copygirl
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524879cf96
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Rename TileEntity => BlockEntity (#76)
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2016-09-14 22:57:36 +02:00 |
copygirl
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e6805fb25f
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Make de/serialization methods names consistent (#71)
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
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2016-09-13 10:53:45 -04:00 |
asiekierka
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47c5b85441
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add missing argument names
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2016-09-12 15:16:04 +02:00 |
asiekierka
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50a87ae8ef
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port to 16w36a
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2016-09-12 12:08:56 +02:00 |
asiekierka
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f857ed83de
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network/server/migration mappings
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2016-09-10 17:54:35 +02:00 |
copygirl
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2f3c26312f
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Map various things and entity TrackedData fields and related (#65)
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
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2016-09-10 17:26:28 +02:00 |
asiekierka
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184690578d
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world, network work
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2016-09-07 11:55:02 +02:00 |
Benjamin K
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0c9cde4c96
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Map the rest of BoatType, as well as some other entity related things. (#58)
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
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2016-08-30 10:21:03 -04:00 |
asiekierka
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fb2b4748cd
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work on blocks, entities
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2016-08-15 13:03:18 +02:00 |