* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage