Commit Graph

213 Commits

Author SHA1 Message Date
Blake Redenius 5c6ba3dacc Add mappings for 'aur' and 'ato'. (#389) 2019-01-10 14:27:36 +01:00
asie 951dbea96d propagation fixes 2019-01-09 18:46:28 +01:00
Adrian Siekierka bf62f29ddf update to 19w02a 2019-01-09 18:20:38 +01:00
Runemoro 9e8dc23783 Lots of mappings (#381) 2019-01-09 17:05:18 +01:00
Shadowfacts 1635e1f520 VoxelShape stuff (#369)
* VoxelShape stuff

* getIncludedCoords -> getIncludedPoints

* getAxisMin/Max -> getMin/Max

* getAxisSize -> getSize
2019-01-08 21:23:59 +00:00
therealfarfetchd 5c5413824e Some world loading related mappings (#367) 2018-12-29 09:23:22 -05:00
Runemoro 873d1d06a9 World and chunks (#352) 2018-12-29 12:43:20 +01:00
Tyler Hancock 34c0ed8cd5 18w50a exploration 2 (#365) 2018-12-29 12:40:02 +01:00
therealfarfetchd 982323081d get{MeasuringTime,EpochTime}Mili -> get{MeasuringTime,EpochTime}Ms (#366) 2018-12-29 01:07:23 +01:00
Sebastian Knackstedt a42261cedc Some work (#315)
* Some work

* delete file that was missing the prev. commit

* Update OffsetDoubleList.mapping

* Don't say stat every time
2018-12-22 19:16:25 +01:00
sekwah41 35e4e4b39e Updated a bunch of entity and world collision names (#338) 2018-12-22 19:15:59 +01:00
Bartosz Skrzypczak a7b7fe0152 Mostly mapped lighting (#290) 2018-12-19 22:20:55 +01:00
liach 7ec52f4c2a Tweaked a few json helper names (#325)
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).

Type\\Operation  | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`

I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.

Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield 2e320d51e0 Tweak features, and OCD changes (#301)
Fixes #268 and #298.
2018-12-14 22:54:17 +01:00
Jamie Mansfield c144691acb 18w50a: Update registries (#294) 2018-12-14 20:05:02 +01:00
SquidDev 3d49f46517 Several mappings for chunk/block rerendering (#286)
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
SquidDev 9ac856c303 Re-add mappings for Nameable (#279) 2018-12-13 09:17:42 +00:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
modmuss50 4c6139025b Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66 2018-12-12 15:29:30 +00:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
Gegy 84b945de51 Biome layer system mapping (#269)
* Biome layer system mapping

* Move to biome layer package

* Integrate mappings from former biome layer PR

* OverworldBiomeLayers

* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike 91aa9f5d4f singular names (#251)
* singular names

* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy 559bf8da90 Chunk generator mappings (#275)
* Chunk generator mapping

* Tweak
2018-12-12 14:45:01 +00:00
kashike 2d30b9c3f0 I change shapes just to hide in this place but I'm still, I'm still an animal (#270) 2018-12-12 11:35:12 +01:00
therealfarfetchd f97c7ba42b Map various obfuscated names (#253)
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka c79869974f
fix ParticleManager, map LookupManager and related (#254) 2018-12-10 18:33:47 +01:00
kashike 4385959a96 Facing -> Direction 2018-12-10 00:54:34 -08:00
Adrian Siekierka b62276acb1 incorporate some discussed names 2018-12-09 17:04:45 +01:00
Adrian Siekierka 9502bd793e a few renames 2018-12-09 17:00:06 +01:00
Adrian Siekierka 9f3cec1b1e close #242, close #243 2018-12-09 12:45:24 +01:00
asie b12b46a7b2 remove some enums 2018-12-08 14:48:51 +01:00
asie 97567d9cd6 rework EnchantmentHelper names, map a few network-related things 2018-12-07 21:00:43 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
SquidDev 6cfe623cc2 Lots of loot table work (#240)
* Lots of loot table work

* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie 557df3c0fb minor file cleanup 2018-12-04 09:13:56 +01:00
kashike ff74e3d54f map colour -> material colour (#233) 2018-12-03 20:12:19 +01:00
SquidDev 0a42dd3c3b Assorted mappings for commands (#229)
* Mappings for command argument types

* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
SquidDev 1520549e3d More names! 2018-11-30 16:47:36 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 86dc9e0fe8 merge some parts of #209 2018-11-30 12:07:49 +01:00
SquidDev 9104e89be3 Rename several methods to be suffixed (#222)
* Rename several methods to be suffixed

* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike 1d1dac2926 switch around some predicate stuff (#216) 2018-11-29 21:07:40 +01:00
Jamie Mansfield dab4cc0f7a Improve renderer mappings (#215)
* Improve renderer mappings

*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher

Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models

* Correct Polygon mapping

* Cube -> Cuboid; CubeBox -> Box

* Remaining minor things

* EntityModel -> Model

* ChunkRenderDispatcher

* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike 456bde5b8a entity predicate mappings (#212) 2018-11-28 09:35:45 +01:00
asie 9a6a13a6e8 close #210, close #211, work on other things 2018-11-28 08:42:16 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
SquidDev dfb0600796 Add some mappings for GUIs and input handling (#203)
* Add some mappings for GUIs and input handling

 - Add keyboard, mouse and clipboard control
 - Flesh out the GuiEventListener mappings

* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev 49dbb5baa0 Add mappings for most of the datafixer code (#204)
* Initial pass of data fixers and schemas

* Some fleshing out of the palette converter

Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie e871ca625d merge missing Prospector stuff 2018-11-22 08:24:58 +01:00
Adrian Siekierka 5ded6f5fad map the obvious 2018-11-21 18:01:34 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
asie 701eb32c91 further map out BlockBuilder (w/ Prospector) 2018-11-21 14:44:42 +01:00
asie c4f7032d43 mapping tweaks 2018-11-17 08:21:42 +01:00
asie 4187af8c9f improve tick scheduler, registry, MathHelper mappings 2018-11-16 11:47:44 +01:00
Adrian Siekierka def639a8a4 merge Prospector's work 2018-11-15 18:20:38 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
asie fcc786466a minor update 2018-11-09 12:34:50 +01:00
asie a1b90d58a7 fix Entity.getName() conflict 2018-11-07 20:46:53 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
asie 6cf2bc0eea Update 2018-11-06 20:26:53 +01:00
Adrian Siekierka 4e8d79aef4 move Attribute -> EntityAttribute, PotionEffectType -> MobEffect 2018-11-04 20:05:56 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
asie 2efa698889 renderer mappings 2018-11-04 10:53:55 +01:00
asie c53cc398bf more class mapping works 2018-11-04 08:51:24 +01:00
asie ce1ae229d1 client-side interaction-related mapping 2018-11-03 19:06:46 +01:00
asie 6857e7f66f update 2018-11-03 12:17:54 +01:00
asie 28de8727a1 map more things 2018-11-03 10:24:59 +01:00
asie d5ddad5c30 map some client things 2018-11-03 08:44:17 +01:00
Adrian Siekierka f48822e1eb fix DedicatedServer unmapping itself 2018-11-01 20:25:43 +01:00
Adrian Siekierka 27247c41f0 fix getNameComponent 2018-11-01 20:19:03 +01:00
asie 8226c45d75 resource mapping work, refactor interface names - close #184 2018-11-01 17:53:10 +01:00
asie 1ec80e3ecc first shot at mapping font-related stuff 2018-10-31 22:01:41 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
asie 3886800d2c remove .reference, map a few criterion triggers 2018-10-31 14:17:45 +01:00
asie b56b270f45 minor changes 2018-10-31 14:03:33 +01:00
Adrian Siekierka d3eb0a76be entity/registry/bootstrap mapping work 2018-10-28 13:34:15 +01:00
Adrian Siekierka c093271ed1 fix BlockPos.Mutable mapping conflict 2018-10-27 22:32:04 +02:00
Adrian Siekierka 726aff2072 attempt mapping VoxelShape, other updates 2018-10-27 16:04:37 +02:00
Adrian Siekierka 5b0775c0db map advancement-related code 2018-10-27 13:09:43 +02:00
asie 1b13674f8a map DyeColor, JsonLikeTagParser, update 2018-10-27 09:11:38 +02:00
Adrian Siekierka 10af649fc1 update 2018-10-26 20:59:00 +02:00
asie 8d9e4ecd3b Update 2018-10-26 15:47:51 +02:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie f4f29cfa8e fix mapping issue, start mapping fluids, map a bit more block stuff 2018-10-26 08:23:20 +02:00
asie 153fc8a1a6 some server classes, oddballs, map command manager and command class names 2018-10-26 08:04:38 +02:00
asie 33e2884035 port server.config 2018-10-25 22:36:50 +02:00
asie 0ba935a233 restore entity.tracker, add misc things 2018-10-25 19:18:32 +02:00
asie 8f9a0491ca map some util classes 2018-10-25 18:48:06 +02:00
asie 932eb276b0 work on items, bring back 1.12 rcon mappings, etc. 2018-10-25 17:03:13 +02:00
asie 6cc208bfe8 more low-hanging fruit: Block and Item class names 2018-10-25 02:10:30 +02:00
asie 12796ba3aa initial batch of fixes 2018-10-25 00:20:09 +02:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00