Commit Graph

1021 Commits

Author SHA1 Message Date
Prospector 1a32b7571f addBlockState -> setBlockState (#357) 2018-12-23 19:20:51 -05:00
Shadowfacts 5204f4943f
Fix invalid TextComponent::clone name, use copy instead 2018-12-22 21:50:21 -05:00
asie 98165c188f fix mapJar in Gradle script 2018-12-22 23:34:26 +01:00
Shadowfacts fce671b526
Misc JSON model work (#353) 2018-12-22 16:26:25 -05:00
Adrian Siekierka bbaf0533c7 Merge branch '18w50a' of github.com:FabricMC/pomf into 18w50a 2018-12-22 19:26:55 +01:00
Adrian Siekierka a2c2c754e9 autofixes 2018-12-22 19:26:44 +01:00
Erlend Åmdal 79fee4ac00 Entity/Feature rendering (#339) 2018-12-22 19:20:49 +01:00
Sebastian Knackstedt a42261cedc Some work (#315)
* Some work

* delete file that was missing the prev. commit

* Update OffsetDoubleList.mapping

* Don't say stat every time
2018-12-22 19:16:25 +01:00
sekwah41 35e4e4b39e Updated a bunch of entity and world collision names (#338) 2018-12-22 19:15:59 +01:00
Tschipp f03b60e26f Some Rendering and Model names (#322) 2018-12-22 19:15:04 +01:00
covers1624 c6073ee991 Cleanup ModelTransformation/s class names. (#329) 2018-12-22 19:11:44 +01:00
Prospector 03d48f3382 Mostly tag mappings (#350) 2018-12-22 09:46:00 -05:00
Adrian Siekierka 4ccda16879 update stitch to 0.1.1.32 2018-12-22 12:56:35 +01:00
gudenau 874defb5cc A handful of Block mappings (#344)
Probably made a mess of things, first try after all.
2018-12-21 22:34:57 -05:00
Virtuoel c1505e45bc BucketInteractable -> FluidDrainable (#348) 2018-12-21 16:53:31 +01:00
Prospector d0d8fe7580 Some feature stuff (#347) 2018-12-21 13:24:21 +01:00
Juuxel 793cd0c817 Updates to BucketItem, the Waterloggable hierarchy and block materials (#327)
This PR maps the rest of `BucketItem` as well as the `Waterloggable` superinterfaces and their methods and some of the `net.minecraft.block.Material` properties.

(Also, I don't know why the merged BucketItem commit is there again /shrug)
2018-12-20 19:24:37 -05:00
Adrian Siekierka afd4b9c54d
tweak model renderer-related class naming, move some things around (#345) 2018-12-20 22:29:19 +01:00
Erlend Åmdal 60a2f5b80e LightmapTextureManager and various ambient light things (#312)
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
Kitten 45b34f895b Fix (World)Renderer class naming (#346) 2018-12-20 17:38:09 +01:00
liach 249b75d84a Many villager-related mappings, some trade related ones and some new (#280) 2018-12-20 09:45:46 +01:00
liach 1f9002714e Mapped a few goals (#333)
* Mapped a few goals

Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-20 09:41:05 +01:00
modmuss50 179e60a40a Fix a bad fix
Sorry
2018-12-20 01:02:26 +00:00
modmuss50 8fb31bbc23 Fix another invalid name 2018-12-20 00:57:41 +00:00
modmuss50 01247b6a16 Merge branch '18w50a' of https://github.com/FabricMC/yarn into 18w50a 2018-12-20 00:30:28 +00:00
modmuss50 2bd5e64d67 fix name 2018-12-20 00:30:20 +00:00
liach 69f8a71801 Mapped some persistence data stuff (#326)
I renamed all persisted to persistent, though vanilla fix types enum calls them saved data.

Mapped out the persistent data manager that is bound to each dimension and the persistent data updater for stuctures.
2018-12-19 19:25:32 -05:00
modmuss50 f07fc18ffb Fix duplicate mappings + small fix
Let me know if your not happy with these new names
2018-12-20 00:17:37 +00:00
Kitten 191f579581 BoundingBox drawing (#337)
* First pass

* draw->build, buffer->builder

* delta

* segmented->debug
2018-12-19 22:28:03 +01:00
liach 7d736ef495 Mapped some stuff about fish, especially fish group and tropical fish (#341)
* Mapped some stuff about fish, especially fish group and tropical fish

also include some mob spawning/despawning mappings

Signed-off-by: liach <liach@users.noreply.github.com>

* Fixes for review

Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-19 22:21:43 +01:00
Bartosz Skrzypczak a7b7fe0152 Mostly mapped lighting (#290) 2018-12-19 22:20:55 +01:00
sekwah41 f4ec5b2b56 Added mappings for the Model class and fixed name for old Model class (#335)
* Added mappings for the model class and fixed name for the other one

The class before called model had the swing value and was not the true base model class. Not sure what to call it but for now I'm just calling it entity model because SwingingModel seems a bit silly though it would represent this new class from 1.14 better
2018-12-19 13:26:06 +01:00
Jamie Mansfield 4fd4df0a14 Raids (#321)
*The following are an exert from my mapping set, they are my own work*.

```
CL: asd net/minecraft/world/entity/projectile/WitherSkull
CL: asf net/minecraft/world/entity/raid/Raid
CL: asg net/minecraft/world/entity/raid/Raider
CL: ash net/minecraft/world/entity/raid/RaidManager
CL: asi net/minecraft/world/entity/vehicle/AbstractMinecart
```

(mapping order shows they are packaged together)
2018-12-18 12:47:05 -05:00
covers1624 25cb554b03 Various small rendering related renames. (#331) 2018-12-18 00:43:59 +01:00
liach 7ec52f4c2a Tweaked a few json helper names (#325)
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).

Type\\Operation  | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`

I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.

Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
covers1624 fc35940548 Move some client only Vecmath classes to better location. (#328)
Moves Vector3f, Vector4f and Matrix4f from minecraft/sortme to minecraft/client/util/math, as well as Quaternion from minecraft/client/util
2018-12-17 18:49:58 +01:00
asie e5904d6de9 fix #324 2018-12-17 11:36:56 +01:00
Urey. Xue 59298e9cb7 Map two forgotten datafixers (#323) 2018-12-17 01:29:47 +01:00
Juuxel 0125d52a01 Update BucketItem.mapping (#319) 2018-12-16 21:35:21 +01:00
Sebastian Knackstedt 1c916ca2e1 Improvments in net/minecraft/block/entity (#320) 2018-12-16 21:35:03 +01:00
David Vierra d5c0647d78 Further RecipeBookGui-related names (#318)
* Further RecipeBookGui-related names

* getCraftingSlotCount
2018-12-16 18:29:21 +01:00
Erlend Åmdal 23242ea914 Comprehensive particle mappings (#309)
* Map particle stuff

* source -> parameters

* Fix things

* xVelocity -> velocityX
2018-12-16 18:26:54 +01:00
Adrian Siekierka da2e38b785
fix #313, fix #314 (#317)
* fix #313, fix #314

* fix other instances
2018-12-16 13:37:03 +01:00
Gegy bbbe4237ef Gui and renderer mapping (#311)
* Gui mapping

* Gui and render mapping

* Gui and render mapping
2018-12-16 12:20:03 +00:00
David Vierra 6c829da1f5 Many names following from UnlockRecipesClientPacket (#303) 2018-12-16 09:57:44 +01:00
RedstoneParadox 926a19b9fb Multiple Item Related Mappings (#302)
* Update some thrown entity mappings.

* Item + Trading mappings.

* Update ArmorItem.mapping

* Update ArmorMaterials.mapping

* Update ArmorMaterials.mapping

* Create ArmorMaterial.mapping

* Update ArmorStandItem.mapping

* Update ArrowItem.mapping

* Update AxeItem.mapping

* Update BannerPatternItem.mapping

* Update BaseBowItem.mapping

* Update BoatItem.mapping

* Delete VillagerTrade.mapping

* Delete VillagerTradeList.mapping

* Update BannerPatternItem.mapping
2018-12-15 19:30:09 -05:00
Adrian Siekierka fd313793e0
isRemote -> isClient (#316) 2018-12-15 23:42:22 +01:00
Juuxel 67865937a5 Item mappings (#310)
* Add ArmorMaterial.getEnchantability()

* Add the firework type enum

* FireworkChargeItem's static methods

* BucketItem and FishBucketItem

* Add crop mapping to SeedsItem
2018-12-15 23:14:11 +01:00
Jamie Mansfield 9931775d94 Server Properties, and minor fixes (#306) 2018-12-15 22:14:30 +01:00
Adrian Siekierka 9f3ca36a3b CriterionCriterions -> Criterions 2018-12-15 22:12:18 +01:00
Striker Rocker 08bcd4dcd7 Update toast class names (#308) 2018-12-15 20:41:22 +01:00
Adrian Siekierka 390a455a0d map Material.breakByHand (#304) 2018-12-15 09:37:56 -05:00
E2 73fa67d926 primeTnt method, with additional fixes. (#281) 2018-12-15 09:52:54 +01:00
Bilal El Baz 0617ddff1a Mouse and Keyboard related mappings (#292)
Map Mouse, Keyboard classes and a few related utils.
2018-12-14 18:07:29 -05:00
Adrian Siekierka 8a83c44585
Item-related name tweaks (#295)
* item name tweaks

* missed one

* better names, remap ArmorMaterial as we lost it again?
2018-12-14 23:26:40 +01:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield 2e320d51e0 Tweak features, and OCD changes (#301)
Fixes #268 and #298.
2018-12-14 22:54:17 +01:00
SquidDev 31b020f2c8 Map ItemColorMap (#296) 2018-12-14 21:42:16 +01:00
Adrian Siekierka 1099ef5c83 correct a few names to fit new conventions 2018-12-14 21:14:07 +01:00
Jamie Mansfield c144691acb 18w50a: Update registries (#294) 2018-12-14 20:05:02 +01:00
quat b17dbf0abf Map ALL the packets! 2018-12-14 19:20:08 +01:00
David Vierra 4cc228e366 Lots of stuff related to RecipeBook and RecipeBookGui (#289)
* Lots of stuff related to RecipeBook and RecipeBookGui

* RecipeDisplayListener

* RecipeResultCollection

* RecipeGridAligner

* idToAmountMap

* RecipeInputProvider

* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev 3d49f46517 Several mappings for chunk/block rerendering (#286)
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Striker Rocker 034a3c4888 Updated some entity fields and class mappings (#288) 2018-12-14 08:37:49 -05:00
modmuss50 44a5868fae Decrease build time by not building twice 2018-12-13 09:28:54 +00:00
David Vierra 4954f79f69 AbstractSmeltingRecipe and inheritors (#284) 2018-12-13 09:25:23 +00:00
David Vierra 2e7520f28d AbstractFurnaceGui/Container and inheritors (#283) 2018-12-13 09:20:59 +00:00
SquidDev 9ac856c303 Re-add mappings for Nameable (#279) 2018-12-13 09:17:42 +00:00
E2 ebefe690cc Added several strings related to chat networking (#282) 2018-12-13 07:55:21 +01:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
modmuss50 e12eb80d6a Merge branch 'kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66' into 18w49a 2018-12-12 15:30:08 +00:00
modmuss50 4c6139025b Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66 2018-12-12 15:29:30 +00:00
modmuss50 dc2a07b681 Merge branch 'JamiesWhiteShirt-serverchunkprovider' into 18w49a 2018-12-12 15:23:53 +00:00
modmuss50 fc8a71fcaa Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider 2018-12-12 15:23:10 +00:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
kashike 49d9a66a1e minor input mappings (#272) 2018-12-12 14:55:39 +00:00
Gegy 84b945de51 Biome layer system mapping (#269)
* Biome layer system mapping

* Move to biome layer package

* Integrate mappings from former biome layer PR

* OverworldBiomeLayers

* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike 91aa9f5d4f singular names (#251)
* singular names

* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy 559bf8da90 Chunk generator mappings (#275)
* Chunk generator mapping

* Tweak
2018-12-12 14:45:01 +00:00
asie 710d7d3f05 fix StatusEffectInstance 2018-12-12 15:31:23 +01:00
Erlend Åmdal da9279af5c Remove duplicate method 2018-12-12 15:27:41 +01:00
asie 8f86e9535d GameOptions 2018-12-12 15:00:56 +01:00
Jamie Mansfield 4b1e6082e1 Map RuleTests and StructureProcessors (#264) 2018-12-12 11:36:33 +01:00
Shadowfacts afaf4b010b Assorted dragon fight work (#258)
* Assorted dragon fight work

* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase

* crystalWasDamaged -> crystalDestroyed

* More dragon fight work
2018-12-12 11:36:16 +01:00
kashike 2d30b9c3f0 I change shapes just to hide in this place but I'm still, I'm still an animal (#270) 2018-12-12 11:35:12 +01:00
Erlend Åmdal b86941250a Remove chunk -> unload chunk 2018-12-12 09:36:44 +01:00
Erlend Åmdal c334609ebe Properly rename chunk provider to chunk manager 2018-12-11 21:53:44 +01:00
Erlend Åmdal 20f6a3e240 Fix class names 2018-12-11 21:39:06 +01:00
Erlend Åmdal f01d72762d Do some more 2018-12-11 21:21:02 +01:00
Erlend Åmdal b7eb5e0683 Merge branch '18w49a' into serverchunkprovider 2018-12-11 16:12:58 +01:00
Erlend Åmdal bfaf5dbbf4 Map some of ServerChunkProvider and family 2018-12-11 15:34:35 +01:00
Adrian Siekierka 0a3f579fc7
partial mapping of EntityTracker (#262) 2018-12-11 14:21:44 +01:00
kashike 4a1f5474ea builder-friendliness (#260) 2018-12-11 07:45:42 -05:00
Adrian Siekierka 14bc1dfaed
map out EntityType (#259)
* map out EntityType

* missed a few
2018-12-11 09:15:34 +01:00
Gegy d1c21f67b7 Model and debug renderer mapping (#261) 2018-12-11 09:15:18 +01:00
Ryan Liptak c992cbd49c saturationRestored -> saturationModifier (#257)
* saturationRestored -> saturationModifier

Saturation restored is calculated by (hungerRestored * saturationModifier * 2), so saturationRestored is an incorrect name for the field

* Fix typo in saturation method names (extra at)
2018-12-11 07:12:01 +01:00
Jamie Mansfield b093e2f65b populateCrashReport (#255) 2018-12-10 19:53:18 +01:00
therealfarfetchd f97c7ba42b Map various obfuscated names (#253)
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka c79869974f
fix ParticleManager, map LookupManager and related (#254) 2018-12-10 18:33:47 +01:00