Commit Graph

60 Commits

Author SHA1 Message Date
apple502j 735ac1b4c2
Map many block methods and params (#2180) 2021-03-25 12:44:47 +00:00
Shnupbups 9b6fc33bc8
Block package stuff (#1968)
* Block package stuff

* liach stuff
2021-01-21 23:33:27 +00:00
YanisBft 33da594c95
20w49a cleanup (#1911)
* 20w49a cleanup

* Update Vibration.mapping
2020-12-14 21:35:39 +00:00
Shnupbups d05efed548
20w49a stuff (#1903)
* fuck it i'm committing and going to bed

here's what i got

* lots of misc stuff

haha yes

* Delete class_5700.mapping
2020-12-09 12:21:32 +00:00
modmuss50 78fcff22ef 20w30a 2020-07-22 17:29:24 +01:00
modmuss50 49710ba86a 1.16-pre3 2020-06-10 18:05:28 +01:00
i509VCB 1ecd1031fa
Map some blocks, fluids and block entities (#1309)
* Map some block, fluid and block entities

* Flowing -> Flowable

* oops

* Update mappings/net/minecraft/block/entity/CommandBlockBlockEntity.mapping

Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>

Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-04-30 12:20:20 +01:00
Yanis48 4a8babd645
Some entity stuff (#1277)
* entity things

* message methods
2020-04-14 15:01:24 +01:00
modmuss50 ab907504e7 20w12a 2020-03-18 18:59:27 +00:00
martmists 948804d428
Suggest mappings (#1123)
* OverworldChunkGeneratorConfig%field_13224 -> biomeSize

* OverworldChunkGeneratorConfig%field_13223 -> riverSize

* OverworldChunkGeneratorConfig%field_13222 -> forcedBiome

* OverworldChunkGeneratorConfig%field_13221 -> minY

* ServerWorld#method_18210(1) -> getSurface

* EnchantmentHelper#method_24365(3) -> getMatchingEquipment

* EnchantmentHelper#getMatchingEquipment(3) -> getMatchingEnchantedEquipment

* Update mappings/net/minecraft/block/BedBlock.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping

Co-Authored-By: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-07 17:38:28 +00:00
modmuss50 d75cbd833f 19w35a 2019-08-28 18:46:02 +01:00
Runemoro 618083791c Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00
modmuss50 e20cfe9b0e 1.14.4-pre3 2019-07-08 13:27:46 +01:00
modmuss50 618de57dfb 1.14.4-pre2 2019-07-04 16:29:01 +01:00
Adrian Siekierka ab32dae2fa 1.14.4-pre1 2019-07-03 20:50:19 +02:00
Adrian Siekierka 1a6f261a2e The Great Intermediary Update, Part 1 2019-06-28 23:55:20 +02:00
modmuss50 b27778997a 1.14.3-pre3 2019-06-19 18:48:53 +01:00
modmuss50 8554a5ae8c 1.14.3-pre2 2019-06-07 12:45:25 +01:00
Adrian Siekierka bdbf125b33 1.14.3-pre1 2019-06-03 18:48:18 +02:00
modmuss50 fa072139bf 1.14.1 Pre-Release 1 2019-05-07 17:05:49 +01:00
quaternary b0db177b4f Lots of fields, methods, params relating to blocks and their internals (#651)
* Lots of fields, methods, params relating to blocks and their internals

* Woops

* More STUFF! 😱

* Woops 2 electric boogaloo

* Minor text fix with pistons

* Reviews

* Map Block#n and friends

* Reviews

* 💩

* snowman -> snow golem

* Consistification with wither skull

* s/nt//

* rightChest/leftChest... might be backwards?
2019-05-05 23:31:29 +01:00
Adrian Siekierka 824ba100e6 1.14 2019-04-23 18:41:46 +02:00
modmuss50 de13dda07c 1.14 Pre-Release 5 2019-04-18 22:01:39 +01:00
Runemoro 4ce0451a0a Block mappings (#638)
* Block mappings

* upddate -> update

* maxFrostedIceNeighborCount -> maxNeighbors

* tickViewerCount
2019-04-18 21:50:55 +01:00
modmuss50 782b07c692 1.14 Pre-Release 4 2019-04-17 17:41:25 +01:00
Adrian Siekierka 13943c582b update to 1.14 Pre-Release 3 2019-04-16 17:51:03 +02:00
modmuss50 b13686aed0 1.14 Pre-Release 1 2019-04-10 16:36:17 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
modmuss50 845be1d2ec 19w14a 2019-04-03 17:16:41 +01:00
modmuss50 53620837bf 19w13a 2019-03-27 18:35:10 +00:00
modmuss50 6d38740b83 19w12b 2019-03-21 18:06:36 +00:00
modmuss50 b9285540bc 19w12a 2019-03-20 17:56:26 +00:00
modmuss50 eef3d973f2 Save in enigma, removes some propagated method names 2019-03-14 16:26:35 +00:00
modmuss50 e3d24ae102 19w11b 2019-03-14 15:39:51 +00:00
Adrian Siekierka 333e59da73 19w11a 2019-03-14 13:57:09 +01:00
Adrian Siekierka c25fcbb177 19w08b 2019-02-21 19:19:18 +01:00
Adrian Siekierka 66156a5471 update to 19w08a 2019-02-20 21:49:23 +01:00
modmuss50 8a2af8044e 19w07a 2019-02-13 17:35:08 +00:00
Adrian Siekierka e2a1bba0b6 19w06a 2019-02-06 21:22:24 +01:00
Adrian Siekierka 1bfe80a06a update to 19w05a 2019-01-30 18:48:39 +01:00
Adrian Siekierka 995df6291a update to 19w04a/Enigma 0.13.x 2019-01-24 20:10:22 +01:00
Runemoro 20ffe31834 Block entities and blocks (#417) 2019-01-24 17:08:22 +01:00
SquidDev a8ded28d5f Some ray tracing shenanagins (#410)
* Map some simple ray tracing functionality

* Rename getBoundingShape to getOutlineShape

This matches the enum in RayTraceContext
2019-01-18 00:32:27 +01:00
modmuss50 a9bd6ab44d Rebuild method names 2019-01-16 18:30:32 +00:00
modmuss50 347fd572c2 19w03a 2019-01-16 18:24:40 +00:00
Adrian Siekierka bf62f29ddf update to 19w02a 2019-01-09 18:20:38 +01:00
Adrian Siekierka a2c2c754e9 autofixes 2018-12-22 19:26:44 +01:00
Adrian Siekierka afd4b9c54d
tweak model renderer-related class naming, move some things around (#345) 2018-12-20 22:29:19 +01:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
Prospector c2c85a6606 Literally low-hanging fruit (#244) 2018-12-06 08:13:30 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
kashike ff74e3d54f map colour -> material colour (#233) 2018-12-03 20:12:19 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00