Joseph Burton
7725dcb827
Lots of entity mappings ( #1322 )
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* Lots of entity mappings
* Apply review suggestions
* Apply more review suggestions
* Tweak drowned and enderman mappings
* Properly rename EndermanEntity.chasing -> provoked
* capChange -> stepTowards
2020-05-06 21:49:35 +01:00
Runemoro
966033b532
More rendering mappings ( #986 )
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* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
modmuss50
3bf4ded164
19w45a
2019-11-07 19:37:31 +00:00
modmuss50
052e77acc0
19w39a
2019-09-27 17:23:24 +01:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
modmuss50
2fd19127ea
1.14 Pre-Release 2
2019-04-12 15:38:24 +01:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
Runemoro
fca78f74f4
More mappings
2019-04-04 18:04:19 -04:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
gegy1000
b8e424d707
Cat and Ocelot mapping
2019-03-31 16:06:27 +02:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Adrian Siekierka
e2a1bba0b6
19w06a
2019-02-06 21:22:24 +01:00
Adrian Siekierka
1bfe80a06a
update to 19w05a
2019-01-30 18:48:39 +01:00
Adrian Siekierka
995df6291a
update to 19w04a/Enigma 0.13.x
2019-01-24 20:10:22 +01:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Tschipp
f03b60e26f
Some Rendering and Model names ( #322 )
2018-12-22 19:15:04 +01:00
sekwah41
f4ec5b2b56
Added mappings for the Model class and fixed name for old Model class ( #335 )
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* Added mappings for the model class and fixed name for the other one
The class before called model had the swing value and was not the true base model class. Not sure what to call it but for now I'm just calling it entity model because SwingingModel seems a bit silly though it would represent this new class from 1.14 better
2018-12-19 13:26:06 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
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* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
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* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
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* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
Tyler Hancock
6c42c03951
A few new rendering things ( #116 )
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* Completed the render layer mapping. Fixed a few misnamed things.
* partialTicks -> deltaTicks
* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
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* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
Modmuss50
411a82babc
Entity Rendering Stuff ( #99 )
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* Entity Rendering Stuff
* Fix some issues
* Fix some issues + a few small things
* More fixes, again
* Last fix?
* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00