* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
There's an Enigma bug where if you renamed a class A to B and class C to A, the new class A won't be saved.
I didn't notice back when I refactored the data package a while back that I ended up removing DataGenerator :p
Looking back through the classes, I figured out why I had previously called them providers (see DataGenerator)...
This commit resolves that discrepancy.
2018-11-14 23:19:28 +01:00
Renamed from mappings/net/minecraft/data/SnbtGenerator.mapping (Browse further)