ByMartrixX
5c3acefeeb
Use upper snake case with static final fields ( #2624 )
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* Use upper snake case with static final fields
* Fix fields that I missed
2021-08-07 16:51:52 +01:00
apple502j
23e05df05b
1.17-pre4 client stuff ( #2466 )
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* 1.17-pre4 client stuff
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Rename TextHandler methods
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-07 14:42:29 +01:00
liach
9d99817d84
framebuffer, screenshots, gl info ( #2402 )
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Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2021-05-19 12:45:15 +00:00
Player
8fc50a424d
21w19a
2021-05-12 17:50:44 +02:00
enbrain
2ceb5834ac
Map client stuff ( #2383 )
2021-05-12 12:59:01 +00:00
Sollace
e1aec798d8
Map various render buffer / buffer builder internals ( #2324 )
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* Map various render buffer / buffer builder internals
* Further mappings + added some names from #2312 (@liach)
* Apply suggestions from code review
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-04-18 13:03:07 +00:00
Sollace
bf627b7d44
Shader internal mappings ( #2206 )
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* Map shader internals
* Update mappings/GLImportProcessor.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Move GLImportProcessor into the correct package
* Map some more unknowns based on - https://cdn.discordapp.com/attachments/521545796882006027/826798121722970143/unknown.png
* Updates and name changes to accomodate the names we got from Mojang
* Dammit Enigma
* Update mappings/net/minecraft/client/gl/GLImportProcessor.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/gl/GLImportProcessor.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/gl/GLImportProcessor.mapping
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2021-04-01 21:15:09 +01:00
modmuss50
252ad11d0a
21w10a
2021-03-10 18:34:17 +00:00
Shnupbups
090c779741
Client package stuff ( #1976 )
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* misc client stuff
* Update mappings/net/minecraft/client/world/GeneratorType.mapping
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2021-01-23 09:48:35 +00:00
fewizz
e7710a559e
GL things ( #1926 )
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* GL things
* fixes
* getID -> getId
Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: Gegy <gegy1000@gmail.com>
2020-12-28 13:08:33 +00:00
modmuss50
c91f482141
20w45a
2020-11-04 20:44:22 +00:00
Pyrofab
e330d645f2
Map missing Framebuffer methods ( #1687 )
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* Framebuffer#method_30278(0) -> getDepthAttachment
* Framebuffer#method_30277(0) -> getColorAttachment
2020-08-15 11:20:27 +01:00
modmuss50
78fcff22ef
20w30a
2020-07-22 17:29:24 +01:00
modmuss50
b446f6047d
20w27a
2020-07-01 17:44:38 +01:00
Reece Dunham
f42672dd97
Port GLDebug mappings ( #1478 )
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Signed-off-by: Reece Dunham <me@rdil.rocks>
2020-06-18 17:22:25 +01:00
Pyrofab
563be43174
Map transparency shader fields and methods ( #1412 )
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* Entity#isAlive(0) -> isValid
* Framebuffer#method_29329(1) -> copyFrom
* GlStateManager#method_29330(0) -> supportsGl30
* GlStateManager#method_29332(10) -> blitFramebuffer
* GlStateManager#method_29333(0) -> getFramebufferAttachmentParameter
* GlStateManager#method_29334(0) -> getActiveBoundTexture
* GlStateManager#method_29331(8) -> copyTexSubImage2D
* GlStateManager#getFramebufferAttachmentParameter(0) -> getFramebufferDepthAttachment
* Framebuffer#copyFrom(1) -> copyDepthFrom
* WorldRenderer%field_25275 -> entityFramebuffer
* WorldRenderer%field_25276 -> particleFramebuffer
* WorldRenderer%field_25274 -> translucentFramebuffer
* RenderPhase%field_25281 -> PARTICLES_TARGET
* RenderPhase%field_25280 -> TRANSLUCENT_TARGET
* RenderPhase%field_25282 -> WEATHER_TARGET
* RenderPhase%field_25283 -> CLOUDS_TARGET
* RenderPhase%field_25284 -> ITEM_TRANSPARENCY
* RenderPhase$DepthTest%field_22242 -> depthFunction
* +133 doc in RenderPhase$DepthTest%depthFunction
* WorldRenderer#method_29362(0) -> getParticlesFramebuffer
* WorldRenderer%particleFramebuffer -> particlesFramebuffer
* WorldRenderer%field_25278 -> cloudsFramebuffer
* WorldRenderer%field_25277 -> weatherFramebuffer
* WorldRenderer%field_25279 -> transparencyShader
* WorldRenderer#method_29365(0) -> loadTransparencyShader
* Lowercase 2d
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
* Revert "Entity#isAlive(0) -> isValid"
This reverts commit 0199e61e68
.
* Remove whitespace
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-05-31 18:21:17 +01:00
modmuss50
9b88b3c3e8
20w06a
2020-02-05 17:27:03 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
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Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
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* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
modmuss50
a867725a7f
19w46a
2019-11-13 17:34:56 +00:00
Runemoro
630bd1451b
Refactor rendering ( #930 )
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* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
modmuss50
841e352c61
19w41a
2019-10-09 18:17:26 +01:00
modmuss50
052e77acc0
19w39a
2019-09-27 17:23:24 +01:00
modmuss50
2565f0b45b
19w38a
2019-09-18 16:17:05 +01:00
Runemoro
22d643e113
A few client mappings ( #833 )
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* A few client mappings
* More client mappings
* Update TitleScreen.mapping
* Drop things that are gone
2019-09-01 16:22:10 +01:00
modmuss50
5695254f64
19w34a
2019-08-22 14:39:40 +01:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b6ed693b8d
1.14.3-pre4
2019-06-19 20:24:08 +01:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
2fd19127ea
1.14 Pre-Release 2
2019-04-12 15:38:24 +01:00
Runemoro
ffdab84e79
Client mappings ( #609 )
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* Client mappings
* Update BlockLeakParticle.mapping
* Update NativeImage.mapping
2019-04-12 15:15:55 +01:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
thecodewarrior
37f54592dc
Add more GL and GUI mappings ( #578 )
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* Add more GL and GUI mappings
* Make playPageTurnSound more concise
2019-03-31 15:11:22 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
Runemoro
14091b0f53
Map remaining classes ( #549 )
2019-03-23 20:30:43 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
Unknown
f0e32b9963
Map more gui
2019-03-16 21:29:27 +08:00
modmuss50
a7eee8f064
Fix inner class names
2019-03-14 19:41:19 +00:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
asie
4b91cfbcf5
19w09a
2019-02-27 19:17:22 +01:00
gegy1000
9c2a779f00
( #507 ) Arbitrary Mapping
2019-02-27 19:09:49 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
Runemoro
403c3308d9
A few client mappings ( #466 )
2019-02-16 21:49:37 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Pyrofab
e60fbf0d71
Map a shader effect class and an exception ( #374 )
2019-01-01 16:26:04 +01:00
Gegy
bbbe4237ef
Gui and renderer mapping ( #311 )
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* Gui mapping
* Gui and render mapping
* Gui and render mapping
2018-12-16 12:20:03 +00:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
44295d60d0
map chunk classes, some client work
2018-10-26 11:22:40 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
f8eac78aa4
map RunArgs, minor cleanup
2017-05-13 08:18:40 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
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This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
Łukasz Magiera
02287bc3a4
Name some things ( #119 )
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* Name some things
* Apply suggestions
* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz
059d2393af
Add various mappings
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Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
6f6e2a129d
tweaks to last pull
2016-09-18 17:00:35 +02:00
iamgreaser
6c842977a3
GL 2.0+ pipeline ( #81 )
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* initial cbf->GlExtensionHandler fill
* most GlExtH methods
* GlExtH OpenGL enums
* loose ends for GlExtH
* GlProgram/GlShader located
* filled in GlShader
* more GlProgram stuff
* GlUniform located
* fill in more GlUniform stuff
* GlBlendState + GlUniform gaps
* GlProgramManager located + fully mapped
* GlFramebuffer located
* more GlFramebuffer stuff
* solved the resize problem in GlFramebuffer
* review pt1
* review pt2
2016-09-18 16:55:46 +02:00