Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Adrian Siekierka
726aff2072
attempt mapping VoxelShape, other updates
2018-10-27 16:04:37 +02:00
asie
1c8c22d955
recipe, etc. work
2018-10-25 22:01:57 +02:00
asie
82e8c76e34
low-hanging fruit
2018-10-25 00:32:03 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
Tyler Hancock
de13604da3
Mapped a few entity/item/player stuff. ( #161 )
...
* Mapped some throwable entity stuff.
* Added some player, player inventory stuff.
* Mapped some stuff related to the dragon fight.
* Mapped a bunch of params and methods for item.
* Fixed several typos.
2017-05-13 08:02:52 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
e48ac16016
minor names and renames
2017-05-10 23:15:26 +02:00
modmuss50
0e93036e38
Fix abstract method error, + add missing stuff from last commit.
2017-04-05 19:17:11 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
asiekierka
3c9e2859e4
fix ItemBlockMulti.VariantNameProvider
2016-09-20 18:08:20 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
90b96b98ec
map entity, item stuff
2016-09-18 10:03:00 +02:00
asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
Tyler Hancock
e140e1cb9e
Finished off Item's mappings. Also mapped some itemblock stuff. ( #45 )
...
* Mapped out most of Item
* Mapped out some related item blocks.
* Item is truly complete.
2016-08-25 22:16:05 +02:00
asiekierka
03ee9d101c
map things in Item, World, BlockState
2016-08-25 16:51:07 +02:00
copygirl
1c8fb8d5fe
Few Item / ItemBlock related mappings ( #26 )
...
* Fix INSTANT_HELATH => INSTANT_HEALTH
* Name ItemMapBase
* Add some ItemBlock mappings
2016-08-21 09:57:57 -04:00