* 23w07a stuff
Got a bit carried away...
Some names aren't ideal, and there's still more that could be done, so feedback is appreciated
* More + suggestions
* Fix some setters not matching fields and params
* Revert params with current prefix
* Rename targetPool to target
to match the setter in JigsawBlockEntity
* Revert more renames
* Revert setInvStackList -> setInventory
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Minor BlockEntity ticking names.
* And some more.
* More.
* More.
* Map a lot more BlockEntity.tick methods.
* World mappings.
* Javadoc for BlockWithEntity.checkTYpe.
* Name params.
* Map BlockEntityType.class_5559 as BlockEntityCreator
* Rename BeehiveBlockEntity.tick to tickServer as it's not used on the client.
* WorldChunk.emptyBlockEntityTicker -> EMPTY_BLOCK_ENTITY_TICKER
* tickServer -> serverTick and tickClient -> clientTick
* WorldChunk.method_31718 -> wrapTicker (rather than createTicker, as this is more accurate).
* Map WorldChunk.method_31715 as canTickBlockEntities.
* DirectBlockEntityTicker -> BlockEntitytTickInvoker
* "ChunkBlockEntityTicker" -> "BlockEntityTickInvoker".
* Bring back "direct" instead of "impl".
* "null*" -> "empty*"
* BlockEntityCreator -> BlockEntityFactory.
* CampfireBlockEntity: tickUnlit/tickLit -> unlitServerTick/litServerTick
* creator/supplier -> factory in BlockEntityType.
* Add field / arg mappings for various things. Also map some some things on `aud` -> `LecternContainer`.
* Add mapping for BlockEntityType.Builder#a -> BlockEntityType.Builder#build
* Add mapping for some Inventory parameter names. Also add mappings for CraftingInventory.f() -> CraftingInventory.getHeight() & CraftingInventory.g() -> CraftingInventory.getWidth()