* some stuff
new criterions, gamemode switcher screen, and datafixes
* more stuff
predicates and the other criterion i missed
* more predicate stuff
* Update mappings/net/minecraft/advancement/criterion/ItemUsedOnBlockCriterion.mapping
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
* Update PlayerGeneratesContainerLootCriterion.mapping
* Update GameModeSwitcherScreen.mapping
* more gamemode switcher stuff
* Update mappings/net/minecraft/advancement/criterion/PlayerGeneratesContainerLootCriterion.mapping
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/client/gui/screen/ingame/GameModeSwitcherScreen.mapping
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
* toast and tutorial things
just figured i'd throw this in
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
* Entity mapping modifications
* Entity mapping renames
* improvements
* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting
* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping
Stupid file system doesn't make a difference between cases.
* touchingLava -> inLava, touchLava() - setInLava()
* putOnTopmostSolidBlock -> afterSpawn
* owner -> actor, other improvements
* Actors are evil. Or something.
* Missed some actors, reverted stuff that's now part of #663
* isInfestableBlock -> isInfestable
* getRegularBlock(BlockState) ->fromRegularBlock
Another method with inverse logic in that class.
* use method name from main branch for surface collision