LambdAurora
f20fc8f630
Rename every view argument to world and random additions. ( #1114 )
...
* WIP on view argument nuking.
* More mappings.
* Nuke remaining view arguments.
* FeatureRendererContext#getTexture() ARG 1 wolf -> entity
2020-02-17 13:48:43 +00:00
liach
805396c016
1.15 pre4 1 ( #994 )
...
* Some missing fields
Signed-off-by: liach <liach@users.noreply.github.com>
* Few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Remove problematic jd info
2019-12-04 23:00:17 +00:00
modmuss50
b3d3023795
1.15-pre4
2019-12-03 13:35:46 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
...
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Sollace
018b4f2cda
Quarternion mappings ( #972 )
...
* Mapped some missing names in Vector3f and Quaternion
* Mapped WorldRenderer and most of RenderLayer
2019-12-02 13:49:14 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
...
* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
liach
5bebf85492
pre3 new classes ( #989 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-29 20:40:18 +00:00
Runemoro
bf81b47a6b
Rendering mappings ( #985 )
...
* Rendering mappings
* Undo ColorResolver -> ColorProvider, it's an unobfuscated class!
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fixes by liach
* Fix
2019-11-26 23:53:20 +00:00
liach
d0f836da8e
Some stuff for 1.15 pre 1 and pre2 ( #980 )
...
* Some stuff for 1.15 pre 1
wood type or sign type? it is only used by signs.
Signed-off-by: liach <liach@users.noreply.github.com>
* A few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* bits of stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Call it a sign type
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff and refactors per suggestion
* More bits
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed the one i need to map
Signed-off-by: liach <liach@users.noreply.github.com>
* You like dual better
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping
* 😓
Signed-off-by: liach <liach@users.noreply.github.com>
* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
liach
14997e8ae6
Map biome color cache stuff and matrixstack pop ( #945 )
2019-11-09 19:08:42 +00:00
modmuss50
3bf4ded164
19w45a
2019-11-07 19:37:31 +00:00
Runemoro
630bd1451b
Refactor rendering ( #930 )
...
* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
modmuss50
bf6fdd7195
19w44a
2019-10-30 16:28:24 +00:00
liach
6fa1e34c83
19w42a rendering and layers etc ( #917 )
...
* 19w42a rendering and layers etc
Signed-off-by: liach <liach@users.noreply.github.com>
* Stage changes
Signed-off-by: liach <liach@users.noreply.github.com>
* stuff stuff stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* fixed color
Signed-off-by: liach <liach@users.noreply.github.com>
* Banner Pattern "Patterns"
Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity
* Some more changes
Signed-off-by: liach <liach@users.noreply.github.com>
* Add 2 mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
modmuss50
841e352c61
19w41a
2019-10-09 18:17:26 +01:00
Runemoro
04ad11fed6
Rendering mappings ( #897 )
...
* Rendering mappings
* Remove duplicate class
* Suggestions by liach and juuxel
* Unmap inferred field and move to better package
2019-10-09 17:43:46 +01:00
Danielshe
255b94fe0d
19w39a: Some simple methods ( #884 )
2019-09-29 18:41:14 +01:00
modmuss50
052e77acc0
19w39a
2019-09-27 17:23:24 +01:00
modmuss50
bf500b5591
Fix 19w38b
2019-09-18 17:39:49 +01:00
modmuss50
2565f0b45b
19w38a
2019-09-18 16:17:05 +01:00
modmuss50
b198b9c6ca
Merge #822
...
# Conflicts:
# mappings/net/minecraft/entity/LivingEntity.mapping
# mappings/net/minecraft/entity/mob/MobEntity.mapping
# mappings/net/minecraft/util/SystemUtil.mapping
2019-09-12 14:28:23 +01:00
Sollace
7166083ec4
LivingEntity mappings ( #802 )
...
* field_6276 -> lastDamageSource
field_6226 -> lastDamageTime
* getHealthMaximum -> getMaximumHealth
* method_6124 -> getPrimeAdversary
* addPotionEffect -> addStatusEffect
* method_6009 -> onStatusEffectUpgraded
method_6020 -> onStatusEffectApplied
* clearPotionEffects -> clearStatusEffects
* method_6024 -> getLeaningPitch
field_6243 -> leaningPitch
field_6264 -> lastLeaningPitch
* Mapped all the tracking fields. (These are sent by the server and incrementally applied on the client to rubber-band entities into position)
* method_18802 -> getMovementSpeed
field_6281 -> flyingSpeed
* method_18801 -> applyClimbingSpeed
* method_6093 -> knockDownwards
* cannotMove -> isImmobile
* method_18396 -> getArmorVisibility
* isEquippedStackValid -> hasStackEquipped
* setEquippedStack -> equipStack
* attributeContainer -> attributes
* method_6039 -> isBlocking
method_6061 -> canPierceDefense
* method_6040 -> consumeItem
* method_6076 -> tickActiveItemStack
* method_6072 -> updateLeaningPitch
* method_6077 -> canEnterTrapdoor
* method_16212 -> getBlockStateUnderFeet (suggestions welcome)
* method_6095 -> absorbDamage
* field_6271 -> knockbackVelocity (or painFactor)
* field_6239 -> roll
* field_6228 -> jumpingCooldown
* field_6254 -> maxHurtTime
* method_6129 -> onStatusEffectRemoved
* field_6285 -> effectsChanged
* spawnPotionParticles -> tickStatusEffects
* method_6031 -> turnHead (as hinted by Mojang)
field_6283 -> bodyYaw
field_6220 -> prevBodyYaw
* field_6255 -> lookDirection (result of turnHead)
* method_6038 -> onDismounted (checks collisions and pushes the entity and boat apart)
* field_6267 -> diagonalSpeed
* field_6261 -> pushCooldown
method_6035 -> push (As hinted by Mojang)
tickPushing -> tickCramming (applies the cramming rule)
* field_6232 -> scoreAmount (appears unused. Value increments a score on the player when this entity is killed - see ServerPlayerEntity.updateKilledAdvancementCriterion)
* field_6253 -> lastDamageTaken (Damage amount is stored and applyDamage is called with the difference only if the new damage is higher than it was before)
* field_6275 -> prevLookDirection
* field_6269 -> defaultMaximumHealth (public, final, value is 20)
* (unused - interpolated between 0 and 0.3 when the entity is on the ground, and always 0 when riding)
field_6233 -> stepBobbingAmount
field_6217 -> prevStepBobbingAmount
* (unused - set to a random float when constructing)
field_6244 -> randomLargeSeed
field_6262 -> randomSmallSeed
* Stitch did this. I don't know why.
* StatusEffect.method_5555 -> onApplied
* canPierceDefense -> tryUseShield
* absorbDamage -> tryUseTotem
* getBlockStateUnderFeet -> getBlockState
* diagonalSpeed -> turningSpeed
* Mapped several parameters
* removeStatusEffect -> tryRemoveStatusEffect
removePotionEffect -> removeStatusEffect
* isPotionEffective -> canHaveStatusEffect
* More parameters
* tryUseShield -> blockedByShield (because "hitsShield" reads like manglish)
2019-08-22 21:25:19 +01:00
modmuss50
5695254f64
19w34a
2019-08-22 14:39:40 +01:00
Shnupbups
4243e9813b
Mapped lots of random things ( #794 )
...
* Stuff
* more stuff
* even more stuff
* removed an accidental thing
* stuff 4: electric boogaloo
* Update BlockState.mapping
* Stuff VI: The Search for Stuff V
* Update NativeImage.mapping
* removed things already mapped by Rune's PR
Namely `net/minecraft/realms/YesNoScreen' (`com/mojang/realmsclient/gui/screens/RealmsConfirmScreen` in Rune's PR), `net/minecraft/realms/RealmsError' (`com/mojang/realmsclient/client/RealmsError` in Rune's PR), and `net/minecraft/realms/InvalidClientScreen' (`com/mojang/realmsclient/gui/screens/RealmsClientOutdatedScreen` in Rune's PR).
* Stuff: The Final Stuffening
* Stuff: Revengeance
* Stuff Episode IX: Endgame
2019-07-31 15:20:12 +01:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b6ed693b8d
1.14.3-pre4
2019-06-19 20:24:08 +01:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
Runemoro
99548e84ad
Chunk rendering mappings ( #677 )
...
* Chunk rendering mappings
* Update WorldRenderer.mapping
* Fix
* Update WorldRenderer.mapping
2019-05-06 17:56:16 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
2fd19127ea
1.14 Pre-Release 2
2019-04-12 15:38:24 +01:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
Runemoro
4ebfe3c891
Rendering mappings
2019-03-31 20:45:27 -04:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
asie
4b91cfbcf5
19w09a
2019-02-27 19:17:22 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
Adrian Siekierka
93e1c4a918
GUI mappings, take two ( #469 )
2019-02-18 22:02:56 +01:00
Adrian Siekierka
4f390a9306
map 19w07a resource reloading ( #462 )
2019-02-14 20:54:51 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Runemoro
cb61641543
World mappings
2019-02-10 02:49:48 -05:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Siphalor
60b0d0a61f
Added mappings for Dimension ( #439 )
2019-02-05 19:05:28 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
Runemoro
20ffe31834
Block entities and blocks ( #417 )
2019-01-24 17:08:22 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Runemoro
37756970dc
A few rendering mappings ( #401 )
...
* A few rendering mappings
* Fix something
* Fix something
2019-01-16 15:48:01 +00:00
Adrian Siekierka
1fa0cf6387
block/chunk render things ( #398 )
2019-01-13 22:10:29 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Runemoro
9e8dc23783
Lots of mappings ( #381 )
2019-01-09 17:05:18 +01:00
Kitten
8b85ab76c2
draw -> build ( #376 )
2019-01-01 17:52:29 +01:00
Kitten
a2494979cb
Fix draw methods being back-to-front ( #375 )
2019-01-01 16:25:19 +01:00
Adrian Siekierka
a2c2c754e9
autofixes
2018-12-22 19:26:44 +01:00
Erlend Åmdal
60a2f5b80e
LightmapTextureManager and various ambient light things ( #312 )
...
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
Kitten
45b34f895b
Fix (World)Renderer class naming ( #346 )
2018-12-20 17:38:09 +01:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
ce1ae229d1
client-side interaction-related mapping
2018-11-03 19:06:46 +01:00
asie
1ec80e3ecc
first shot at mapping font-related stuff
2018-10-31 22:01:41 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
asie
1b13674f8a
map DyeColor, JsonLikeTagParser, update
2018-10-27 09:11:38 +02:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
mezz
781eb35cc9
Render tick calculations and some advancement mappings ( #164 )
2017-05-27 10:31:02 +02:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
asiekierka
1c92503977
map a few render/color things
2016-10-18 17:52:14 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00