3c3b
Assorted mappings for commands ( #229 )
...
* Mappings for command argument types
* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
SquidDev
1520549e3d
More names!
2018-11-30 16:47:36 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
86dc9e0fe8
merge some parts of #209
2018-11-30 12:07:49 +01:00
SquidDev
9104e89be3
Rename several methods to be suffixed ( #222 )
...
* Rename several methods to be suffixed
* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
...
* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike
1d1dac2926
switch around some predicate stuff ( #216 )
2018-11-29 21:07:40 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike
456bde5b8a
entity predicate mappings ( #212 )
2018-11-28 09:35:45 +01:00
asie
9a6a13a6e8
close #210 , close #211 , work on other things
2018-11-28 08:42:16 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
SquidDev
dfb0600796
Add some mappings for GUIs and input handling ( #203 )
...
* Add some mappings for GUIs and input handling
- Add keyboard, mouse and clipboard control
- Flesh out the GuiEventListener mappings
* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev
49dbb5baa0
Add mappings for most of the datafixer code ( #204 )
...
* Initial pass of data fixers and schemas
* Some fleshing out of the palette converter
Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie
e871ca625d
merge missing Prospector stuff
2018-11-22 08:24:58 +01:00
Adrian Siekierka
5ded6f5fad
map the obvious
2018-11-21 18:01:34 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
asie
701eb32c91
further map out BlockBuilder (w/ Prospector)
2018-11-21 14:44:42 +01:00
asie
c4f7032d43
mapping tweaks
2018-11-17 08:21:42 +01:00
asie
4187af8c9f
improve tick scheduler, registry, MathHelper mappings
2018-11-16 11:47:44 +01:00
Adrian Siekierka
def639a8a4
merge Prospector's work
2018-11-15 18:20:38 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
asie
fcc786466a
minor update
2018-11-09 12:34:50 +01:00
asie
a1b90d58a7
fix Entity.getName() conflict
2018-11-07 20:46:53 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
Adrian Siekierka
4e8d79aef4
move Attribute -> EntityAttribute, PotionEffectType -> MobEffect
2018-11-04 20:05:56 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
c53cc398bf
more class mapping works
2018-11-04 08:51:24 +01:00
asie
ce1ae229d1
client-side interaction-related mapping
2018-11-03 19:06:46 +01:00
asie
6857e7f66f
update
2018-11-03 12:17:54 +01:00
asie
28de8727a1
map more things
2018-11-03 10:24:59 +01:00
asie
d5ddad5c30
map some client things
2018-11-03 08:44:17 +01:00
Adrian Siekierka
f48822e1eb
fix DedicatedServer unmapping itself
2018-11-01 20:25:43 +01:00
Adrian Siekierka
27247c41f0
fix getNameComponent
2018-11-01 20:19:03 +01:00