* Map LogoDrawer constants
* Map constants in PlayerSkinDrawer
Since we can’t consult mojmap, the precise meanings of the various
‘8’ constants will remain elusive. The mappings in this commit
are inferred from the position of the ‘40’ (FACE_OVERLAY_X).
* Map more GUI constants
* Add parameter mapping for SpectatorHud.cycleSlot
* Map two Particle fields
* Map the rest of the Frustum class
* Map WorldRenderer
* Add mappings for debug renderers and entity models
* SinglePartEntityModel.ZERO → TEMP
This is not always zero; rather, it is used for temporary storage.
* Add more mappings for SplashTextRenderer
* Fix javadocs for SplashText.render’s alpha parameter
* Map screen handler constants
* Map interactivity parameters for structure blocks
* Add mappings for various fixes
* Implement suggested changes
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shnupbups <shnupbups@gmail.com>
* 23w17a stuff
I have no clue when it comes to font or lighting stuff, so the bulk of this snapshot isn't covered here...
* Update mappings/net/minecraft/client/texture/NativeImage.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
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Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* 23w13a stuff
Much of the changes to lighting are still unmapped as I'm feeling too small brain to figure them out right now.
* dropped hanging sign block stuff
Apple says theirs is better :)
* drop projectileutil
Maps and documents new world events, and updates the unpick to match as well as remove events that no longer exist.
Also fixes an incorrect name from #3525
* Minor fixes
- Fix casing in the name of GlImportProcessor, fixes#3488
- Use full word "playerInventory" instead of "inv" in
ScreenHandlerFactory for clarity. The conventions instruct to avoid
unnecessary abbreviations and this name could be mistaken for the
inventory of the block that the screen handler is for.
- BlockRenderManager.renderBlockAsEntity: vertexConsumer ->
vertexConsumers since it's a VertexConsumerProvider
* Rename stack parameter in block breaking methods to tool
Closes#2988. "Tool" more clearly shows what stack the param is supposed
to be.
* Block/AbstractBlockState.isTranslucent -> isTransparent
It's true for any block with a non-full shape as well as
vines, (colourless) glass and plants - none of these are translucent.
* ChestBlockEntity.onInvOpenOrClose -> onViewerCountUpdate
The new name is more accurate - the method takes in the old and new
viewer counts as parameters.
* ScreenHandler.close -> onClosed
Fixes#3503. The method doesn't close anything, it's only called when the screen handler gets closed.
* PlayerEntity.closeScreenHandler -> onHandledScreenClosed
Fixes#2612. The method closes nothing, it just runs the closing tasks
*after* the screen has closed. The current name can easily be confused
with closeHandledScreen(), which does actually close the screen.
* Document PlayerEntity.closeHandledScreen
* 23w07a stuff
Got a bit carried away...
Some names aren't ideal, and there's still more that could be done, so feedback is appreciated
* More + suggestions
* 1.19.3-pre2 stuff
yarn is very inconsistent with whether to use `index`, `id`, or even in one scenario `ordinal` for integer indexes in value lists...
* Apply suggestions from reviews
* 22w45a registry
* More registry
* Great Registry Repackaging
Registry packages have moved to `net.minecraft.registry`.
Tag packages have moved to `net.minecraft.registry.tag`.
* Revert defaulted registry rename
* Rename RegistryKeys fields to fix inconsistency
* Fix javadoc
* Move some classes again, per haykam suggestion
* Fix javadoc
* Update CommandRegistryAccess.mapping
* Rename Structure and StructureType
Structures really need a revisit. In my opinion the net.minecraft.structure package should be gone and
everything should be moved to net.minecraft.world.gen.structure. That'd be a very big change, though.
This commit basically reverts the entirety of #3079 and contains the changes necessary to keep consistency
(but not other new changes). I could make it bigger, but this needs an ASAP merge to stop the bad names from
going to the release.
Summary of the renames:
- `structure.Structure` became `structure.StructureTemplate`. See `/place template`, datafixes, etc.
- `structure.StructureType` became `world.gen.structure.StructureType`.
- `world.gen.structure.StructureType` became `world.gen.structure.Structure`.
- `world.gen.structure.StructureTypes` became `world.gen.structure.Structures`.
- Other names referencing the renamed classes by their old name
- And missed "feature" renames (Fixes#3179)
* Rename StructureManager
* merging gone wrong
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* 1.19-pre1 networking
* More networking stuff
* Map PacketByteBuf
* Do not use 'out of order'
* Fix typo in javadoc
* Fix javadoc
* Rename chatPreviewEnabledByServer
* Rename references to Only Show Secure Chat
* Fix typo
* Use timestamp, not time
* Final bits
* Fix#3181