apple502j
f9bbd6124b
Map rendering stuff ( #3114 )
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* Map rendering stuff
* Apply suggestions from code review
Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>
* Map a GLFW const in Clipboard
* GlBlendState: use names from OpenGL
* Fix mappings for BufferRenderer
* Add unpick definitions for GL and GLFW
* Fix unpick
* Apply suggestions from code review
Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>
Co-authored-by: enbrain <69905075+enbrain@users.noreply.github.com>
2022-04-27 16:40:20 +00:00
enbrain
abb1308444
Map misc stuff ( #2843 )
2021-11-22 16:43:57 +00:00
Shnupbups
72c878c76c
Mapping Bonanza Part 1: Client stuff ( #2845 )
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* Client stuff
* Update mappings/net/minecraft/client/font/BlankGlyph.mapping
Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
Co-authored-by: apple502j <33279053+apple502j@users.noreply.github.com>
2021-11-22 15:28:19 +00:00
apple502j
23e05df05b
1.17-pre4 client stuff ( #2466 )
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* 1.17-pre4 client stuff
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Rename TextHandler methods
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-07 14:42:29 +01:00
Player
8fc50a424d
21w19a
2021-05-12 17:50:44 +02:00
modmuss50
252ad11d0a
21w10a
2021-03-10 18:34:17 +00:00
Shnupbups
090c779741
Client package stuff ( #1976 )
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* misc client stuff
* Update mappings/net/minecraft/client/world/GeneratorType.mapping
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2021-01-23 09:48:35 +00:00
Pyrofab
e330d645f2
Map missing Framebuffer methods ( #1687 )
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* Framebuffer#method_30278(0) -> getDepthAttachment
* Framebuffer#method_30277(0) -> getColorAttachment
2020-08-15 11:20:27 +01:00
Pyrofab
563be43174
Map transparency shader fields and methods ( #1412 )
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* Entity#isAlive(0) -> isValid
* Framebuffer#method_29329(1) -> copyFrom
* GlStateManager#method_29330(0) -> supportsGl30
* GlStateManager#method_29332(10) -> blitFramebuffer
* GlStateManager#method_29333(0) -> getFramebufferAttachmentParameter
* GlStateManager#method_29334(0) -> getActiveBoundTexture
* GlStateManager#method_29331(8) -> copyTexSubImage2D
* GlStateManager#getFramebufferAttachmentParameter(0) -> getFramebufferDepthAttachment
* Framebuffer#copyFrom(1) -> copyDepthFrom
* WorldRenderer%field_25275 -> entityFramebuffer
* WorldRenderer%field_25276 -> particleFramebuffer
* WorldRenderer%field_25274 -> translucentFramebuffer
* RenderPhase%field_25281 -> PARTICLES_TARGET
* RenderPhase%field_25280 -> TRANSLUCENT_TARGET
* RenderPhase%field_25282 -> WEATHER_TARGET
* RenderPhase%field_25283 -> CLOUDS_TARGET
* RenderPhase%field_25284 -> ITEM_TRANSPARENCY
* RenderPhase$DepthTest%field_22242 -> depthFunction
* +133 doc in RenderPhase$DepthTest%depthFunction
* WorldRenderer#method_29362(0) -> getParticlesFramebuffer
* WorldRenderer%particleFramebuffer -> particlesFramebuffer
* WorldRenderer%field_25278 -> cloudsFramebuffer
* WorldRenderer%field_25277 -> weatherFramebuffer
* WorldRenderer%field_25279 -> transparencyShader
* WorldRenderer#method_29365(0) -> loadTransparencyShader
* Lowercase 2d
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Revert "Entity#isAlive(0) -> isValid"
This reverts commit 0199e61e68
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* Remove whitespace
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-05-31 18:21:17 +01:00
Runemoro
630bd1451b
Refactor rendering ( #930 )
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* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00