Commit Graph

48 Commits

Author SHA1 Message Date
asie 6857e7f66f update 2018-11-03 12:17:54 +01:00
asie 1ec80e3ecc first shot at mapping font-related stuff 2018-10-31 22:01:41 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
Adrian Siekierka d3eb0a76be entity/registry/bootstrap mapping work 2018-10-28 13:34:15 +01:00
asie 1b13674f8a map DyeColor, JsonLikeTagParser, update 2018-10-27 09:11:38 +02:00
Adrian Siekierka 730b13f422 mostly Chunk/WorldBorder-related mappings 2018-10-26 18:32:05 +02:00
asie 33e2884035 port server.config 2018-10-25 22:36:50 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Adrian Siekierka e48ac16016 minor names and renames 2017-05-10 23:15:26 +02:00
Ethan Brooks e2bbf83836 net.minecraft.world mapping additions (#157)
* Little changes to World

* Lots of parameter changes

* There are so many world mappings

* Fix misnamed chunkZ

* Change consultRemoteProvider to ingoreRemote

* Named two constants

* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Adrian Siekierka a76721cc16 minor block/client/server work 2017-05-03 12:28:05 +02:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
asiekierka bd3143ae63 map ChunkPlayerTracker, some BlockState oddities 2016-10-15 13:28:26 +02:00
copygirl 96b046e6c1 Map some World fields / methods and more (#106)
* Map World.globalEntities

* Map sendToAllPlayersInRange

* Map IntHashMap

Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)

* Map block tick scheduling

* Map World raining / thundering things

* Fix some IntHashMap things

- Bucket -> Element
- Remove "ForKey"

* Fix some suggested things
2016-10-12 13:31:11 +02:00
copygirl f888ce93fa Map world generation related stuff (#98)
* Map BiomeGenerator

* Rename DecoratorMushroomHuge

* Rename some IWorldListener and Chunk methods

onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld

* Map ChunkBlockStore

* Map Chunk.lastSavedTime

* Move stuff to net.minecraft.world.gen package

* Map BlockFalling.fallInstantly

* Move worldgen + biome related to world.gen.biome

* Move WorldProviders to world.gen package

* Map DecoratorNetherSpring

* Map ChunkGenerators

* Map FeatureGenerators

* Map StructureGenerators

* Map a little of BiomeProvider

* Fix a few minor things

random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
asiekierka 8fe2122509 map more piston stuff, neighbor updates 2016-09-27 16:02:14 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka 65e7332171 fixes, mappings 2016-09-19 19:41:27 +02:00
copygirl dd4d52b441 Map Level related things and a bunch more (WIP?) (#83)
* Map LevelGeneratorType

From WorldGenerator

* Map LevelInfo

From WorldInfo

* Map Level related and many more

* Fix construct => createProvider

* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka 7cb0dec07f attribute, scoreboard, etc. work 2016-09-13 12:41:42 +02:00
asiekierka a0df18127a mapping improvements 2016-09-12 22:13:50 +02:00
asiekierka d73d078546 fix mapping errors 2016-09-12 15:05:34 +02:00
asiekierka 50a87ae8ef port to 16w36a 2016-09-12 12:08:56 +02:00
asiekierka 184690578d world, network work 2016-09-07 11:55:02 +02:00
copygirl bbaf10dde3 Map Explosion related things (#62) 2016-09-07 11:12:57 +02:00
Benjamin K 2727af5a03 [WIP] World related mappings. (#52)
* Nothing overly interesting.

* Map workers and fix the thread factory variable name.

* Map WorldInfo and some other things I found along the way.

* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
Łukasz Magiera 1d0e02d987 Mappings around world storage (#56) 2016-08-28 22:34:06 +02:00
asiekierka 83e3f3089b small World work 2016-08-28 17:25:24 +02:00
asiekierka e0c230b842 Fix World names, add more Block names 2016-08-28 14:21:39 +02:00
copygirl ca1cbec5b8 Gui > Drawable and lots of connected changes (#51)
* Gui > Drawable and lots of connected changes

* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
Shadowfacts 6a7282827f
World#updateSleepingStatus 2016-08-27 17:57:11 -04:00
Shadowfacts 91e22870c7
World.createEntity -> spawnEntity 2016-08-25 18:11:28 -04:00
Shadowfacts ae598db91b
Map WorldServer.entityTracker 2016-08-24 16:38:50 -04:00
Tyler Hancock 697bcf0377 Expand World/Save mappings (#35)
* Mapped some world stuff. Partially related to saving.

* Named some dimension stuff.

* Mapped out some more save stuff. Should be enough to get stuff rolling.

* Implement feedback
2016-08-24 13:24:49 -04:00
asiekierka ed5bca2a0b misc improvements 2016-08-21 13:11:10 +02:00
asiekierka 1e8f8eb3ca finish most packet mappings, move DamageSource to entity/damage 2016-08-19 20:15:18 +02:00
Łukasz Magiera 786c13afa9 More mappings here and there(server/entity renderer) (#17)
* Likely some entity/mob renderer

* Things around server gui
2016-08-18 16:49:56 +02:00
asiekierka 29274e2a51 chunk, potion work 2016-08-18 02:35:58 +02:00
Renamed from mappings/none/lu.mapping (Browse further)