Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Max Gurela
f7d49f1242
WIP mappings for MinecraftServer ( #47 )
2016-08-25 22:22:09 +02:00
asiekierka
3e01bd80a3
map some login/network handler stuff
2016-08-25 21:46:08 +02:00
Max Gurela
f30442e020
Map nd -> ConsoleCommandSender ( #42 )
...
* Map nd -> ConsoleCommandSender
net.minecraft.server.dedicated.ConsoleCommandSender
* Map executeCommand in IServer
* Clarify with CommandFeedback
2016-08-25 18:18:42 +02:00
Adrian Siekierka
9af7db83ed
(Darkhax) Mapped out way too much stuff ( #44 )
...
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
2016-08-25 11:35:28 +02:00
asiekierka
41850f5bf3
work on TileEntityStructureBlock and misc
2016-08-23 17:11:06 +02:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
asiekierka
1e8f8eb3ca
finish most packet mappings, move DamageSource to entity/damage
2016-08-19 20:15:18 +02:00
Shadowfacts
8c827690f5
Player stuff
2016-08-19 11:56:55 -04:00
Shadowfacts
9d406ecda2
Map SPacketCustomPayload
2016-08-19 10:19:22 -04:00
asiekierka
23e5364c74
more work on network packets and surrounding classes
2016-08-19 01:11:41 +02:00
Łukasz Magiera
ebe83bafe3
More packet mappings ( #21 )
2016-08-19 00:11:50 +02:00
asiekierka
235a7fdc07
begin mapping client packets
2016-08-18 21:44:20 +02:00
Łukasz Magiera
01e24a33f0
Network related mappings ( #18 )
2016-08-18 12:35:56 -04:00