Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
asiekierka
2315523716
minor mapping work in Minecraft
2016-08-25 11:56:41 +02:00
asiekierka
f61add8bf0
fix ResourceManager.getProvidedAssets
2016-08-24 15:58:23 +02:00
asiekierka
d12662f120
in hindsight, the previous names were better
2016-08-24 15:24:57 +02:00
asiekierka
8f48f7afb6
map most of resource stuff, other refactoring in rendering
2016-08-24 13:57:31 +02:00
Shadowfacts
97fa1fd75c
Resource pack stuff
2016-08-22 18:16:53 -04:00