Commit Graph

55 Commits

Author SHA1 Message Date
asie b56b270f45 minor changes 2018-10-31 14:03:33 +01:00
Adrian Siekierka 10af649fc1 update 2018-10-26 20:59:00 +02:00
asie 153fc8a1a6 some server classes, oddballs, map command manager and command class names 2018-10-26 08:04:38 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Adrian Siekierka 9280ad2cd4 mappings updates in Block, World, etc. 2017-05-12 11:21:39 +02:00
Adrian Siekierka fd834220b5 minor mapping work 2017-05-10 21:24:29 +02:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
Ethan Brooks 7683882299 Basic Command Additions (#154)
* Testing out enigma with a basic mapping

* A lot of work on command mappings

* Fix weird Enigma naming error

* An attempt to fix mappings, but bigger issues are afoot

* Change CommandLocateStructure to CommandLocate

* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
mezz 22d5f683d2 More Village and Entity mappings (#147)
* More Village and Entity mappings

* Unmap parameter of an unmapped method

* Fixes for review
2016-10-28 15:27:58 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
copygirl 19a960b323 Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
asiekierka 4bb920f431 fix ItemStack style issues, map a bit of client/server 2016-10-16 17:28:20 +02:00
asiekierka ebe1995b43 fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
asiekierka 0b94e1272b fix method conflicts 2016-10-16 13:39:01 +02:00
asiekierka 37441396aa minor random mappings 2016-10-15 17:21:53 +02:00
asiekierka 1087daa2f4 stat/entity/tracker mappings 2016-10-15 13:59:08 +02:00
copygirl 6255f81c73 Map some various things (#112)
* Map some EnchantmentHelper

* Map BlockFire.registerFlammable(s)

Still missing mappings for the two maps used by these methods regarding fire spread.

* Map some entity death / loot stuff

* Map some entity sound stuff

* Map a few small things

* Rename init => registerDefaults

And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Max Gurela 30ea3f3ed9 WIP Scoreboard Mappings (#101)
* WIP Scoreboard Mappings

* More mapping coverage

* More scoreboard

* ScoreboardServer mapping improvement

* More scoreboard mappings
2016-10-01 07:59:27 +02:00
Benjamin K ac50036d17 Map code related to entity riding and passengers. (#96) 2016-10-01 07:53:12 +02:00
copygirl 33d5682552 Rename remaining dimension => world 2016-09-22 18:02:21 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka b7c5af3623 clean up sortme, other things 2016-09-19 16:40:26 +02:00
asiekierka bbbd3cff79 map some container stuff, fix audio mappings 2016-09-19 12:18:00 +02:00
asiekierka 0a04c3004d minor mapping work before bed 2016-09-18 00:45:01 +02:00
asiekierka 474177781c entity mapping work 2016-09-17 18:44:46 +02:00
copygirl e6805fb25f Make de/serialization methods names consistent (#71)
* Fix spelling mistake (serialie!)

* Rename Serializer to DeSerializer

Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!

* Map BlockCrop.serializeCropAge properly

Instead of serializeState0

* Name TagCompound parameters "tag" consistently

* Name de/serialization functions consistently

Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize

* Rename TileEntity.serializeIdentifyingData

From serializeTileData

* Rename TileEntity.serializeInitialChunkData

From (incorrect) serialize

* Rename Entity.de/serializeCustomData

From de/serializeEntityTag

* Rename Item.readTag => onDeserialize

* Fix TagCompound.copyTo => copyFrom

Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.

* de/serializeBlockEntityTag

* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka a0df18127a mapping improvements 2016-09-12 22:13:50 +02:00
asiekierka 47c5b85441 add missing argument names 2016-09-12 15:16:04 +02:00
asiekierka 50a87ae8ef port to 16w36a 2016-09-12 12:08:56 +02:00
copygirl 2f3c26312f Map various things and entity TrackedData fields and related (#65)
* Map PotionHelper

* Villager & Wolf skin texture fields

* Various entity mappings

* Map EntityEnderDragonPart

* Fix DamageSource attacker/source mixup

* Rename BlockPos nested classes & map PooledMutable

* Map projectile onCollision & onHit

* Map entity TrackedData fields and related

* Fix "invulnurable" typing error

* Fix Block.DEFAULT_ID -> AIR_ID

* Fix Minecart "carried" -> "contained"

* Fix isSourceCreativePlayer

* Fix Entity.dropItems -> dropStack

Also tiny parameter name addition

* Fix Entity.AIR -> BREATH

* Fix Entity.setOnFire -> setOnFireFor

* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
copygirl 081e653df0 Map various things (#61)
* Map ServerRunnable

* Map ServerConfigList and related

Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes

* Map / update ServerConfigurationManagers

* Map some Potion(Effect) stuff

* Map a few minor fields

* Map DamageSource

Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
copygirl 1bb8508275 Map ItemStack and some related (#55)
* Map ItemStack and some related

* Rename equals => areEqual
2016-08-29 00:55:25 +02:00
Max Gurela 90a03e3e1a Command misc mappings (#54)
* Command misc mappings

* Remove isSpectator/isCreative mappings
2016-08-28 19:55:13 +02:00
asiekierka 0c30378958 minor mapping around Block, EntityItem 2016-08-28 11:43:19 +02:00
asiekierka e7bcf06368 mostly container stuff 2016-08-27 16:34:11 +02:00
Shadowfacts 8772079839
Entity things 2016-08-25 18:15:29 -04:00
Max Gurela f30442e020 Map nd -> ConsoleCommandSender (#42)
* Map nd -> ConsoleCommandSender

net.minecraft.server.dedicated.ConsoleCommandSender

* Map executeCommand in IServer

* Clarify with CommandFeedback
2016-08-25 18:18:42 +02:00
Shadowfacts a374a7ec07
Map EntityPlayer.SleepResult 2016-08-24 15:10:39 -04:00
Benjamin K e20870da34 Map Entity.changeDimension (#31)
Remove ItemMapBase mapping that was left for some reason.
2016-08-22 12:41:44 +02:00
Benjamin K 5955f88633 Misc mappings related to items and entities. (#24)
* Food related mappings, Entity related mappings, smelting related mappings.

* Change item creative tab mapping to match blocks, small change in the smeltingregistry.

* SmeltingRegistry areEqual -> matches

* remove sendTextNotification as it has more uses.
2016-08-21 01:05:19 +02:00
asiekierka 7c52be2b59 map out most of sprite code, minor work in Minecraft/MinecraftServer/World 2016-08-20 18:56:54 +02:00
asiekierka 018b114719 work in entities, network, server, Minecraft client 2016-08-19 21:40:47 +02:00
Shadowfacts 8c827690f5
Player stuff 2016-08-19 11:56:55 -04:00
Renamed from mappings/none/lw.mapping (Browse further)