Commit Graph

57 Commits

Author SHA1 Message Date
apple502j 735ac1b4c2
Map many block methods and params (#2180) 2021-03-25 12:44:47 +00:00
AlexIIL dd60a9b973
BlockEntity tick and creation (#1836)
* Minor BlockEntity ticking names.

* And some more.

* More.

* More.

* Map a lot more BlockEntity.tick methods.

* World mappings.

* Javadoc for BlockWithEntity.checkTYpe.

* Name params.

* Map BlockEntityType.class_5559 as BlockEntityCreator

* Rename BeehiveBlockEntity.tick to tickServer as it's not used on the client.

* WorldChunk.emptyBlockEntityTicker -> EMPTY_BLOCK_ENTITY_TICKER

* tickServer -> serverTick and tickClient -> clientTick

* WorldChunk.method_31718 -> wrapTicker (rather than createTicker, as this is more accurate).

* Map WorldChunk.method_31715 as canTickBlockEntities.

* DirectBlockEntityTicker -> BlockEntitytTickInvoker

* "ChunkBlockEntityTicker" -> "BlockEntityTickInvoker".

* Bring back "direct" instead of "impl".

* "null*" -> "empty*"

* BlockEntityCreator -> BlockEntityFactory.

* CampfireBlockEntity: tickUnlit/tickLit -> unlitServerTick/litServerTick

* creator/supplier -> factory in BlockEntityType.
2020-11-06 12:49:58 +00:00
modmuss50 1b7aa91a4d 20w10a
bit of a big one
2020-03-04 20:22:46 +00:00
LambdAurora f20fc8f630
Rename every view argument to world and random additions. (#1114)
* WIP on view argument nuking.

* More mappings.

* Nuke remaining view arguments.

* FeatureRendererContext#getTexture() ARG 1 wolf -> entity
2020-02-17 13:48:43 +00:00
modmuss50 89b749da2a Update enigma for Javadoc support.
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
liach 5bebf85492 pre3 new classes (#989)
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-29 20:40:18 +00:00
modmuss50 85d87033da 1.15-pre2 2019-11-25 19:17:49 +00:00
Runemoro 618083791c Fix some methods not using intermediaries (#788) 2019-07-08 18:09:22 +02:00
modmuss50 e20cfe9b0e 1.14.4-pre3 2019-07-08 13:27:46 +01:00
modmuss50 618de57dfb 1.14.4-pre2 2019-07-04 16:29:01 +01:00
Adrian Siekierka ab32dae2fa 1.14.4-pre1 2019-07-03 20:50:19 +02:00
Adrian Siekierka 1a6f261a2e The Great Intermediary Update, Part 1 2019-06-28 23:55:20 +02:00
modmuss50 b6ed693b8d 1.14.3-pre4 2019-06-19 20:24:08 +01:00
modmuss50 b27778997a 1.14.3-pre3 2019-06-19 18:48:53 +01:00
modmuss50 8554a5ae8c 1.14.3-pre2 2019-06-07 12:45:25 +01:00
Adrian Siekierka bdbf125b33 1.14.3-pre1 2019-06-03 18:48:18 +02:00
modmuss50 fa072139bf 1.14.1 Pre-Release 1 2019-05-07 17:05:49 +01:00
quaternary b0db177b4f Lots of fields, methods, params relating to blocks and their internals (#651)
* Lots of fields, methods, params relating to blocks and their internals

* Woops

* More STUFF! 😱

* Woops 2 electric boogaloo

* Minor text fix with pistons

* Reviews

* Map Block#n and friends

* Reviews

* 💩

* snowman -> snow golem

* Consistification with wither skull

* s/nt//

* rightChest/leftChest... might be backwards?
2019-05-05 23:31:29 +01:00
modmuss50 de13dda07c 1.14 Pre-Release 5 2019-04-18 22:01:39 +01:00
modmuss50 782b07c692 1.14 Pre-Release 4 2019-04-17 17:41:25 +01:00
Adrian Siekierka 13943c582b update to 1.14 Pre-Release 3 2019-04-16 17:51:03 +02:00
modmuss50 b13686aed0 1.14 Pre-Release 1 2019-04-10 16:36:17 +01:00
modmuss50 0e8b18ad3f 19w14b 2019-04-05 17:03:47 +01:00
modmuss50 845be1d2ec 19w14a 2019-04-03 17:16:41 +01:00
liach b418a046f0 Some stuff about trading and villages (#563)
* Some stuff about trading and villages

Signed-off-by: liach <liach@users.noreply.github.com>

* A few more random mappings

Signed-off-by: liach <liach@users.noreply.github.com>
2019-03-29 00:37:29 +00:00
modmuss50 53620837bf 19w13a 2019-03-27 18:35:10 +00:00
modmuss50 b9285540bc 19w12a 2019-03-20 17:56:26 +00:00
modmuss50 eef3d973f2 Save in enigma, removes some propagated method names 2019-03-14 16:26:35 +00:00
modmuss50 e3d24ae102 19w11b 2019-03-14 15:39:51 +00:00
Adrian Siekierka 333e59da73 19w11a 2019-03-14 13:57:09 +01:00
Adrian Siekierka c25fcbb177 19w08b 2019-02-21 19:19:18 +01:00
Adrian Siekierka 66156a5471 update to 19w08a 2019-02-20 21:49:23 +01:00
modmuss50 8a2af8044e 19w07a 2019-02-13 17:35:08 +00:00
Adrian Siekierka e2a1bba0b6 19w06a 2019-02-06 21:22:24 +01:00
Adrian Siekierka 1bfe80a06a update to 19w05a 2019-01-30 18:48:39 +01:00
Adrian Siekierka 995df6291a update to 19w04a/Enigma 0.13.x 2019-01-24 20:10:22 +01:00
Runemoro 20ffe31834 Block entities and blocks (#417) 2019-01-24 17:08:22 +01:00
SquidDev a8ded28d5f Some ray tracing shenanagins (#410)
* Map some simple ray tracing functionality

* Rename getBoundingShape to getOutlineShape

This matches the enum in RayTraceContext
2019-01-18 00:32:27 +01:00
modmuss50 a9bd6ab44d Rebuild method names 2019-01-16 18:30:32 +00:00
modmuss50 347fd572c2 19w03a 2019-01-16 18:24:40 +00:00
Runemoro fdb188cf3a 19w02a mappings (#387) 2019-01-12 12:41:47 +01:00
asie 69e8dd5951 fix class agc 2019-01-09 18:50:01 +01:00
Adrian Siekierka bf62f29ddf update to 19w02a 2019-01-09 18:20:38 +01:00
Adrian Siekierka a2c2c754e9 autofixes 2018-12-22 19:26:44 +01:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
Prospector c2c85a6606 Literally low-hanging fruit (#244) 2018-12-06 08:13:30 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00